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  • ✇Yanko Design
  • The $300 Sony Headphones Everyone Wanted Are Actually Back
    Anyone who has priced out a decent pair of noise-cancelling headphones this year has felt the sticker shock. Sony’s own flagship, the WH-1000XM6, launches at $449.99, and its wilder sibling, the 1000X The ColleXion, sits even higher. Bose isn’t cheaper. Sennheiser isn’t cheaper. The whole category has quietly drifted toward the idea that “premium” now means “$400 and up,” and a lot of people who just want good ANC for their commute or their next flight have been priced out of the conversation e
     

The $300 Sony Headphones Everyone Wanted Are Actually Back

10 septembre 2026 à 05:15

Anyone who has priced out a decent pair of noise-cancelling headphones this year has felt the sticker shock. Sony’s own flagship, the WH-1000XM6, launches at $449.99, and its wilder sibling, the 1000X The ColleXion, sits even higher. Bose isn’t cheaper. Sennheiser isn’t cheaper. The whole category has quietly drifted toward the idea that “premium” now means “$400 and up,” and a lot of people who just want good ANC for their commute or their next flight have been priced out of the conversation entirely.

That gap is exactly what the Sony WH-1000XM4C is built to fill. Rather than chase another spec bump nobody asked for, Sony reached backward and pulled the WH-1000XM4, arguably the most decorated headphones the company has ever made, back onto shelves. It’s a strange move on paper. It’s a smart one in practice.

Designer: Sony

The original XM4 launched in 2020 at $349.99 and spent the next few years collecting best-of lists like trophies. Then Sony did what companies do: it moved on. The XM5 arrived in 2022 with a slicker profile and a bigger price tag, and the XM4 quietly slid off the roster, even as secondhand units kept trading hands and forum threads kept insisting it was still the smarter buy. That’s a telling signal. Products don’t usually get nostalgic followings this fast unless they actually solved a problem well the first time.

So here comes the WH-1000XM4C, essentially that same beloved design, tuned up and priced down to $299.99, a full fifty dollars less than what the XM4 cost at launch six years ago. Sony isn’t calling it a sequel or a flagship. It’s calling it what it is: the old favorite, finally made available again, minus the frustration of paying more for less.

The changes are modest, and that’s sort of the point. The equalizer jumps from five bands to ten, plus a new gaming EQ, so listeners actually get more control over their sound instead of trusting Sony’s factory tuning blindly. There’s a new Lavender colorway alongside the familiar Black and Platinum Silver, a small but welcome nod to people who don’t want their headphones to look like they were designed for a boardroom. The foldable hinge and rotating ear cups are back too, which matters more than it sounds. The XM5 abandoned that folding design entirely, and the XM6 only brought it back last year. The XM4C proves that some engineering decisions age just fine.

There is one real trade-off. To meet updated battery regulations, the XM4C uses a different cell, and that shaves ANC battery life from 30 hours down to 27. Sony compensates with faster charging, three minutes on the cord for a full hour of playback, which is a fair swap for most people who top up during a commute anyway.

What I appreciate here isn’t the spec sheet. It’s the confidence behind the decision. Bringing back a six-year-old product without dressing it up as something revolutionary takes a certain honesty that most tech companies avoid. Sony isn’t pretending this is groundbreaking. It’s admitting that the formula already worked, and that not every product needs constant reinvention to stay relevant.

There’s a mild irony worth naming. Sony still sells discounted stock of the original XM4 at the same $300 price point, and by most accounts, that older pair edges out the XM4C slightly on raw sound and noise cancellation. So the company is technically competing with itself. But for shoppers, that’s not really a problem. It just means there are now two well-regarded paths into the same trusted design, instead of one shrinking window before flagship prices take over completely.

Headphones don’t usually get second chances like this. Most get replaced, discounted into clearance, and forgotten. The XM4C suggests a different approach is possible, one where a genuinely good product doesn’t have to disappear just because something newer showed up. That’s a quieter kind of innovation, but it might be the one more of the industry could stand to learn from.

The post The $300 Sony Headphones Everyone Wanted Are Actually Back first appeared on Yanko Design.

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  • Your iPhone’s Portrait Mode Was Fake for a Decade – The iPhone 18 Pro Changes That With A Real Aperture
    Would you be shocked to hear that the “Portrait Mode” on your iPhone all these years was ‘fake’? Well, it’s real as in the background is actually blurred, but it isn’t blurred because the camera captured it that way, it’s all been software trickery for the past decade… until now. Six laser cut blades, each thinner than a human hair, are about to change that. The iPhone 18 Pro’s new main camera can physically open and close its lens for the first time in iPhone history, and that single mechanica
     

Your iPhone’s Portrait Mode Was Fake for a Decade – The iPhone 18 Pro Changes That With A Real Aperture

9 septembre 2026 à 18:30

Would you be shocked to hear that the “Portrait Mode” on your iPhone all these years was ‘fake’? Well, it’s real as in the background is actually blurred, but it isn’t blurred because the camera captured it that way, it’s all been software trickery for the past decade… until now. Six laser cut blades, each thinner than a human hair, are about to change that. The iPhone 18 Pro’s new main camera can physically open and close its lens for the first time in iPhone history, and that single mechanical change rewrites how the blur behind your subject actually gets made.

Here’s the quick version of how Portrait Mode has worked since 2016. Your iPhone takes the shot, uses a second lens or depth data to figure out roughly where you end and the background begins, then runs software over the image to blur everything behind that outline. It’s a clever guess dressed up as photography, and it’s why hair strands sometimes disappear into a smudge or a stray earring gets blurred along with the wall behind it. The new aperture system skips the guessing entirely. The lens itself controls how much of the scene stays sharp, the same way it’s always worked on a real camera.

Designer: Apple

So how does a phone this thin pull off something that usually needs a chunky lens barrel? Apple built a system of six laser cut blades, each one thinner than a strand of hair, arranged around the main lens and moved by a tiny rotor mechanism. Together they shift the aperture through four stops, all the way down to f/1.48, with the camera defaulting to a f/1.8 for everyday portraits and opening or closing automatically depending on what it’s looking at. In low light it opens wider to pull in around 50 percent more light, which should mean cleaner night shots and sharper astrophotography without cranking up the ISO and adding grain.

Because this is optical now instead of computational, the depth falls off the way it would on an actual camera lens. Hair, glasses, jewelry, the fine stuff that always tripped up the old software blur, should render properly instead of getting smeared into the background by accident. Close the aperture down and you get more of the scene in focus for group shots, which is the same tradeoff photographers have been making with real cameras for a century. It’s just that now your phone gets to make that tradeoff too.

Apple didn’t stop at making the hardware smarter, it also handed a lot of that control directly to you. The redesigned camera app now includes Pro Controls, letting you manually pick one of the four aperture settings yourself, check exposure with an actual histogram, dial in white balance, and adjust shutter speed for motion blur or freeze frame shots. Third party camera apps are getting access to the same aperture system through an updated API, so this isn’t going to stay locked inside Apple’s own app for long. Photography folks who like getting hands on with their settings finally have a real reason to poke around the camera app instead of leaving everything on auto.

The upgrade carries over into video too. Cinematic mode effects can now be applied after you’ve already shot the footage, and it supports 60fps for smoother half speed slow motion. Time-lapse jumps to 4K with Dolby Vision HDR. None of that depends directly on the aperture blades, but it’s part of the same larger push this year to hand serious creative control to people who just want to point their phone and shoot something that looks intentional.

All of this sits inside a redesigned Pro body that now uses color matched aluminum and back glass, available in Black, Silver, the new Glacier, and a genuinely gorgeous Burgundy that photographs beautifully next to the camera module. The iPhone 18 Pro starts at $1,199 and the Pro Max at $1,299, both up for preorder September 12 and shipping September 18. For a feature that lives entirely inside a few hair thin blades you’ll never actually see moving, it might end up being the most noticeable camera change Apple has made in years.

The post Your iPhone’s Portrait Mode Was Fake for a Decade – The iPhone 18 Pro Changes That With A Real Aperture first appeared on Yanko Design.

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  • The iPhone Duo just killed the Dynamic Island, the SIM tray, and the demand for an iPad Mini
    Spare a thought for the iPad Mini, which had a perfectly good career until this morning. Apple’s $1,999 iPhone Duo arrives October 23 with a 7.6-inch inner display that takes Apple Pencil with USB-C later this year and runs two apps side by side, which covers roughly everything the Mini was for, except the Mini does not fit in your jeans. It also killed the dynamic island, swapping it for a punch hole outside and a FaceTime camera tucked under the inner screen. And it killed the SIM tray worldw
     

The iPhone Duo just killed the Dynamic Island, the SIM tray, and the demand for an iPad Mini

9 septembre 2026 à 15:11

Spare a thought for the iPad Mini, which had a perfectly good career until this morning. Apple’s $1,999 iPhone Duo arrives October 23 with a 7.6-inch inner display that takes Apple Pencil with USB-C later this year and runs two apps side by side, which covers roughly everything the Mini was for, except the Mini does not fit in your jeans. It also killed the dynamic island, swapping it for a punch hole outside and a FaceTime camera tucked under the inner screen. And it killed the SIM tray worldwide, because the thinnest iPhone ever made had no room left for sentiment.

Apple never announces any of this. It ships the replacement and lets the old thing stop making sense on its own schedule. The Duo is a whole product built out of things Apple decided to stop carrying, and the interesting part is how little you miss any of them once you see what moved into the empty space. John Ternus called it the most transformational change to iPhone since the original, which I not only agree with, I think I’d take it a step further by saying – this is such a dramatic leap for the iPhone that it stops being an iPhone. It isn’t an iPad either. It’s something completely different.

Designer: Apple

Apple refused to build a squarish slab that happens to close, and said so from the stage, calling out rivals whose square inner screens box movies into oversized black bars. The Duo lands at roughly passport size, with an asymmetric profile: two rounded corners on the right, squared geometry at the hinge. That asymmetry does something clever, because it tells your hand which edge to open before your brain gets involved. It reads like a small hardcover you want to crack open, which is a strange compliment to pay a phone. Somebody fought for that shape in a review meeting, and I am glad they won.

Both displays share a single aspect ratio, which is the decision the whole product rests on. Closed, the 5.4-inch outer panel delivers 90 percent of an iPhone 18 Pro’s screen area, so it works as a complete phone rather than a notification window. Open, the 7.6-inch inner canvas runs 50 percent larger than an 18 Pro Max. Because the proportions match, content scales between the two instead of reflowing awkwardly every time you fold, and the movie you started on the cover screen simply gets bigger. Every foldable before this one asked you to accept a jarring transition, and Apple designed the jarring part out.

Content flows between the two displays as the phone opens, expanding out of the cover screen and settling into the larger canvas without a stutter. I would put that transition ahead of anything Samsung, Google or Oppo has shipped on a folding device, and it is the single most beautiful piece of UI in the category right now. The matched aspect ratio is what makes it possible, because there is no reflow to disguise, only a scale. Controls stay locked in place along the side while the content grows around them. Watching it happen is the closest a phone has come to feeling like sleight of hand.

The crease is the thing people notice first on a foldable, and Apple has more or less made it disappear. A matte nano-texture finish across the inner display cuts glare and flattens how the fold reads, so the eye stops finding the seam. It also solves the other foldable complaint nobody talks about, which is the cheap plastic feel of a folding panel under your fingertip. Real glass sits above and below the display, and the whole stack is built to stop the panel distorting after a few thousand folds. Nine years of waiting bought Apple a fold you have to hunt for.

Grade 5 titanium forms the frame, polished to a mirror finish and broken by a hinge cover in contrasting micro-blasted texture. That pairing is the sharpest visual detail on the object, a bright reflective body interrupted by one matte band at the spine, and it gives the closed device a piece of jewelry quality that photographs beautifully in star white. Ceramic Shield protects the back, Ceramic Shield 2 the front, and the whole thing carries an IP68 rating. Pulling that dust and water rating across a moving joint is genuinely difficult engineering. The night sky colorway, a deep navy, is the one I would actually buy.

The dock is vertical now. iOS 27 moved essential controls to the side of the screen, freeing vertical space for content and landing the buttons under your thumb, which rewrites a layout convention Apple has held since 2007. The status bar compresses into a corner and the Dynamic Island turns sideways along the edge of both displays. Every first-party app had to be relaid out to make this coherent, and the fact that it still reads unmistakably as iOS is the real achievement here. Nobody outside Apple would have been permitted to move that dock.

