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  • ✇Yanko Design
  • Nocturne’s Free App Turns Your Bricked Spotify Car Thing Into Something Better Than the Original
    The open-source community has a long history of doing more with abandoned hardware than the original manufacturers ever did. The PSP got emulators Sony never approved. The Wii got homebrew loaders that ran software Nintendo pretended didn’t exist. The pattern repeats because the hardware is always fine; it’s the corporate support structure around it that evaporates. The Spotify Car Thing joined that lineage in December 2024 when Spotify killed server-side authentication and turned every unit in
     

Nocturne’s Free App Turns Your Bricked Spotify Car Thing Into Something Better Than the Original

10 mai 2026 à 16:45

The open-source community has a long history of doing more with abandoned hardware than the original manufacturers ever did. The PSP got emulators Sony never approved. The Wii got homebrew loaders that ran software Nintendo pretended didn’t exist. The pattern repeats because the hardware is always fine; it’s the corporate support structure around it that evaporates. The Spotify Car Thing joined that lineage in December 2024 when Spotify killed server-side authentication and turned every unit into an expensive knob with a screen attached.

Nocturne picked up where Spotify dropped off. The project launched in October 2024, anticipating the shutdown, and has shipped four major versions since. V4.0.0, currently in beta with a public release imminent, finally delivers true Bluetooth connectivity without phone tethering, a companion app, and a feature set that makes the original Spotify firmware look like a rough draft.

Developer: Nocturne Team (Brandon Saldan, Dominic Frye, and contributors)

The Car Thing runs a 512MB RAM, 4GB storage Amlogic S905D2 SoC, which is a polite way of saying it has the processing power of a mid-range router from 2015. Early versions of Nocturne required a Raspberry Pi as a co-processor just to get the thing online, which was a heroic workaround but not exactly mainstream-friendly. V3 replaced that with Bluetooth tethering through your phone’s hotspot. V4 cuts the tether entirely, pairing directly via Bluetooth through the new Nocturne Companion app, which requires a Nocturne+ subscription to fund the team’s continued development.

What the photos make immediately clear is how clean the UI actually looks in practice. The now-playing screen pulls album art and renders it as a full bleed gradient background, the same visual logic Spotify used but executed with noticeably more polish in edge cases. The typography is large and glanceable. The playlist browser view is dense but organized, using album thumbnails and track titles in a layout that navigates naturally with the knob. Image 3 shows a subtle ambient lighting effect around the screen border, a rainbow glow that responds to the current track, which is the kind of detail you wouldn’t expect from a community firmware project running on 2021 budget hardware.

The gesture control, OTA updates, Spotify Connect device switcher, podcast support, local file playback, and DJ mode all carried over from V3. The V4 architecture also bakes in full offline functionality, meaning the firmware survives without Spotify’s servers being cooperative, which was precisely the failure mode that bricked every original unit in the first place.

Nocturne’s GitHub currently lists V3.0.0 as the stable release, with V4.0.0 accessible to donors via Discord while the team finishes the public build. If you’ve got a Car Thing in a drawer, the installation guide at usenocturne.com is the next tab you should open.

The post Nocturne’s Free App Turns Your Bricked Spotify Car Thing Into Something Better Than the Original first appeared on Yanko Design.

ShinyHunters Extorts Universities in New Instructure Canvas Hack

8 mai 2026 à 17:15

ShinyHunters-linked attackers defaced Canvas portals, disrupting finals week access and exposing SaaS security risks for schools.

The post ShinyHunters Extorts Universities in New Instructure Canvas Hack appeared first on TechRepublic.

The Top 10 Humanoid Robots, Ranked: Tesla, Unitree, and More

8 mai 2026 à 15:50

Explore the top humanoid robots from Tesla, Unitree, Agility Robotics, UBTech, and more, ranked by momentum, real-world use, and commercial potential.

The post The Top 10 Humanoid Robots, Ranked: Tesla, Unitree, and More appeared first on TechRepublic.

Samsung One UI 8.5 Rollout Begins: Eligible Galaxy Devices and How to Check

8 mai 2026 à 08:44

Samsung’s One UI 8.5 rollout began in Korea on May 6, bringing Galaxy AI upgrades to select flagship phones and tablets in phased markets.

The post Samsung One UI 8.5 Rollout Begins: Eligible Galaxy Devices and How to Check appeared first on TechRepublic.

Winhanced just made the Xbox app feel outdated on handheld gaming PCs, and I can’t believe how much smoother it is

Winhanced is quickly becoming one of the most interesting alternatives to the Xbox app on PC, combining Xbox, Steam, Epic, and GOG libraries into one controller-friendly experience built for handhelds and console-style gaming.

ASUS ROG Ally displaying Winhanced home screen with Steam, Game Pass, and Epic Games integration.

Xbox Ally X running Winhanced

Mac Studio, Mac mini Buyers Are Losing Options Amid AI Demand

7 mai 2026 à 14:18

Apple reportedly removed several high-memory Mac Studio and Mac mini options as AI demand and memory shortages strain desktop Mac supply.