Fold it halfway and iOS slides content away from the crease, giving you a laptop-style prop for video calls, a hands-free camera rig, and a bedside alarm face that wakes you with a gentle glow. StandBy now runs even when the phone is off charge, turning it into a photo frame or widget hub the moment you set it down. The speakers retune themselves depending on how far apart the two halves are sitting. One device, half a dozen legible postures, all of them designed rather than discovered by users after launch. The alarm clock pose alone will sell a few thousand units.

The cameras take advantage of having a second screen. Duo Preview throws a live feed onto the outer display so your subject can see themselves and fix their own framing, which ends a decade of “can you take it again.” Kid Cue plays Peanuts animations to make toddlers look at the lens. Smart Take watches the scene and fires the shutter once everyone is finally posed, killing the timer scramble. A 48MP Fusion Main with a 2x telephoto handles the actual imaging, alongside the same 48MP Ultra Wide found on the iPhone 18 Pro.

Going eSIM only across every market freed the internal volume for one battery per side, managed so the pair behaves as a single cell, delivering 31 hours of video on the inner display and 44 on the outer. I will miss the tray as a traveler, and I also suspect Apple has wanted it gone for years, because a physical port punched through the frame is a liability on a device chasing IP68 across a hinge. A20 Pro drives both panels, and fast charging reaches 50 percent in around 20 minutes. Some deletions are grief. This one is mostly relief.

Touch ID in the side button is a real step back from Face ID on a two thousand dollar phone, and it exists because a TrueDepth array had nowhere to live. Apple Pencil support arrives later this year rather than at launch, which softens the iPad Mini argument for a few months. The bezels look chunky beside a Galaxy Z Fold 8, and the folded body still reads thick in the hands-on shots. At $1,999, a hundred dollars over the Fold 8 and five hundred under what everyone predicted, Apple showed up nine years late and priced like it was early. Pre-orders open October 16.

The post The iPhone Duo just killed the Dynamic Island, the SIM tray, and the demand for an iPad Mini first appeared on Yanko Design.

Apple’s First Foldable iPhone Could Be Called “iPhone Duo” — Here’s What We Know So Far

Par : Nayan
8 septembre 2026 à 04:13
Apple’s long-rumored foldable iPhone may finally be getting closer to reality, and the name could be one of the biggest surprises. While earlier reports have suggested that Apple could call its first foldable iPhone Ultra, a new rumor claims the device may instead launch as the iPhone Duo. The name reportedly appeared through a third-party […]

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  • Xiaomi 18 Fold Hands-On: Got Here Before Apple, Can It Beat Samsung?
    Xiaomi has chosen an interesting moment to return to foldables. The company has not released a book-style foldable since the Mix Fold 4, which launched in 2024, and now it is back with the Xiaomi 18 Fold just as compact foldables are starting to get more attention. Samsung has also added a foldable in this compact format to its lineup, and Apple is widely expected to unveil its first foldable iPhone at its September 9 event with a similar form factor in mind. That puts the Xiaomi 18 Fold in an
     

Xiaomi 18 Fold Hands-On: Got Here Before Apple, Can It Beat Samsung?

Par : Aki Ukita
8 septembre 2026 à 03:40

Xiaomi has chosen an interesting moment to return to foldables. The company has not released a book-style foldable since the Mix Fold 4, which launched in 2024, and now it is back with the Xiaomi 18 Fold just as compact foldables are starting to get more attention. Samsung has also added a foldable in this compact format to its lineup, and Apple is widely expected to unveil its first foldable iPhone at its September 9 event with a similar form factor in mind.

That puts the Xiaomi 18 Fold in an interesting spot. It is not just Xiaomi coming back to foldables after a break. It is also arriving just as this smaller book-style format looks like it could become the next big thing.

Designer: Xiaomi

Xiaomi is positioning the 18 Fold as its first mid-size flagship foldable. It weighs 7.73 ounces (219g), measures 0.42 inches thick when folded (10.68mm), and opens out to just 0.20 inches thick (5.02mm), with a folded footprint of 4.64 x 3.29 inches (117.8 x 83.6mm). In person, it feels thin, though not unusually thin by the standards of today’s premium foldables. More importantly, it feels expensive in a good way. The matte texture on the back and frame gives it a softer, understated finish, while the rounded corners and flat frame help the phone look clean and modern.

The unit I handled was the deep red version, and it is a bold color in person. It stands out more than the usual black or silver foldable palette without feeling too loud. It also happens to echo the deep red finish rumored for Apple’s first foldable, which makes the comparison hard to miss. The 18 Fold comes in Black, White, Red, and a Ceramic Version.

In practice, though, this is still a two-handed phone whether it is folded or unfolded. Even closed, the body is compact in one sense but still broad enough that I did not think of it as something built for easy one-handed use. That is not really a criticism. It just comes with the territory.

The outer display is a 5.38-inch panel, while the inside opens up to a 7.58-inch main screen. Xiaomi says both displays share the same aspect ratio, which is meant to make the transition from one to the other feel more natural. I could not fully judge how well that works in daily use from a short demo, but one benefit stood out right away. Video felt more immersive than on squarer foldables because there was less black bar space above and below the image.

The software also looked well suited to the shape. Animations felt smooth in my brief demo, and I did see split-screen and floating window support in action. The unfolded UI felt more like a small tablet than a stretched phone, which is what you want on a device like this. Xiaomi has also placed one speaker on the top edge and another on the bottom edge on the opposite side, which should help give the phone a more balanced stereo effect when it is open.

The hinge left a good first impression too. I cannot really say whether it felt especially firm or especially smooth, because my time with the device was limited, but it did feel sturdy. The crease was handled well too. Looking straight at the display, I only really noticed it from certain angles rather than all the time. More importantly, I could barely feel it when running a finger across the center, which was better than I expected.

Left: Xiaomi 18 Fold, Right: Galaxy Z Fold 8

Left: Galaxy Z Fold 8, Right: Xiaomi 18 Fold

Left: Galaxy Z Fold 8, Right: Xiaomi 18 Fold

I also compared the Xiaomi 18 Fold side by side with Samsung’s Galaxy Z Fold 8. Samsung’s device measures 4.88 x 3.22 x 0.38 inches when folded (123.9 x 81.9 x 9.7mm), 6.35 x 4.88 x 0.18 inches when unfolded (161.4 x 123.9 x 4.5cm), and weighs 7.09 ounces (201g), so it is a little lighter and a bit thinner than Xiaomi’s foldable in some areas. But the difference was not just about dimensions. Samsung’s inner screen was noticeably brighter to my eyes. At the same time, the Xiaomi 18 Fold had one practical advantage that stood out immediately. When placed on a desk, it did not wobble, while the Samsung did.

Left: Galaxy Z Fold 8, Right: Xiaomi 18 Fold

Left: Galaxy Z Fold 8, Right: Xiaomi 18 Fold

Top: Xiaomi 18 Fold, Bottom: Galaxy Z Fold 8

The biggest surprise for me was the camera. Xiaomi is using a 200MP Leica triple-camera system, led by a 200MP main camera and backed by a 50MP Leica periscope telephoto with an 80mm equivalent focal length. In my short time with the phone, the telephoto camera was the part that stuck with me most. I tried zoom, and the 3.5x telephoto setup immediately felt like one of the most interesting parts of the device. Stability also felt good even at higher magnification, which made the zoom feel more usable, not just more dramatic. The camera bump also did not seem overly large, and its oval-shaped, two-step raised design gives it some presence without taking over the whole back.

My time with the Xiaomi 18 Fold was brief, and this hands-on really only scratched the surface. Even so, the phone already feels like a polished return to book-style foldables. Pricing starts at RMB 10,999, or roughly $1,640, for the 12GB/256GB model, and Xiaomi said it will be available in China only for now.

The post Xiaomi 18 Fold Hands-On: Got Here Before Apple, Can It Beat Samsung? first appeared on Yanko Design.

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  • TCL’s P80 Pro and Ultra Are the Phones That Replaced Your Kindle Too
    TCL’s P80 Ultra and P80 Pro prove a phone screen doesn’t have to pick one personality and stick with it. Unveiled at IFA 2026 in Berlin, both handsets fold a vivid AMOLED panel and TCL’s paper-like NXTPAPER technology into the same sheet of glass, letting the display shift moods with a flick of a switch instead of forcing a trade-off between color and comfort. Run a finger along the frame, and you’ll find a thin slider, a small physical detail that carries plenty of weight in daily use. Slide i
     

TCL’s P80 Pro and Ultra Are the Phones That Replaced Your Kindle Too

Par : JC Torres
4 septembre 2026 à 04:15

TCL’s P80 Ultra and P80 Pro prove a phone screen doesn’t have to pick one personality and stick with it. Unveiled at IFA 2026 in Berlin, both handsets fold a vivid AMOLED panel and TCL’s paper-like NXTPAPER technology into the same sheet of glass, letting the display shift moods with a flick of a switch instead of forcing a trade-off between color and comfort.

Run a finger along the frame, and you’ll find a thin slider, a small physical detail that carries plenty of weight in daily use. Slide it, and the 6.83-inch panel drops its saturation, taking on a warmer, textured look that mimics a printed page. A commuter buried in a novel or someone proofreading a document late at night gets a screen that behaves like paper, without losing the sharpness underneath.

Designer: TCL

Push that same slider one notch further, and the screen drops color entirely for Max Ink Mode, a stripped layout that silences notifications except for calls and texts. It reads like a design decision as much as a software one, TCL betting people want to quiet their phone rather than mute it completely. The payoff is a battery that can stretch across roughly a week of steady reading.

That reading-first mindset carries into the software too. Both phones can convert e-books into audiobooks or podcast-style narration using on-device AI, giving Max Ink Mode a voice to lean on when eyes need a break instead of ears. It is a small addition, but it treats the slower, paper-like mode as a genuine feature rather than a bolted-on gimmick for a keynote slide.

None of that would matter if the screen looked washed out the rest of the time, so TCL leaned on a 1.5K AMOLED panel that hits 3,200 nits and covers the full DCI-P3 color range. A Nano Crystal Shield coating cuts glare enough to keep the display readable under direct sun, marking TCL’s first pairing of NXTPAPER with OLED rather than the LCD panels it used before.

The frame wrapping that screen is aluminum rather than the plastic often found at this price, giving both phones a sturdier grip without piling on bulk. TCL backs that up with an IP68 rating against dust and water, plus MIL-STD-810H certification for the inevitable drop. Buyers get to pick between Sunlit Gold, Burgundy, and Midnight Blue, three finishes that lean more toward jewelry-box color choices than typical slab-of-glass smartphone palettes.

Where the two models part ways is around the back. The P80 Ultra carries a 50-megapixel main camera next to a 50-megapixel periscope lens for 3x optical zoom, tucked into a housing shaped to avoid throwing off the phone’s balance. The P80 Pro drops the periscope for a simpler dual-camera arrangement, trading reach for a slimmer build that still shares the same main sensor and 8-megapixel ultrawide.

TCL is rolling both phones out across Europe first, with the P80 Ultra priced from €549 (around $635) and the P80 Pro starting at €429 (around $500), before a Latin American launch follows in October. A wider release is expected to reach additional regions afterward. In a category full of identical glass rectangles, these two phones actually behave differently depending on what someone needs from them that day.

The post TCL’s P80 Pro and Ultra Are the Phones That Replaced Your Kindle Too first appeared on Yanko Design.

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  • TECNO and Tonino Lamborghini Prove You Can’t Fake a Real Collab
    Slapping a famous badge on a phone’s back panel is the easy version of a brand partnership. TECNO and Tonino Lamborghini clearly wanted the harder version instead. The POVA 8 Pro 5G Tonino Lamborghini Limited Edition builds its entire identity around a black-and-red palette and a hexagon pattern lifted straight from Lamborghini’s mechanical heritage, then carries that language past the glass and into the software running underneath. The rear panel does the heaviest visual lifting. A dual-layer
     

TECNO and Tonino Lamborghini Prove You Can’t Fake a Real Collab

Par : JC Torres
4 septembre 2026 à 02:00

Slapping a famous badge on a phone’s back panel is the easy version of a brand partnership. TECNO and Tonino Lamborghini clearly wanted the harder version instead. The POVA 8 Pro 5G Tonino Lamborghini Limited Edition builds its entire identity around a black-and-red palette and a hexagon pattern lifted straight from Lamborghini’s mechanical heritage, then carries that language past the glass and into the software running underneath.

The rear panel does the heaviest visual lifting. A dual-layer stacking process gives it a reflective quality built from countless internal mirror structures that refract and redirect light, so red accents seem to surface and sink back into shadow as the phone tilts in your hand. A physical height difference between the two layers adds genuine spatial depth, echoing the layered geometry found in actual mechanical engineering rather than faking it with a printed graphic.

Designer: TECNO x Tonino Lamborghini

That commitment doesn’t stop at the hardware. A bespoke interface theme reworks dozens of icons in matching black-and-red tones with glass-like material effects, while a custom boot animation and ringtone carry the same mechanical energy into everyday use. Opening the phone in the morning feels less like waking up a generic Android device and more like starting an engine built around a specific mood.

Underneath the styling sits a dual-chipset setup pairing a MediaTek Dimensity 7400 Ultimate platform with a TECNO-built P1 Graphic Chip, backed by a vapor chamber cooling system spanning over 22,000mm² of dissipation area. That combination pushes supported titles as high as 144FPS, turning a commute or a lunch break into legitimate gaming time instead of a compromise. A dedicated one-tap button on the side keeps favorite apps and gaming shortcuts one press away.

Photography leans on a Sony-engineered LYTIA 700C sensor with a larger light-sensitive area, giving low-light shots and handheld video noticeably steadier results thanks to built-in optical stabilization. A 50MP high-pixel mode and 2x lossless zoom cover the detail-obsessed shots, while an 8MP ultra-wide lens handles group photos and landscapes without anyone needing to step backward to fit everyone in frame.

The 6.78-inch AMOLED display pushes brightness to 4,500 nits and refreshes at 144Hz, numbers that matter most outdoors under direct sun or during fast-paced gaming sessions where lag ruins the moment. A touch layer rated for wet and oily fingers keeps the screen responsive through rain, sweat, or sunscreen-covered hands, useful for anyone who refuses to put their phone down just because the weather did.

Durability rounds out the package rather than acting as an afterthought. Corning Gorilla Glass 7i, IP69-rated water and dust resistance, and SGS 5-Star Drop certification mean the phone can survive a dropped call turning into a literal drop without ending the relationship. A 6,500mAh battery retains over 80% of its health after 2,000 charge cycles, translating to roughly six years of daily use before a real decline sets in.

TECNO and Tonino Lamborghini spent more effort here proving that a licensing deal can produce something with actual mechanical thinking behind it, rather than a badge glued onto commodity hardware. The result reads less like a co-branded accessory and more like a phone that happens to share a bloodline with the cars.

The post TECNO and Tonino Lamborghini Prove You Can’t Fake a Real Collab first appeared on Yanko Design.

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  • Acer’s Packard Bell Crashed IFA 2026 Like a Box of Crayons
    Packard Bell spent a century teaching people that new technology doesn’t have to feel intimidating, and its 100th birthday present to itself leans hard into that idea. Under Acer’s ownership, the brand relaunched at IFA 2026 with a philosophy it calls “Tech it easy,” built around a lineup that trades beige plastic and quiet corporate design for colors loud enough to notice from across a room. Four products anchor that comeback, and each one argues that everyday tech gains something when it stop
     

Acer’s Packard Bell Crashed IFA 2026 Like a Box of Crayons

Par : JC Torres
3 septembre 2026 à 06:07

Packard Bell spent a century teaching people that new technology doesn’t have to feel intimidating, and its 100th birthday present to itself leans hard into that idea. Under Acer’s ownership, the brand relaunched at IFA 2026 with a philosophy it calls “Tech it easy,” built around a lineup that trades beige plastic and quiet corporate design for colors loud enough to notice from across a room. Four products anchor that comeback, and each one argues that everyday tech gains something when it stops taking itself so seriously.

The DotBook carries the heaviest expectations as the collection’s flagship, a 14.5-inch laptop finished in a red-orange shell bright enough to spot on a crowded coffee shop table. Weighing under 1.3 kg and measuring just 17.9mm thin, it’s built for browsing, streaming, and everyday work rather than chasing benchmark scores, backed by up to 512GB of storage and 16GB of memory running quietly under Windows 11. It’s a laptop designed to disappear into a bag, not a spec sheet debate.

Designer: Acer

Where the DotBook plays it relatively straight, the DotLoop commits fully to spectacle. Housed inside an actual briefcase shell with a 1970s silhouette, the turntable pops open to reveal a working tonearm flanked by RGB-lit speaker grilles that glow while a record spins. Two built-in 3W speakers handle sound on their own, though Bluetooth and RCA outputs let the DotLoop hand audio off to a proper stereo system whenever the moment calls for something louder.

That willingness to have fun with format extends into the DotLine, a feature phone built for anyone tired of feeding a smartphone’s constant appetite for attention. A 2.8-inch display and physical keypad keep the experience deliberately simple, while an 1800mAh battery stretches across roughly two weeks between charges, a number that sounds almost mythical next to a modern flagship’s overnight anxiety. Four color options keep it from feeling like a consolation prize.

Rounding out the focus lineup, the DotCombo bundles a keyboard and mouse into a single color-matched purchase, eliminating the usual mismatched beige-on-black desk setup that so many peripherals default to. Both pieces run on rechargeable batteries good for hundreds of charge cycles, connecting over Bluetooth or a 2.4GHz receiver without a single AA battery required. Round keycaps borrowed from typewriter design give the whole thing a tactile, almost toy-like presence on a desk.

Beyond these four, Packard Bell rounds out its centennial collection with a portable speaker (DotTune), audio glasses (DotLook), a ring light for creators (DotShine), matching headphones (DotBass), and even a countertop food steamer (Steasy), all sharing the same saturated color palette and straightforward pricing. None of them ask for much attention individually, but together they paint a lineup unwilling to blend into a beige office shelf.

Pricing stays approachable across the board, with the DotBook starting around €499 (around $578), the DotLoop at €149 (around $173), the DotLine at €69 (around $80), and the DotCombo at just €39 (around $45). Packard Bell’s return proves that a century-old brand can still find something new to say, mostly by refusing to whisper it.

The post Acer’s Packard Bell Crashed IFA 2026 Like a Box of Crayons first appeared on Yanko Design.

  • ✇Yanko Design
  • Apple is Building a Short, Wide iPhone Ultra… Now It Owes Us an Actual iPhone Mini
    I have a friend who still uses an iPhone 13 mini held together by a case and pure spite, and every single time a new iPhone launches, she asks me the same question. Is it small yet. It never is. Apple has spent years telling us, implicitly, that small phones do not sell, that the market has spoken, that everyone wants a bigger canvas for videos and games and doomscrolling. Fine, sure, the sales numbers backed that up in 2023. But sales numbers do not mean the desire disappeared, they mean the a
     

Apple is Building a Short, Wide iPhone Ultra… Now It Owes Us an Actual iPhone Mini

23 août 2026 à 11:20

I have a friend who still uses an iPhone 13 mini held together by a case and pure spite, and every single time a new iPhone launches, she asks me the same question. Is it small yet. It never is. Apple has spent years telling us, implicitly, that small phones do not sell, that the market has spoken, that everyone wants a bigger canvas for videos and games and doomscrolling. Fine, sure, the sales numbers backed that up in 2023. But sales numbers do not mean the desire disappeared, they mean the alternative was not good enough to fight for.

Which brings me to the iPhone Ultra, Apple’s rumored first foldable, expected to close into a short, squat, almost passport-shaped little brick before you unfold it into something the size of an iPad mini. That folded shape is the closest thing to mini energy Apple has shown in years, and it is buried inside a two thousand dollar folding phone nobody asked to be the delivery method. My friend does not want an iPad mini that folds. She wants her 13 mini, but new. Apple already built the shape. It just built it around the wrong phone.

Designer: Apple

The Air existed to answer a question almost nobody was asking at checkout, namely how thin can a phone get before the internals start filing complaints. It was a genuine engineering flex, the kind of thing that looks incredible in a teardown video and slightly pointless in daily use. I understood what it was trying to prove. I just never needed it proven to me personally, and I doubt I was alone in that.

The Ultra is rumored to repeat that exact flex, except this time the thinness gets folded in half, closing down to somewhere between 9 and 9.5mm shut and reportedly as thin as 4.5mm open, according to recent leaks. That is a genuinely wild number for a phone with a hinge in it. Apple is once again proving it can do the hard, borderline unnecessary engineering thing. The difference is that this time, buried inside that flex, is an actual shape people have been begging for since 2023. Apple just does not seem to have noticed it yet.

Go back and look at what the 13 mini actually was for a second, because I think people forget how unremarkable the compromise really was. It measured 131.5mm tall, 64.2mm wide, weighed 141 grams, and ran the exact same A15 chip as the standard 13. You gave up battery life and screen real estate. You did not give up the flagship experience shrunk down to fit an actual hand. Compare that to where the standard iPhone lineup sits today, regularly north of 6.1 inches before you even get to Pro Max territory, and the gap the mini used to fill has only gotten wider and lonelier.

Now put the Ultra’s folded footprint next to that. Reports point to a 5.5 inch cover display when shut, in a short, wide, passport style shell that is about as close to mini adjacent proportions as Apple has shipped since the mini died. The catch is that this compact shell only exists as a doorway into a 7.8 inch, 4:3 inner screen and a starting price rumored to land somewhere between 1,999 and 2,499 dollars. Nobody buying that phone is buying it to have something small in their pocket. They are buying an iPad mini that happens to fold shut, which is a completely different pitch than the one my friend has been asking me about for three years running.

There has been some loose speculation, mostly a 9to5Mac piece from last year, that Apple’s new staggered launch schedule could theoretically clear a runway for a smaller phone somewhere down the line. Even that piece called the odds slim to none, and nothing currently on Apple’s roadmap for the 18, 18e, 18 Pro, or Ultra includes a mini in any form. Samsung, for what it is worth, has stuck with its Z Flip clamshell as its own answer to compact, so the appetite for small has not vanished industry wide, it has just gone unanswered on Apple’s side of the fence for a while now.

So here is the pitch, and it is not a complicated one. Apple has now proven twice, once with the Air and once with the Ultra’s folded shell, that it can engineer real compactness without breaking anything important. Skip the fold. Skip the tablet trapped inside a phone shaped envelope. Take that exact short, wide, passport sized footprint and wrap a single, non folding screen around it, call it a mini, and ship it. Apple does not need a new idea here. It already built one. It just keeps hiding it inside features nobody was asking it to attach to.

The post Apple is Building a Short, Wide iPhone Ultra… Now It Owes Us an Actual iPhone Mini first appeared on Yanko Design.

  • ✇Yanko Design
  • Tecno Camon 50 Ultra 5G Review: A $420 AI Phone With Built-in Gemini, ChatGPT, DeepSeek, and Grok
    PROS: EllaClaw is one of the most impressive phone AI experiences available right now Multi-model AI support, including Gemini, ChatGPT, Grok, DeepSeek, Meta AI, and Ella Strong 2-day battery life from the 6500mAh cell Competitive value in the mid-range segment CONS: Single speaker setup sounds tinny and lacks bass Curved waterfall display is prone to accidental palm touches No wireless charging or Qi2 (MagSafe) RATINGS: AESTHETICSERGONOMICSPERFORMANCESUSTAINABILITY /
     

Tecno Camon 50 Ultra 5G Review: A $420 AI Phone With Built-in Gemini, ChatGPT, DeepSeek, and Grok

16 août 2026 à 21:46

PROS:


  • EllaClaw is one of the most impressive phone AI experiences available right now

  • Multi-model AI support, including Gemini, ChatGPT, Grok, DeepSeek, Meta AI, and Ella

  • Strong 2-day battery life from the 6500mAh cell

  • Competitive value in the mid-range segment

CONS:


  • Single speaker setup sounds tinny and lacks bass

  • Curved waterfall display is prone to accidental palm touches

  • No wireless charging or Qi2 (MagSafe)

RATINGS:

AESTHETICS
ERGONOMICS
PERFORMANCE
SUSTAINABILITY / REPAIRABILITY
VALUE FOR MONEY

EDITOR'S QUOTE:

The Camon 50 Ultra 5G feels like Tecno looked at the current AI phone race, skipped the walled garden nonsense, and built the first assistant experience that actually shows you why you’d want to use it in the first place.

Apple has Apple Intelligence. Google Pixel has Gemini. Samsung has Galaxy AI. Tecno has everything else. Packed into its EllaClaw agent is the ability to use Gemini, ChatGPT, Grok, and DeepSeek, because a walled garden never benefited anyone. Tecno’s Camon 50 Ultra 5G is a great phone, but what makes it worth doing a double take for is EllaClaw, an agentic AI built into the phone that offers a phone AI experience I have yet to see on any smartphone so far. EllaClaw is currently an invite-only closed Beta feature limited to just this phone, but seeing it in action gave me everything I needed to understand where other phones are going wrong with their on-board AI, and where they can learn from Tecno.

The wild part is how approachable it all feels. EllaClaw does not sit around waiting for you to guess the perfect command like some moody genie. It actively shows you what it can do, which makes the whole experience feel far less intimidating than Gemini or Apple Intelligence currently do. Within minutes, I was jumping between message summaries, creative tools, settings help, and different AI models without feeling like I needed a tutorial or a prayer.

Aesthetics

The moment I unboxed the Camon 50 Ultra 5G, I was hit with a serious case of déjà vu. The green variant has a gorgeous satin finish that gives it a silky, metallic glow under the light, and it immediately sent me down a memory lane trip to my old OnePlus 8 Pro which I faithfully used from 2020 to 2024. The color, the texture, even the way the camera module is arranged, it all felt so familiar and, frankly, so premium. Tecno absolutely nailed the flagship-esque feel here. The back is smooth to the touch, resists fingerprints reasonably well, and has a subtle elegance that a lot of phones in this bracket just do not bother with.

The front is where the design language gets a little more complicated, at least for me. Tecno went with a waterfall display, which means the screen curves dramatically around the sides. It looks stunning when the phone is off or when you are watching a video, creating an immersive, almost bezel-free experience. But I have always had a love-hate relationship with these displays. They are beautiful, no doubt, but they can be a magnet for accidental palm touches. While the software does its best to ignore them, I still found myself occasionally tapping something I did not mean to. It is a classic case of striking aesthetics meeting the messy reality of how we hold our phones. I do have to say that Tecno’s Liquid Glass homage does look much better on a waterfall display than on a bezel-ridden iPhone.

Ergonomics

That waterfall display has a big effect on how the phone feels in your hand. The curved edges melt away into the frame, making the Camon 50 Ultra 5G incredibly comfortable to hold. There are no sharp, flat corners digging into your palm, which is great for long sessions of scrolling or gaming. The trade-off, of course, is that the phone can feel a little slippery if you are not paying attention. It has that smooth, polished-stone feel that is lovely to touch but always feels one careless gesture away from a gravity experiment. It is a phone that practically begs to be put in a case, even if it feels like a shame to cover up the design.

The button layout is personally feels a little little bit tricky. On the left, you have a dedicated AI key that summons EllaClaw, a shortcut I ended up using constantly. You can remap it, but having a one-press gateway to the AI is a smart touch. The right side, however, is where my muscle memory started to complain. There is a power button and a fairly short, single-piece volume rocker. Because the rocker is slightly compact, I often found myself fumbling, unsure if my thumb was on volume up, down, or about to lock the screen. It is a small pain, but a tiny indent in the middle of the volume button would have made all the difference. The buttons themselves are slightly sharp and textured, a necessary choice for a phone with curved edges, but it does not quite solve the problem of telling them apart by feel alone.

Performance

EllaClaw is where the Camon 50 Ultra 5G earns its stripes. The dashboard (which you access by swiping towards the left – where you’d see Google Discover on most Android phones) keeps surfacing prompts, shortcuts, and suggestions, making the AI feel alive and accessible rather than buried under three layers of settings. Most phone AI treats users like they should already know what they want. EllaClaw meets you halfway, and that changes everything about how you interact with the phone.

The deeper layer, EllaClaw Pro, is genuinely impressive. It reaches into the phone’s apps and system functions in a way that feels ahead of where the conversation currently is. I asked it to summarize my text messages without opening the messages app, and it did exactly that, handling the whole thing on its own. That kind of agentic behavior is the next logical step for phone assistants, and right now, Tecno seems to be ahead of the pack. Nothing reassured me that the AI wasn’t reading my messages to enhance its database though, so the privacy conscious might have a thing or two to worry about.

Tecno’s decision to build EllaClaw as a multi-model hub is one of the smartest software calls I have seen this year. My unit offered access to DeepSeek, Gemini, ChatGPT, Grok, and Meta AI alongside Ella’s own model, all in one dashboard. Claude is conspicuously missing, but everything else is here and free to use (at least during the Beta period). Daily limits are applied on AI use which reset every 24 hours, and you can buy extra credits in case you overshoot. In all my hours of testing, I never needed to purchase extra credits, which means image generation, video generation, and sketch-to-photo tools were all available at no additional cost.

EllaClaw is still being refined, though. The dashboard lagged occasionally, and the AI sometimes took longer to load than felt comfortable. Restarting the app always sorted it out, but it is a reminder that this experience has not fully grown into its ambition yet. Users in certain regions may also need a VPN to get the full experience running, which is worth knowing upfront.

The camera system is built around a 50MP Sony LYT-700C main sensor with OIS, paired with a 50MP telephoto lens offering 3x optical zoom (70mm equivalent) and an 8MP ultrawide. That telephoto is a proper standout for a phone at this price point, and the software leans into it with confidence. You get 60x hybrid zoom, which is mostly digital exaggeration past the 3x mark, but the results between 3x and 10x are still usable in decent light. The main camera performs well across a range of scenarios, especially in good light, and night mode is aggressive without getting too soupy. The front camera is a 50MP sensor with autofocus, which makes a noticeable difference in selfie sharpness compared to the fixed-focus cameras on cheaper phones.

Tecno stuffs the camera app with modes including dual-cam, underwater mode, document scanning, super night mode, and super macro. FlashSnap is the standout, though. It watches your scene and captures the most dramatic moment automatically, so if someone is mid-jump or mid-throw, the phone clicks at exactly the right time without you having to think about it. It made me look like a considerably better photographer than I actually am. Video recording tops out at 4K at 30fps, which is fine but not particularly exciting.

Battery life is one of the phone’s most quietly satisfying qualities. The 6500mAh cell pushed comfortably through two full days of use without needing a charge, which is more than my current flagship iPhone manages. At some point I just stopped thinking about charging altogether, which is the best thing a battery can do. The phone supports 45W wired charging, which is fast enough to feel civilized without being record-breaking.

The display is a 6.78-inch AMOLED panel with a 1.5K resolution (1208 x 2644 pixels, 429 ppi) and a 144Hz refresh rate with LTPO support for adaptive refresh. It is vibrant, sharp, and performs well in low light. The 144Hz refresh makes scrolling and gaming feel smooth, and the high PWM dimming (2160Hz) helps reduce flicker for those sensitive to it. The curved waterfall edges are a design choice I have already aired my reservations about, and this section will not relitigate that argument. It looks great. It catches accidental touches. Moving on.

Speakers are a weak spot, and a noticeable one. There is a single grille at the bottom right, so stereo is off the table, and the audio leans tinny with very little bass to speak of. For a phone this polished everywhere else, it feels like a department that got the budget cut.

Gaming held up well for everything I tried. Tecno’s dedicated gaming software manages frame rates and battery draw sensibly, and the Dimensity 7400 handled casual to moderate sessions without complaint. The 144Hz display helps make fast-paced games feel responsive, and the phone stayed well within comfortable temperature ranges throughout. Nothing I played caused any real issues, thermal throttling never became a concern, and the large battery meant I could game for extended sessions without nervously watching the percentage drop.

Sustainability

Tecno is promising 3 years of Android OS upgrades and 5 years of security patches for the Camon 50 Ultra 5G, which puts it roughly in line with brands like Motorola and slightly ahead of OnePlus, though still behind Nothing’s 6-year security support.That is a meaningful commitment for a phone at this price, especially if you are someone who plans to use the device well beyond the usual two-year upgrade cycle.

Tecno also claims the battery is built for durability, marketing it as a “5-Year Durability Battery” with TÜV certification and a 72-month lag-free guarantee. Whether that holds true in practice is something only time will tell, but the fact that the company is willing to stake that claim suggests they are at least thinking about longevity beyond the usual marketing fluff. The 6500mAh capacity itself helps, because the less frequently you need to charge, the slower the battery degrades. If you are getting two full days of use out of a charge right now, that headroom means the phone should still feel usable years down the line when the cell inevitably loses some of its capacity.

Value

The Tecno Camon 50 Ultra 5G is priced at $420 for the 8GB + 256GB variant (that’s based on its ₹40,000 Indian price, since the phone hasn’t officially launched in the US). For a phone with a 50MP telephoto, a 144Hz AMOLED display, and a 6500mAh battery, that positioning feels competitive in the under-40K segment, especially when you factor in the AI ambitions.

What feels less competitive is the setup experience. When I powered on the phone and began the initial configuration, India was not listed in the countries menu. Hilariously enough, Palestine was available as an option. The world’s most populated country, nowhere on the list. I eventually had to select a different region just to proceed, which immediately felt awkward for a phone launching in India. Later, I also needed a VPN to access EllaClaw, which could have been a software issue tied to my initial region selection, or it could point to broader availability constraints. Obviously this won’t be the case for everyone since mine was a review unit with the EllaClaw beta program probably tied to a certain region. Either way, it is a frustrating first impression for a feature that is supposed to be the phone’s main selling point.

As for EllaClaw Pro and its credits system, Tecno does offer a credit-based structure for premium AI features like image generation and video creation. In my testing, I never hit a paywall or needed to purchase add-on credits, which suggests the included allocation is generous enough for typical use, at least initially. How sustainable that remains over time, or whether Tecno tightens the limits later, is harder to predict. For now, though, the experience feels surprisingly open, which is a rare thing in the AI phone space.

Verdict

The Tecno Camon 50 Ultra 5G delivers a lot of value for $420. The camera is genuinely impressive, with super night mode shots and 60x zoom that feel bonkers for this price range, and the battery life makes it easy to forget about charging anxiety for days at a time. But I am not recommending this phone for its camera, or its battery, or even its design, as much as I enjoyed all of those things. I am recommending it for EllaClaw, because it is the closest I have come to using a phone AI that feels like it was built for actual humans.

EllaClaw is everything Gemini and Apple Intelligence hope to achieve, and a bit more. I did not think I would see a phone that lets me choose the LLM for its AI assistant, swapping between models depending on what I need. I definitely did not expect an AI assistant dashboard to genuinely give me so much insight and value into how I can use the AI, rather than just sitting through a keynote, nodding along to feature lists, and then forgetting half of them the moment I leave the room. Tecno has cracked something here that bigger brands are still struggling with, which is making AI feel approachable, integrated, and genuinely useful instead of intimidating or buried.

The phone has a few tiny flaws that feel manageable if you’re more driven by the AI chops. The speakers are tinny, the curved display catches palm touches, EllaClaw occasionally lags, and the setup process was a bit of a hassle given I needed a VPN to get EllaClaw to work (but that’s just my China-bound review unit). But if you are looking for a phone that shows you what AI on mobile should feel like when it grows up, the Camon 50 Ultra 5G is worth your attention. It is not perfect, but it is ambitious in all the right ways. Google, Apple, and Samsung could surely take notes.

The post Tecno Camon 50 Ultra 5G Review: A $420 AI Phone With Built-in Gemini, ChatGPT, DeepSeek, and Grok first appeared on Yanko Design.

  • ✇Korben
  • La Royal Navy et ses caméras de la Dynastie Ping
    Dans la série "les gens qui assurent notre sécurité n'ont pas fait leur job jusqu'au bout", voici une chouette histoire de caméras montées sur les drones navals de la Royal Navy qui, ÉVIDEMMENT, envoyaient des signaux vers une adresse IP située en Chine. Et cette découverte ne vient pas d'une opération de contre-espionnage mais d'une simple évaluation de vulnérabilité de routine, menée par le ministère de la Défense britannique sur son propre matériel. Ces caméras sont celles qui équipent les K3
     

La Royal Navy et ses caméras de la Dynastie Ping

12 août 2026 à 05:37

Dans la série "les gens qui assurent notre sécurité n'ont pas fait leur job jusqu'au bout", voici une chouette histoire de caméras montées sur les drones navals de la Royal Navy qui, ÉVIDEMMENT, envoyaient des signaux vers une adresse IP située en Chine. Et cette découverte ne vient pas d'une opération de contre-espionnage mais d'une simple évaluation de vulnérabilité de routine, menée par le ministère de la Défense britannique sur son propre matériel.

Ces caméras sont celles qui équipent les K3 Scout, des bateaux sans équipage que la Royal Navy et les Royal Marines utilisent pour la surveillance et la protection de force.

Ce clic autorise une connexion à Google : adresse IP transmise et traceurs possibles. En savoir plus Voir cette vidéo sur YouTube

Et le signal en question porte un nom que tout le monde connaît en domotique : un heartbeat. C'est le ping le plus banal qui existe, celui qui dit "je suis en ligne, je fonctionne" et rien d'autre. C'est le même que crache votre caméra IP du salon, dont je vous parlais déjà avec OpenIPC .

Le ministère britannique affirme qu'aucune donnée sensible, aucun système militaire et aucune donnée gouvernementale n'ont été consultés, compromis ou transmis hors des canaux autorisés et ajoute que ses procédures de test ont repéré le problème "tôt".

La connectivité internet des caméras a quand même été coupée puisque même si ça n'a l'air de rien, un mouchard qui se contente de dire bonjour reste un mouchard qui connaît le chemin.

Reste maintenant la question de comment ce composant est arrivé sur un engin de reconnaissance militaire. En fait, les caméras ne viennent pas de Kraken Technology Group, le constructeur britannique du K3 Scout, mais d'un sous-traitant tiers qui pourtant avait fourni des assurances sur le fait que ses caméras répondaient aux exigences de sécurité, y compris celles rattachées au National Defense Authorization Act américain.

Bref, de la paperasse, des assurances, mais pas un démontage ni une capture de trafic... Kraken dit avoir mené un audit complet avec la Royal Navy une fois les communications découvertes. J'espère bien ^^ !

Côté portée, ça concerne les 20 K3 Scout achetés dans le cadre du Project Beehive, un programme de 12,3 millions de livres, en service chez les Royal Marines depuis mars. Le Telegraph , qui a sorti l'affaire, écrit que du matériel lié à la préparation d'une éventuelle mission britannique dans le détroit d'Ormuz avait été enregistré sur ces appareils.

Par contre, ce qu'on ne sait toujours pas, c'est la marque de la caméra et la nature exacte du composant chinois car aucun rapport ne les nomme pour le moment... Mais j'espère que ça n'a pas été aussi intégré sur du matos français...

Source

  • ✇Yanko Design
  • The Pixel 11’s Coolest New Feature Is Actually 10 Years Old
    The Pixel 11 lineup arrived this week with a genuinely great redesign. The camera bar is 40 percent thinner, the glass runs edge to edge, and for the first time in a while a Pixel actually looks like it evolved instead of just got a new coat of paint. And then there’s HiLight, the one piece of new hardware Google actually wants you to talk about. A small LED cluster tucked into the corner of that same camera bar, ready to glow when Gemini is thinking or when someone you love is calling. It is,
     

The Pixel 11’s Coolest New Feature Is Actually 10 Years Old

12 août 2026 à 17:30

The Pixel 11 lineup arrived this week with a genuinely great redesign. The camera bar is 40 percent thinner, the glass runs edge to edge, and for the first time in a while a Pixel actually looks like it evolved instead of just got a new coat of paint. And then there’s HiLight, the one piece of new hardware Google actually wants you to talk about. A small LED cluster tucked into the corner of that same camera bar, ready to glow when Gemini is thinking or when someone you love is calling.

It is, in essence, Google finally admitting it missed the old Nexus notification LED and bringing it back. Five colors, a glow for Gemini, a glow for your favorite caller, and that’s the whole feature list on day one. Nothing to complain about here, except that Nothing exists. The London phone brand has spent years turning its own version of this idea into an actual playground, mini-games, custom widgets, an SDK anyone can build on. Google clearly has the engineering muscle to do something just as ambitious with HiLight down the line. It just chose not to, at least not yet.

Designer: Google

Before we get into that though, credit where it’s due. Hold a Pixel 11 next to a Pixel 10 and the difference is immediate, not the kind that only shows up in marketing photos. The bar sits almost flush now, and Google’s claim that it’s basically bumpless with a case on actually checks out in person. Under that glass, Tensor G6 lands on a 2nm node, Google’s first, promising 25 percent faster browsing, 15 percent quicker app launches, and on-device AI running up to 3.5 times faster while using less power. The Pixel 11 gets a new 48MP main sensor with 56 percent more light sensitivity and a telephoto stretching to 30x Super Zoom. This is a very complete phone before you even get to the Pro models.

The Pro and Pro XL push further with a 50MP main sensor, a redesigned 48MP telephoto, Portrait Mode at 5x, and 120x Pro Zoom, sitting under a 3,600-nit display that Google claims is twice as scratch resistant as last year’s. Titan M3 adds quantum-safe boot security on top. The Pixel 11 Pro Fold deserves its own mention here too. It shed almost 10 percent of its weight and a millimeter of thickness, down to 10.1mm closed, while Google claims triple the durability thanks to a redesigned gearless hinge. The crease is genuinely harder to spot than last year’s, and the whole thing folds flat enough to stop feeling like a novelty. If you told me a year ago Google would have the most convincing foldable in its own lineup, I would not have believed you.

Now, the part everyone will bring up regardless of how the rest of this goes: RAM. The Pro and Pro XL start at 12GB in their base 256GB configs, down from 16GB last year, and Google is blaming this on a supplier RAM shortage hitting the entire industry. Memory manufacturers have been shifting production capacity toward AI server chips, and consumer RAM and NAND prices have spiked hard enough this year that people are half-jokingly calling it RAMageddon. It is a real problem, and Google is far from the only phone maker feeling it. Storage doubling to 256GB as a base softens the blow a little, but a $100 price bump alongside a RAM cut is still a hard sell. Fair enough on the supply chain excuse. Less fair asking Pro buyers to pay more for less unless they climb a storage tier.

Back to HiLight, because it deserves the real estate. That LED cluster sits right where the temperature sensor used to live on older Pixels, which is a strange trade to make for something this limited. Google’s official pitch is that HiLight keeps you informed without the distraction of staring at a screen, which is a very polished way of saying there weren’t enough ideas to fill the space. Glowing when Gemini talks and flashing a color for favorite callers is a fine start, not an entire feature. Compare that to what’s happening across the pond. Nothing’s Glyph Matrix on the Phone (3) packs 489 individually lit LEDs into what functions as a tiny secondary screen, complete with an open SDK that lets anyone build their own widgets and games. People made a working ball maze. A tilt-controlled Magic 8 Ball. A contact dialer you can use without touching the main display. None of it is essential, but all of it is fun, and fun counts for something when you’re asking someone to pay a premium for a light.

Google clearly has the horsepower for something bigger here. Tensor G6 alone proves the company isn’t short on engineering muscle, and the camera bar redesign shows the industrial design team knows exactly what it’s doing right now. HiLight feels like the output of a team that had a great idea, then stopped one meeting short of making it good. I want to see where this goes in a year or two, because the foundation Google just built, the hardware, the placement, even the name, is genuinely solid. It just needs an actual reason to exist beyond telling you Gemini is thinking.

 

The post The Pixel 11’s Coolest New Feature Is Actually 10 Years Old first appeared on Yanko Design.

  • ✇Yanko Design
  • Honor Robot Phone Hands-on: Bold Phone With A Moving Camera Few Can Buy
    After many teasers and demos, the Honor Robot Phone has finally and officially launched in China. It is also staying exclusive to the Chinese market for now, with Honor not planning an international release at this stage. That alone will make it a frustratingly out-of-reach device for many, because this is one of the rare smartphones that feels genuinely different at first glance. Part of the reason the launch has drawn so much interest is that Honor first revealed the Robot Phone at MWC earlie
     

Honor Robot Phone Hands-on: Bold Phone With A Moving Camera Few Can Buy

Par : Aki Ukita
12 août 2026 à 07:30

After many teasers and demos, the Honor Robot Phone has finally and officially launched in China. It is also staying exclusive to the Chinese market for now, with Honor not planning an international release at this stage. That alone will make it a frustratingly out-of-reach device for many, because this is one of the rare smartphones that feels genuinely different at first glance.

Part of the reason the launch has drawn so much interest is that Honor first revealed the Robot Phone at MWC earlier this year, where it quickly became one of the event’s biggest conversation pieces. Even in a show packed with concept hardware and camera claims, this was the device that made people stop, stare, and ask how it actually worked. Now that it has moved from trade show reveal to commercial launch, the Robot Phone still feels just as unusual.

Designer: HONOR

Rather than chasing attention with another familiar camera bump or an incremental spec upgrade, Honor has built a robotic gimbal directly into the phone itself. The result is a camera system that can physically move, track, tilt, and stabilize in ways a conventional flagship simply cannot. After spending time with the device, it is clear the Robot Phone is not just trying to be another premium handset with a long feature list. It is trying to pitch a new idea for what a creator-focused smartphone can be.

The big story is movement, not just megapixels

The core pitch behind the Honor Robot Phone is easy to understand once you see it in person. Honor has integrated what it calls a 4DoF Titanium Agile Gimbal into the phone, effectively turning the camera into an active moving system rather than a static sensor setup. The company says the module is 65 percent smaller than traditional gimbal solutions while also offering a 200 percent increase in structural strength, allowing it to fit inside a premium smartphone body without turning the device into a bulky experiment.

That change in hardware philosophy is what makes the Robot Phone immediately stand out. In practice, the moving camera module is meant to deliver smoother stabilization and more dynamic motion than a normal smartphone can manage on its own. Honor is also building in multiple movement modes, including Tilt Lock, First Person View, FPV Vertical, and AI SpinShot, all of which are designed to make mobile footage look more deliberate and more cinematic.

Honor is aiming this squarely at creators

The second half of the launch story is imaging. Honor says the Robot Phone is the first major product from its Cinematic Imaging Partnership with ARRI, bringing selected elements of ARRI Image Science and professional cinema workflow ideas into a smartphone. That includes ARRI LogC3 recording in ARRI CINEMA mode on the main gimbal camera, alongside ARRI Wide Gamut 3 and ARRI Looks.

On paper, the camera hardware is also extremely ambitious. The rear setup pairs a 200MP Agile Gimbal Main Camera with a 1/1.28-inch sensor and F1.6 aperture with a 200MP periscope telephoto camera using a 1/1.4-inch sensor and 2.7x optical zoom. A 50MP ultra-wide camera completes the setup. Honor is also claiming AI noise reduction improvements, up to 14 stops of dynamic range, and a video pipeline designed to preserve more usable information for post-production.

That is a lot of technical language, but the broader message is straightforward. Honor does not want the Robot Phone to be seen as a novelty. It wants this to be taken seriously as a compact filmmaking and creator tool.

Hands-on: The Honor Robot Phone feels different right away

The most striking thing about the Robot Phone in person is that its main feature is visible. So many smartphone launches revolve around internal improvements that are difficult to appreciate without extensive testing. Here, the big idea is immediately obvious. The camera module moves. It tracks. It gives the phone a sense of physical intention that most handsets simply do not have.

That makes the Robot Phone more memorable than most new flagships before you even get into image quality. Instead of relying entirely on software stabilization and fixed hardware, Honor is trying to introduce actual camera movement into the smartphone experience. In a short hands-on session, that makes the device feel less like a standard phone with a flashy camera and more like a compact production tool that happens to fit in your pocket.

The tracking and movement features are also easier to appreciate in person than they are on a spec sheet. AI Live-Tracking, gesture controls, and voice-directed movement all sound abstract on paper. Once you see the phone physically following a subject or repositioning itself, the concept becomes much easier to understand. Whether that turns into something essential in everyday use is a bigger question, but as a first impression, the idea lands more convincingly than I expected.

Using the on-screen virtual joystick, I was able to adjust the gimbal with surprising precision. The interface crams in a lot of features, so it does take some time to learn. Even so, the gimbal feels very responsive, which helps the controls feel more intuitive once you settle in.

There is still a full flagship wrapped around the concept

Outside the headline camera hardware, Honor is still treating the Robot Phone like a proper premium device. It is powered by the Snapdragon 8 Elite Gen 5, backed by a custom cooling system that is meant to keep performance stable during longer recording sessions. There is also a 7060mAh silicon-carbon battery, with support for 120W wired charging and 50W wireless charging.

The rest of the hardware sounds suitably high-end too. Honor is using an all-metal unibody design paired with a 6.31-inch LTPO OLED display, an adaptive 1 to 120Hz refresh rate, and a claimed peak brightness of 6800 nits. On paper at least, this is not a concept phone built around one attention-grabbing trick. Honor is trying to package an experimental camera idea inside a full flagship experience.

China-only for now, and that is a shame

For now, the Honor Robot Phone is launching only in China, where it might be staying indefinitely. Honor is not planning to release the device outside China at this stage, which means this unusually creator-focused phone is set to remain a domestic-market curiosity rather than a broader global play.

That is disappointing, because the Robot Phone feels like exactly the kind of launch the smartphone market needs more of. It may not be for everyone, and there are obvious questions about durability, long-term usefulness, and whether creators will trust a built-in robotic camera system over dedicated gear. Even so, it is difficult to dismiss because the concept is so easy to understand once you see it in action.

Early thoughts

After a brief hands-on, my early take is that the Honor Robot Phone feels niche but genuinely fresh. The robotic gimbal is not just a visual gimmick for launch-day headlines. It changes the way the device presents itself, and potentially the way some people shoot with it. Whether that translates into a truly great camera phone will need more time to answer, but as a statement of intent, Honor has made one of the boldest smartphone moves of the year.

The bigger frustration is that, for now, it is a bold move that most of the world will only be able to watch from a distance. First teased at MWC earlier this year and now officially on sale in China for 9,999 yuan (roughly $1,483) for the 12GB+512GB variant and 12,999 yuan (around $1,928) for the 16GB+1TB variant, the Robot Phone is not about to become the next mainstream global flagship. Still, even as a limited-market release, it stands out as one of the most unusual and ambitious smartphones to arrive this year.

The post Honor Robot Phone Hands-on: Bold Phone With A Moving Camera Few Can Buy first appeared on Yanko Design.

Samsung proves Microsoft was wrong to give up on Surface Duo so quickly: The new Galaxy Z Fold 8 is the Surface Duo 3 of my dreams

Ever since Microsoft threw in the towel with Surface Duo, I've been what I call "smartphone homeless." Well, technically that era of my life began with the death of Windows Phone in 2017, flip flopping between different iPhone's and Android's until I found my new forever home with the Surface Duo in 2020.

That new forever home was very short lived. Between 2020 and 2023, I daily drove both the Surface Duo and Surface Duo 2 for the lifetime of those devices. I was happy, content, and excited for where this form factor could lead should Microsoft continue developing it.

Of course, Microsoft didn't feel the same way, and the Surface Duo was put to rest not long after the Surface Duo 2 shipped. I loved the Surface Duo for a myriad of reasons, but the main one was its shape and size. I loved how squat and wide the device was, when being used in single-screen and dual-screen mode.

It was unique and different that it turned heads in public. To this day, I have never had more strangers come up to me in public to ask what phone model I was using. The Surface Duo was a conversation starter, but it wasn't just the novelty that I loved. It was genuinely useful, being easier to type on in single-screen mode compared to slab phone, and better for multitasking when in dual-screen.

Surface Duo and Galaxy Z Fold 8 side by side

Both screens are similar, but the Galaxy Z Fold 8's is a tiny bit narrower and taller. (Image credit: Zac Bowden / Windows Central)

So, when Samsung unveiled the Galaxy Z Fold 8 last week, I was instantly intrigued based on its shape and size alone. It's the first westerly available short but wide smartphone since the Surface Duo, and although it's not dual-screen device with a 360-degree hinge, this is the closest thing to a Surface Duo 3 we're ever going to get.

Taking a look at their specs, it's immediately evident that both share similarities in their sizing. While the Galaxy Z Fold 8 is technically smaller, it's only smaller because the Surface Duo's bezels are so large. If you just compare screen sizes, they are very similar. The Surface Duo's display is 5.6-inches, and the Galaxy Z Fold 8 is 5.5 inches.

Both are similar in width when in folded position, which means typing on both feels identical when in use as a smartphone. It also means apps have more room to spread out, with text and images displaying more content across a single line. When opened up, the Surface Duo's dual-displays are overall bigger, but the Galaxy Z Fold 8's aspect ratio is preferred.

Spec

Microsoft Surface Duo

Samsung Galaxy Z Fold 8

Form Factor

Dual dual-screen displays joined by a 360° physical hinge

Flexible single inner screen with an external cover screen

Unfolded Dimensions

145.2 × 186.9 × 4.8 mm

123.9 × 161.4 × 4.5 mm

Folded Dimensions

145.2 × 93.3 × 9.9 mm

123.9 × 81.9 × 9.7 mm

Weight

250 g

201 g

Main / Inner Display

8.1" dual display (3:2 total ratio, 2700 × 1800) split by a physical hinge seam

7.6" seamless flexible display (4:3 aspect ratio, 1848 × 2448)

Individual / Cover Display

Two 5.6" screens (4:3 aspect ratio each); no dedicated external cover screen

5.5" outer cover screen (10:16 aspect ratio, 1248 × 1972)

Although I could see the similarities on paper, I had to get my hands on a Galaxy Z Fold 8 just to make sure. Luckily for me, I have a Samsung store nearby, so I popped in and checked it out. To say I didn't immediately fall in love would be lying. It felt like home. The short but wide aspect ratio, the almost creaseless folding screen on the inside, and thin bezels all around, it just all comes together so perfectly.

Side by side, it makes the Surface Duo look like a prototype with its thick bezels and gap between the screens. I've always said the Surface Duo is beautiful in its own special way, but I think the Galaxy Z Fold 8 finally dethrones it from a pure aesthetics perspective.

But I could immediately tell that the aspect ratio and size of the Galaxy Z Fold 8 was right. It feels just like a Surface Duo in both folded and unfolded postures, and typing on both doesn't give my thumbs the cramps after a few minutes. Apps feel like they have more room to breath across both, and the entire OS experience is just nicer when the screens are this wide.

Surface Duo and Galaxy Z Fold 8 side by side

The typing experience feels very roomy across both. (Image credit: Zac Bowden / Windows Central)

The one area that the Galaxy Z Fold 8 still fails to beat the Surface Duo on however is multitasking. Yes, the Galaxy Z Fold 8 can multitask and when set up by the user, it's very powerful. However, the Surface Duo was special because it made multitasking automatic.

You never think about multitasking on Surface Duo. It just happens. The device dynamically adjusts and places apps and popups on either screen where it makes the most sense. I never multitask on normal foldables, but I was running two apps side by side all the time on Surface Duo, because it was automatic.

The Galaxy Z Fold 8 still requires you to manually initiate multitasking, which means I rarely if ever do it. On the Surface Duo, if you tap a link in a group chat in one app, it'll open your browser on the other half so that you can still see the group chat in the app you were just using. Galaxy Z Fold 8 doesn't do that.

Surface Duo and Galaxy Z Fold 8 side by side

The Duo is only bigger because of its bezels. (Image credit: Zac Bowden / Windows Central)

It would be awesome if Samsung could add an option in OneUI that forces the OS to act more like Surface Duo, where multitasking is automated by the device. Unfortunately, that's not a thing at current, and so multitasking is still something I'm probably not going to do much of on the Galaxy Z Fold 8.

Outside of that minor disappointment, I think the Galaxy Z Fold 8 is a near perfect replacement for my Surface Duo needs. It has better cameras, and it's SO much lighter than the Duo. And although it doesn't support pen, I wasn't much a pen user on the Surface Duo either and so that's not a problem for me.

I will miss the novelty of a 360-degree hinge, and being able to close the Duo so that neither screen is visible was a really nice unique capability that the Galaxy Z Fold 8 obviously doesn't have. But we know at this point that Surface Duo 3 was going to pivot to a single-screen folding design like the one on the Galaxy Z Fold 8 anyway, which is why I think Microsoft was wrong to give up so soon.

With that said, I'm still very excited for the Fold 8, and I hope its the start of a long running trend of short but wide phones. Thank you Microsoft for showing the world that the short but wide aspect ratio works for smartphones. It may have taken a little longer for everyone else to catch on, but the good news is people are finally waking up.

Samsung Galaxy Z Fold 8

Samsung
Galaxy Z Fold 8

The Samsung Galaxy Z Fold 8 is a spiritual successor to the Surface Duo, featuring a short but wide aspect ratio cover and foldable screen that makes typing and multitasking so much easier than your traditional smartphone slabs.

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Surface Duo and Galaxy Z Fold 8 side by side

Surface Duo and Galaxy Z Fold 8 side by side

REVIEW: Turtle Beach Stealth Pro II for Xbox and PC — An absolutely spectacular multi-platform headset, with Turtle Beach's BEST audio EVER

Windows Central Best Award

I've been reviewing Turtle Beach headsets for a long time. The firm has a huge array of products for Xbox and PC gamers, hitting every price point and use case. Many of Turtle Beach's products have easily landed on our best Xbox and PC gaming headsets lists. Where I've personally found Turtle Beach to be most exciting is on the higher-end, where the firm has a tendency to really push the envelope with regards to functionality and value.

The Stealth Pro II absolutely encompasses that. Yes, it isn't cheap, but it comes in at a comparable price to lifestyle Bluetooth headsets that offer far less functionality and features, often with subpar durability and audio.

With the Stealth Pro II, I'm sitting here well and truly asking myself if this headset isn't just a competitor in the gaming space, but also the general everyday lifestyle space. With a subtle and stylish design, obscene amounts of functionality, and absolutely crystalline audio — the Stealth Pro II could be (should be) your next Xbox / PC gaming headset pick.

Turtle Beach Stealth Pro II — Specs and Price

Turtle Beach Stealth Pro II, headset photographs

Even the packaging is slick. (Image credit: Windows Central | Jez Corden)

The Turtle Beach Stealth Pro II headset is a monster on paper, boasting an impressive array of features, functions, and premium-end specs.

Here's an overview of what you can expect to get out of the box.

Category

Specification

Drivers

60mm Eclipse™ Dual Drivers (separate woofers + tweeters)

Frequency Response

10Hz – 40kHz

Wireless Audio Quality

Hi‑Res 24‑bit / 96kHz over 2.4GHz; LC3plus & LDAC

Wireless Connectivity

2.4GHz USB wireless + Bluetooth 5.3 (dual‑audio)

Active Noise Cancellation

Advanced ANC with four internal mics

Microphone (Boom)

9mm floating shock‑mount, unidirectional, flip‑to‑mute, AI noise reduction

Internal Mics

Integrated beamforming microphones

Microphone Frequency Response

100Hz – 16kHz

Battery System

Dual swappable Li‑Polymer packs, 40 hours each (80h rotation)

Charging

Transmitter dock + USB‑C cable

Design & Build

Anodized aluminum frame, chrome accents, soft‑touch surfaces, diamond‑cut controls, dual‑layer memory‑foam cushions with athletic fabric, mesh suspension headband

Form Factor

Over‑ear

App Support

Swarm II app with 10‑band EQ, mic tuning, noise gate, presets

Audio Presets

Bass Boost, Signature Sound, Treble Boost, Vocal Boost

Compatibility (Xbox / PC Version)

Xbox Series X|S, Xbox One, PC, Bluetooth mobile devices. Additional USB transmitters for PlayStation / Nintendo sold separately.

Included Accessories

Hard‑shell case, transmitter dock, USB wireless transmitter, USB‑C cable, two batteries

Price

£299.99 / $349.99 / €349.99

At $349.99, it's not exactly what I'd call cheap, but that seems to have become the standard for headsets that are really pushing the bar when it comes to premium audio and "do everything" specs.

You can swap between two 40-hour batteries, with one permanently charged and ready to go in the transmitter dock. It comes with an additional USB transmitter for PC, with the main charge dock functioning as the radio for Xbox. It also sports Bluetooth 5.3 audio with LDAC, with simultaneous mixing with a USB sound source. It grabs the Hi-Res certification that has become all the rage lately, and boasts a massive speaker upgrade over the previous gen, with dual 60mm drivers and a huge frequency spectrum from 10Hz to 40kHz.

What's it like to actually use, though?

Turtle Beach Stealth Pro II — Design and Comfort

Turtle Beach Stealth Pro II, headset photographs

An absolute stunner, showing real restraint for a company previously known for neon green plastic and toy-like designs. This could be your every day headset. (Image credit: Windows Central | Jez Corden)

I think this is quite easily Turtle Beach's most attractive headset design. The Stealth Pro of yesteryear was fantastic, but it was still quite bulky in that typical "gamer" way, designed for isolation rather than fashion. Somehow, the 'Beach has managed to thread both needles with a single line here. Absolutely stunning engineering and design here.

The brushed metal speaker plates look great on the outside, and there remains a very subtle Turtle Beach imprint that stays out of the way and won't cramp anyone's style. The speakers are accented with the same metallic trims, and the headband connects with these bending connectors that look very futuristic.

The microphone is simultaneously flip-to-mute and detachable, allowing you to go fully wireless. It has internal microphones as well for taking calls on the go without using the full mic boom.

Turtle Beach Stealth Pro II, headset photographs

The attention to detail extends to the controls. Each sports a different "feel" on the fingers to help you differentiate between the controls. It's smart, ergonomic design. (Image credit: Windows Central | Jez Corden)

The tapered cans reduce the visible footprint of the headset, which I feel reduces its visible "bulk" over some of Turtle Beach's previous attempts at a headset like this. And this is without compromising on speaker size or features. The 60mm drivers are a noticeable upgrade over the previous model, with separated tweeters and woofers.

On comfort, this is the only part where I think more attention could've been paid. The headband is made of this odd nylon mesh which, while looking pretty, is actually quite tight and uncomfortable over longer sessions. I imagine it's something one could get used to, but it seems like an odd oversight given how painstaking the rest of the design work is. The mesh is also great at trapping dust and is a bit difficult to clean effectively. Additionally, it doesn't seem to be replaceable ... so if you rip it somehow, you're kind of screwed.

I'm also not a huge fan of the fabric material used on the cushions. While it is comfortable, Turtle Beach's previous materials felt a little smoother on the skin. I am someone who vastly prefers leatherette over fabric, though, so take that as you will.

Turtle Beach Stealth Pro II — Features and Audio

Turtle Beach Stealth Pro II, headset photographs

It's far better looking than me. (Image credit: Windows Central | Jez Corden)

Where this headset absolutely dominates is audio. This is by a country mile the best-sounding headset Turtle Beach has ever produced. As I write this, I'm listening to Tool at maximum volume and enjoying my very own personal concert in an absolutely vast virtual soundscape with impressive separation, thundering, warm bass, and enjoying distortion-free treble, mids, and highs.

The intros on songs I've been intimately acquainted with for decades come through with details I've not experienced prior. Regardless of what I threw at it, from thundering double bass-peddle metal tracks to haunting electronica, it has been a really really fun time testing this headset out. For music and cinematic delivery, this headset is goosebumps-inducingly good, truly ethereal, regardless of genre. For lifestyle and daily mobile use, it also rocks up with active noise canceling, which is very good too. I put it through its paces with noisy fans and my air filter on maximum settings, and felt myself fully isolated with my Spotify playlist.

But what about gaming?

Turtle Beach Stealth Pro II, headset photographs

The nifty transmitter dock ensures you always have a 40-hour battery fully charged and ready to go. It also future-proofs you against flats. (Image credit: Windows Central | Jez Corden)

You can indeed expect a similarly amazing experience in games, too. Rocking up with Overwatch and the review build of Halo Campaign Evolved was as immersive as you might expect. Halo's intro music somehow never fails to enchant, and it's only elevated with a good sound system like these.

Where things get even more impressive, particularly in competitive play, is with Turtle Beach's famed SuperHuman Hearing.

Using the bundled Swarm II app, you can set it to focus either on footsteps or gunshots; there's also a legacy setting for those who prefer the old-school profile. SuperHuman Hearing does negatively impact the "cinematic" feel of games, creating an unnatural soundscape — but that's entirely the point. It's supposed to look for and emphasize sound cues that will give you a tactical advantage. And it does work. Games that are already designed with tactical sound design have always worked well with Turtle Beach's SuperHuman Hearing system, but with this headset it hits another level. If Battlefield 6 or Overwatch were Olympic sports, this headset would probably get you banned for cheating.

Another part of this headset that's utterly impressive is the microphone. It's detachable and sports flip-to-mute capabilities as mentioned, but it also has a miniature shock protector, which I've simply never seen before in a gaming headset.

Above is an audio sample with the headset's AI-powered noise cancellation feature turned on. In the first half, you can hear my voice come through clearly despite having a fan blowing directly on the mic, which is impressive. It sounds a lot better without the fan on, of course, but the clarity is rock solid for gaming comms.

I think I'd even be comfortable dropping my XLR mic and using this headset for actual game streaming, which is not something I find myself saying often these days. Turtle Beach really nailed it across the board when it comes to audio here.

Turtle Beach Stealth Pro II — Should you buy it?

Turtle Beach Stealth Pro II, headset photographs

A pricy headset that absolutely will not disappoint you. (Image credit: Windows Central | Jez Corden)

I absolutely adore this headset. The sound is a true pleasure, and it's always a joy when a headset like this delivers so much. It makes the review process fun, as I have an excuse to listen to several albums and play several games as part of my "extensive" testing process ...

I was a bit disappointed with the headband and materials on the earcups. I'm also a bit disappointed that Turtle Beach still can't seem to nail dual-USB sound source mixing, although I admit the requirement for that is pretty niche, and not something 99% of people will actually use. Being able to mix Bluetooth in simultaneously with your Xbox or PC is a nice consolation, though.

✅ You should buy this if:

  • You want best-in-class audio on a multi-platform gaming headset.
  • You're willing to pay a premium for things like ANC and high-end specs.
  • You're a fan of Turtle Beach's SuperHuman Hearing feature.

❌ You should skip this if:

Where this headset just shines above all is the sound delivery. The soundscape is incredibly immersive for its category, and the microphone is also a cut above what I'd typically expect from a gaming headset.

At this price point, there aren't really a ton of competitors out there worth considering in this range. I absolutely don't think you'll be disappointed with this if you're a dedicated Xbox and PC gamer who wants a bit of Bluetooth and music capabilities on the side. This is an immaculate "do everything" headset that definitely feels worth the price of admission for me.

Turtle Beach Stealth Pro II

Amazing
Turtle Beach
Stealth Pro II

The Turtle Beach Stealth Pro II is an absolutely stunning headset that sports arguably some of the best audio reproduction I've experienced in such a fully-featured gaming headset.

See at: Amazon

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Turtle Beach Stealth Pro II, headset photographs

Turtle Beach has another banger on its hands.

  • ✇Korben
  • DNS4EU refuse de bloquer les sites pirates de la BREIN
    DNS4EU dont je vous ai causé y'a pas longtemps, c'est le service de DNS co-financé par l'UE et opéré par une société tchèque nommée Whalebone. Et bizarrement, depuis des mois, cette société récupère auprès de l'organisation anti-piratage néerlandaise (la BREIN) des listes de sites pirates. Du coup, les utilisateurs commencent à se poser des questions... Pourquoi faire ? Et bien d'après les dernières nouvelles, ils ne s'en servent pas. La BREIN envoie automatiquement sa liste contenant +300 s
     

DNS4EU refuse de bloquer les sites pirates de la BREIN

27 juin 2026 à 11:19

DNS4EU dont je vous ai causé y'a pas longtemps, c'est le service de DNS co-financé par l'UE et opéré par une société tchèque nommée Whalebone. Et bizarrement, depuis des mois, cette société récupère auprès de l'organisation anti-piratage néerlandaise (la BREIN) des listes de sites pirates.

Du coup, les utilisateurs commencent à se poser des questions... Pourquoi faire ?

Et bien d'après les dernières nouvelles, ils ne s'en servent pas.

La BREIN envoie automatiquement sa liste contenant +300 sites bloqués vers DNS4EU comme ils le font déjà avec les FAI, et je pense qu'ils voyaient ça comme une bonne astuce pour bloquer un maximum de sites illégaux.

Mais pas de bol, Whalebone a fini par expliquer que comme la BREIN n'était pas une vraie autorité de régulation, bah y'avait aucune raison qu'ils utilisent leur liste pour faire du DNS filtrant. Hé ouiiii.

Vous allez voir la nuance... En fait dans le cadre de l'appel d'offre de la Commission européenne en 2022, il était demandé à ce que le prestataire filtre le contenu illégal "sur base légale", donc sur ordonnance d'un tribunal. Par exemple, ça a déjà été le cas avec la France, qui a ordonné par décision de justice de bloquer certains sites sur DNS4EU .

Mais cette liste de la BREIN s'appuie uniquement sur des décisions de justice obtenues CONTRE les FAI néerlandais et pas contre DNS4EU. Ah ils sont trop malins !

Après côté usage, ça reste un DNS classique avec cinq profils au choix, un qui bloque juste le malware et le phishing, un qui ajoute le blocage des pubs, un avec protection des enfants, la combinaison des deux, et un "unfiltered" sans le moindre filtre (86.54.11.100 si ça vous tente). Le filtrage, c'est vous qui choisissez, les blocages imposés par la justice mis à part.

Et sur les 63 millions de blocages décidés par DNS4EU lui-même, l'écrasante majorité c'est du phishing et des arnaques, pas du téléchargement. On est donc trèèèès loin de ces cinglés de flics du copyright. Pour l'instant en tout cas...

Je dis "pour l'instant" parce qu'actuellement, on est dans un contexte où la justice européenne serre la vis partout, avec par exemple la France qui ordonne aux VPN de filtrer ou encore l' Italie avec son Piracy Shield qui veut faire plier Cloudflare. Mais bon, pour le moment, ce DNS souverain a su dire qui dit "nee" (c'est comme ça qu'on dit "non" en néerlandais) à ces fifous d'ayants droit et pour ça, je les remercie.

Après, un DNS qui propose en option de bloquer ou non les pubs, ça ne me gêne pas une seconde. Mais si un jour c'est pour faire du DNS menteur histoire de faire plaisir aux ayants droit, là ce sera boycott direct pour moi. Bref, je surveille ça de près et je ne manquerai pas de vous tenir au courant.

Source

  • ✇Korben
  • ANES - Il greffe une seconde puce graphique dans sa NES
    Decrazyo vient de sortir ANES , un mod hardware qui transforme votre vieille NES en lui collant un deuxième PPU, la puce graphique de la console. Résultat, plus de couleurs à l'écran, plus de sprites, et même du parallax scrolling, ces décors qui défilent sur plusieurs plans comme sur les bornes d'arcade. Que des trucs que la petite Nintendo de 1985 n'a jamais su faire, la miskine. Le hic, c'est qu'il vous faut deux NES pour ça. Une qu'on garde, et une qu'on démonte pour lui piquer son PPU (
     

ANES - Il greffe une seconde puce graphique dans sa NES

26 juin 2026 à 05:15

Decrazyo vient de sortir ANES , un mod hardware qui transforme votre vieille NES en lui collant un deuxième PPU, la puce graphique de la console.

Résultat, plus de couleurs à l'écran, plus de sprites, et même du parallax scrolling, ces décors qui défilent sur plusieurs plans comme sur les bornes d'arcade. Que des trucs que la petite Nintendo de 1985 n'a jamais su faire, la miskine.

Le hic, c'est qu'il vous faut deux NES pour ça. Une qu'on garde, et une qu'on démonte pour lui piquer son PPU (le fameux RP2C02) pour ensuite le greffer sur la première via une carte maison bardée de logique. Ensuite (et attention, ça devient technique), un démultiplexeur 74LS139 aiguille le processeur vers l'un ou l'autre PPU selon l'adresse mémoire, un latch 74LS373 verrouille les signaux, et 8 Ko de RAM statique dédiée alimentent le second PPU.

En gros, le CPU jongle entre deux cartes graphiques au lieu d'une. C'est tout ce que vous devez savoir.

Pour comprendre pourquoi c'est énorme comme news, faut bien se rappeler les limites de la bestiole. La NES affiche 25 couleurs à l'écran maximum, piochées dans une palette de 64. Et elle ne dessine que 8 sprites par ligne horizontale, d'où le clignotement légendaire des persos quand ça se bouscule (les vétérans de Mega Man voient de quoi je parle). Alors qu'avec deux PPU qui bossent en parallèle, vous doublez le budget graphique d'un coup.

Decrazyo est le premier à reconnaître que personne ne va se lancer là-dedans parce que c'est bien relou à faire. Faut déjà sacrifier deux consoles, sortir le fer à souder, dessouder des puces et se taper du wire-wrap sur une carte prototype. On est dans de la bidouille de l'extrême, celle qu'on fait pour la beauté du geste .

Sauf que, bonne nouvelle les amis, vous allez pouvoir goûter au résultat sans flinguer la moindre console puisque decrazyo a forké l'émulateur Mesen2 pour simuler le double PPU. C'est dispo en build "Dual PPU Mesen 2.1.1" sur Windows, Linux et macOS, Intel comme Apple Silicon. Vous chargez la démo, et vous voyez de vos yeux ce que donnerait une NES dopée.

Ça me rappelle vraiment pourquoi j'adore toujours la scène homebrew NES , 40 ans après. Ces gens sans amis, ni famille (je plaisante, humour, humour, pas taper !) qui continuent de tordre ce hardware dans tous les sens juste pour voir jusqu'où il peut aller, c'est fou ! Les schémas KiCad et le code sont sur le GitHub de Decrazyo , sous licence GPL, si vous voulez fouiller.

  • ✇Korben
  • EmuDevz - Le jeu où vous codez votre émulateur NES
    Afska, le développeur derrière une flopée d'outils pour Game Boy Advance, a eu avec son studio [r]labs une idée géniale ! Ça s'appelle EmuDevz, et c'est un jeu vidéo dans lequel vous devez coder votre propre émulateur NES. Et pas en cliquant sur des boutons comme un loser, hein mais en pissant du vrai code pour le processeur, la puce graphique et la puce audio de la console de Nintendo. L'émulation, normalement, c'est un truc réputé aride où vous passez des semaines le nez dans la nesdev wik
     

EmuDevz - Le jeu où vous codez votre émulateur NES

26 juin 2026 à 03:39

Afska, le développeur derrière une flopée d'outils pour Game Boy Advance, a eu avec son studio [r]labs une idée géniale ! Ça s'appelle EmuDevz, et c'est un jeu vidéo dans lequel vous devez coder votre propre émulateur NES. Et pas en cliquant sur des boutons comme un loser, hein mais en pissant du vrai code pour le processeur, la puce graphique et la puce audio de la console de Nintendo.

L'émulation, normalement, c'est un truc réputé aride où vous passez des semaines le nez dans la nesdev wiki à piger comment le 6502 gère ses cycles d'horloge. Et pourtant, là, tout devient clair et facile puisque vous avez un éditeur de code intégré façon shell Unix, et vous implémentez le CPU, le PPU et l'APU dans l'ordre que vous voulez. Puis au fil de votre progression, vous débloquez des ROMs et des homebrews à faire tourner dans l'émulateur que vous venez de pondre. Et pour vérifier que votre code tient la route, le jeu fournit même des tests unitaires, des tests vidéo et des tests audio.

Mais le truc qui m'a scotché dans ce "jeu", c'est le debugger. Dans celui-ci, vous avez droit à un visualiseur de mémoire, un log d'instructions, les nametables, la CHR, les sprites, les palettes, les canaux APU affichés un par un, le monitoring du contrôleur... l'arsenal complet du mec qui développe pour de vrai, mais emballé dans une interface gaming. Y'a même un tuto interactif pour apprendre l'assembleur 6502 si vous débarquez sans rien connaître...

Voilà, c'est génial pour apprendre des concepts liés à l'émulation et au développement de jeux retro. On savait déjà qu'il était possible d' apprendre Prolog grâce aux Pokemon ou de recréer une carte 3dfx de zéro et voilà que maintenant, on nous propose carrément de dompter l'émulation de la NES.

Puis surtout, une fois que vous maitriserez un peu plus, le mode libre de EmuDevz vous permettra de commencer à coder des émulateurs pour d'autres systèmes. Ah et y'a même une bande son retro-synthwave dans l'appli pour se mettre dans l'ambiance.

Et je vous l'ai dit ou pas que c'était open source, trouvable sur Steam mais surtout jouable directement depuis votre navigateur ???

La vie est belle ! Et bonne canicule à tous 🥵 !

Source

The Seiren V3 Pro proves Razer can build a true studio‑grade mic, and it might be the company’s most mature product yet

The Razer Seiren V3 Pro arrives as a pro‑level streaming microphone that finally feels like the centerpiece of Razer’s recent run of impressive peripherals. It pairs studio‑grade hardware — a large 30 mm dynamic capsule, USB‑C and XLR outputs, and tactile controls — with deep Synapse software and Chroma RGB flair, aiming to satisfy both serious creators and RGB enthusiasts.

This review cuts through the marketing: I’ll show what the mic actually sounds like, how its software and features stack up against rivals, and whether it’s worth swapping in for your current setup.

Razer had no input, nor did it see the contents of this review, prior to publication.

What it is

The Razer Seiren V3 Pro ($249.99 / €289.99) is a hybrid dynamic microphone tailored specifically for streamers, podcasters, and music producers.

At its heart sits a custom 30 mm dynamic capsule purpose-built to capture broadcast-style depth and natural warmth.

Structurally, it features a robust, resonance-resistant zinc unibody frame paired with an integrated, vibration-dampened adjustable arm mount.

To round out its premium aesthetic, it includes a gorgeous Razer Chroma RGB lighting ring that doubles as a real-time status and live mute indicator, which can be enabled by the mic button.

Quick set up

Angled shot of the Razer Seiren V3 Pro microphone on a white desk next to its packaging, highlighting the green side panel of the box.

(Image credit: Daniel Rubino)

Unboxing the Razer Seiren V3 Pro is refreshingly simple. Unlike many high-end microphones that leave you scrambling to buy external accessories, this mic is entirely ready to rock right out of the box.

It features an included desktop stand, a built-in shock absorber, and a removable pop filter. Just plug it in via the included USB Type-C cable, complete a quick configuration, and you are up and running.

If you want to jump into the pro tier immediately, you can just as easily route an XLR cable (not included) straight from the base into an audio interface or mixer.

It’s a frictionless setup that gives you studio-grade enhancements with zero technical expertise required.

How it's different

Bottom view of the Razer Seiren V3 Pro microphone showing the circular base with a headphone jack, XLR port, USB-C cable plug, and gain wheel.

USB, XLR, microphone port, and gain control are on the bottom of the Seiren V3 Pro. (Image credit: Daniel Rubino)

The Seiren V3 Pro separates itself from the pack by flawlessly bridging mainstream USB convenience and professional XLR performance.

Its primary direct competitor in this hybrid category is the HyperX Flipcast, which we've also reviewed. However, the Seiren V3 Pro secures a massive hardware victory right away: it includes a high-quality desktop stand and integrated shock mount in the box, whereas the Flipcast notoriously ships without a stand or boom arm, forcing an immediate extra purchase.

Furthermore, the software support here is on an entirely different level. While HyperX’s NGENUITY app offers rudimentary controls, Razer Synapse unlocks deep, granular audio customization:

  • 32-Bit Float Support: Available via Synapse, this format captures a dramatically wider dynamic range to effectively eliminate digital clipping and distortion.
  • Advanced Audio DSP: Houses an advanced parametric EQ, noise gate, compressor, limiter, and AI noise remover directly powered by an onboard hardware engine.
  • Synapse Advanced Mixing: Allows for multi-channel stream routing right within the application interface.

What it's great at

Close-up of the Razer Seiren V3 Pro microphone housing, showing the glowing green tap-to-mute button icon and a purple LED ring.

A big mute button on the side is enabled/disabled with a light tap, so you don't disturb the mic while on a mount. (Image credit: Daniel Rubino)

The biggest hardware triumph here is the dual-connectivity workflow. Having both USB-C and XLR connections on one microphone offers massive advantages, though it comes with standard hybrid trade-offs:

  • The Pros: It provides immense versatility. Newcomers can start with a simple, plug-and-play desktop configuration and seamlessly transition into an advanced analog signal chain down the road without buying a new microphone. Interestingly, you can keep both the USB and XLR cables plugged in simultaneously and dynamically switch between them on your Windows PC.
  • The Cons: You are paying a premium for dual internal electronics, and advanced Synapse software functions (like 32-bit float, the parametric EQ, and advanced mixing) are strictly limited to the digital USB connection.

During testing, there wasn't a noticeable difference in tonal warmth when swapping between the two connections, but the USB interface emerged as the clear favorite for me purely because it unlocks Synapse's superior sound features and DSP suite.

My experience otherwise with the mic has been great. You can hear it in action in the short review video accompanying this article, as well as on our recent Windows Central Podcast, Episode #396.

For now, I plan to keep using this mic over my HyperX ProCast. While the ProCast is an excellent, gold-sputtered large-diaphragm XLR condenser, it is strictly analog, requires 48V phantom power, and entirely lacks the modern digital conveniences, RGB integration, and software agility that make the Seiren V3 Pro so effortless to use daily.

Plus, while the ProCast had an original MSRP of $199.99 and dropped as low as $99.99 on sale, it now appears to be discontinued and increasingly hard to find, completely out of stock at both Best Buy and HyperX.

Screenshot of the Razer Synapse application showing the custom Parametric Equalizer settings and visual frequency curve for the microphone.
Daniel Rubino
Screenshot of the Razer Synapse software displaying a pop-up window for an automated 10-second Environment Noise Test to isolate ambient sound.
Daniel Rubino
Screenshot of the Razer Synapse software on Windows, showing the Stream Mixer tab configuration for the Seiren V3 Pro microphone.
Daniel Rubino

The Razer Synapse software features offer brilliant audio tuning, particularly the automatic environment noise test and AI noise remover. They do a spectacular job of silencing background hums and room reflections.

The Razer Synapse setup here was awesome: Hit a button and record yourself talking for 10 seconds. Hit another button and say nothing for 10 seconds. Then answer a few questions, e.g., what is your goal here (streamer, podcast, general, etc.) and what do you have fans running, environmental noise, etc. From that data, the system suggests your tuning, which you can then accept, and you're done. You can re-run the process anytime in Synapse should anything change.

The only minor catch is that the aggressive noise cancellation can occasionally cut your voice out a bit during quieter moments. Because of this, some manual tweaking of the noise gate threshold may still be needed to get it dialed in perfectly.

Finally, if you are already invested in Razer’s ecosystem—sporting a Razer keyboard, mouse, or monitor—adding this mic beautifully completes the package. The Chroma RGB ring integrates flawlessly into your existing lighting profiles, satisfying RGB enthusiasts while giving clear visual feedback on your live mute status via the tap-to-mute sensor.

Who's it for

Close-up of the Razer Seiren V3 Pro with its foam pop filter removed, revealing the metal mesh grille, internal dynamic capsule, and red LED ring.

The mic is "naked" without its pop-filter, which slides off. (Image credit: Daniel Rubino)

This microphone is built for the forward-thinking content creator. It is perfect for game streamers, podcasters, and hybrid musicians who want beautiful aesthetic flair and USB simplicity today, but demand the studio-grade security of an XLR output as their production setup grows.

Should you buy the Razer Seiren V3 Pro?

Low-angle shot of the Razer Seiren V3 Pro mic plugged into a USB-C cable next to its box, illuminated by a vivid blue and cyan background.

I ended up liking the Seiren V3 Pro more than I expected, largely due to the software and DSP controls. (Image credit: Daniel Rubino)

You should buy it if ...

✅ You want USB‑C now, XLR later.

✅ You use Razer Synapse/Chroma and want full integration.

✅ You need onboard DSP (32‑bit float, AI noise removal) to cut post‑work.

You should not buy this if ...

❌ You prefer a pure XLR, software‑free workflow.

❌ You’re on a tight budget and don’t need RGB or Synapse.

❌You need full feature parity on macOS without Windows Synapse.

Ignore

Admittedly, my "you should not buy ifs" here are nitpicky. You can just use this as an XLR mic with a software-free workflow if you want and not worry about USB or software. But there are also more affordable XLR-only mics, hence the con.

At $249.99, Razer positions the Seiren V3 Pro firmly in the higher-end premium tier compared to the HyperX Flipcast (which currently sits at $179.99 against a $229.99 MSRP) and the now-evaporated ProCast.

However, for me, the incredible Razer Synapse DSP more than makes up for that higher cost. The sheer quality of the out-of-the-box hardware processing saves massive time in post-production. I didn't expect that to be the big selling point, but it's clever software and the kind of "don't think about it" setups I prefer.

While you could look at other heavy hitters at this price point like the Shure MV7+ or SteelSeries Alias Pro, Razer brings an unmatched physical build quality, out-of-the-box completeness, and ecosystem synergy to your desk. It delivers studio sound, simply and effortlessly.

Razer Seiren V3 Pro Microphone — Dynamic Usb Type C & Xlr Streaming Mic, 32-Bit Float Support, Built-In Audio Dsp, Ai Noise Removal, Shock Absorber & Pop Filter, Chroma Rgb Lighting Ring — Black

Razer
Razer Seiren V3 Pro Microphone

Razer's new studio‑grade mic with 32‑bit float clarity, USB/XLR flexibility, built‑in DSP and pop filter, RGB status ring, and durable zinc design for clean, professional sound in streaming or recording setups.

Low-angle shot of the Razer Seiren V3 Pro mic plugged into a USB-C cable next to its box, illuminated by a vivid blue and cyan background.

Low-angle shot of the Razer Seiren V3 Pro mic plugged into a USB-C cable next to its box, illuminated by a vivid blue and cyan background.

❌