The post Mac Studio, Mac mini Buyers Are Losing Options Amid AI Demand appeared first on TechRepublic.

Alphabet Poised to Overtake Nvidia as the World’s Most Valuable Public Company

7 mai 2026 à 13:35

Alphabet is closing in on Nvidia’s market value as Google Cloud growth, AI investments, and custom chips fuel Wall Street optimism.

The post Alphabet Poised to Overtake Nvidia as the World’s Most Valuable Public Company appeared first on TechRepublic.

"With our partners, we’ve been committed to continual updates": The Xbox Ally range picks up BIG enhancements to boost the TV experience — with AutoSR in tow

The promised auto super resolution features appear on Xbox Ally X today, with other major enhancements to the Xbox Ally connected TV experience. Here's what's new.

Xbox Ally X

Xbox Ally X

"It's something we're working very hard on": Valve promises it's working on a Steam Deck restock after it sold out amid the RAM shortage, but the memory crisis isn't over

Steam Deck maker Valve says it's "working very hard" to bring the Steam Deck back in stock, though ongoing RAM shortages are making it difficult to do so.

A Steam Deck OLED handheld gaming console on a solid purple background

The Steam Deck OLED came out in late 2023, and is now the only version of the device that's ever available since the LCD version is no longer in production. OLED Steam Decks have been out of stock for months, however.

The Asus ROG Xbox Ally is inexplicably getting cheaper while it's competitors hike prices — making it the best Steam Deck competitor right now

The Xbox Ally is currently one of the most affordable ways to play Xbox PC games on the go, with an above-average display and additional gameplay-enhancing features, all for 20% off.

Xbox Ally and Xbox Ally X

The Xbox Ally is currently one of the most affordable ways to play Xbox PC games on the go.

  • ✇Yanko Design
  • The F1 Engineer Who Turned Time Into a Kinetic Sculpture
    Most clocks are honest about what they are. They count. They tick. They remind you, with mild urgency, that you are late or almost late or about to be. Robert Spillner’s Luna is not a clock that measures time. It stages it. That’s a subtle but loaded distinction, and it’s exactly why this object is worth paying attention to. Luna is a fluid wall object that translates the principle of the single-hand watch into a kinetic sculpture, making the moment between past and future perceptible. Behind t
     

The F1 Engineer Who Turned Time Into a Kinetic Sculpture

8 avril 2026 à 12:20

Most clocks are honest about what they are. They count. They tick. They remind you, with mild urgency, that you are late or almost late or about to be. Robert Spillner’s Luna is not a clock that measures time. It stages it. That’s a subtle but loaded distinction, and it’s exactly why this object is worth paying attention to.

Luna is a fluid wall object that translates the principle of the single-hand watch into a kinetic sculpture, making the moment between past and future perceptible. Behind the hand, a trace of turbulent patterns marks the touched past. Ahead of it stretches calm liquid: the untouched future. The present is the thin, moving line between them. It sounds poetic because it is, but it’s also technically precise, which is kind of the whole point.

Designer: Robert Spillner

Spillner trained as an engineer and initially developed components for Formula 1 cars, used by numerous teams, in a culture where speed, optimization, and victory are everything. With Luna, that paradigm is reversed. Instead of lap times, the focus is on mindful observation; instead of chasing the fastest, it is about pausing, about stillness. The pivot reads like a philosophical reversal, not just a career change, and that tension is embedded in the object itself.

At the heart of Luna is a specially developed fluid Spillner calls Zero Flow Technology. Its core consists of distilled water, additives, micro-particles, and a minimal quantity of genuine lunar dust. The exact composition remains deliberately undisclosed, part of the mystery that invites the observer to immerse themselves in the visual experience rather than merely explain it technically. I think that’s the right call. Part of what makes Luna compelling is that it resists easy explanation. You’re not supposed to look at it and think “clever fluid dynamics.” You’re supposed to feel like time has texture.

The lunar dust takes the cosmic concept to its logical conclusion. These are particles billions of years old that once fell from space to Earth, and they are now carriers of time. Each piece comes with a certificate of authenticity documenting the origin of this cosmic additive. That detail is not just a marketing flourish. It changes the nature of the object.

Aesthetically, Luna presents itself as a square wall or stand object, approximately 400 by 400 millimeters, with a black front and a cast acrylic glass pane at its centre that becomes the stage for the fluid time, framed by a solid, matte-black wooden frame. A small LCD touchscreen, 35 millimeters in diameter, merges the cosmic and digital realms. Time and display brightness can be adjusted easily. The screen is discreet enough that it doesn’t compete with the fluid for visual dominance. It supports the piece without stealing from it, and that balance isn’t easy to pull off.

Luna is handcrafted in Germany as a limited edition. The fluid mixture, developed over years in collaboration with a laboratory, requires weeks of fine-tuning for each unique piece. Every Luna carries an engraved serial number and year of manufacture, signed by the artist, and comes with a certificate for the meteorite dust. Only 99 pieces per year are planned, all made on demand. Luna defines itself clearly as an art object with a time function, not as an industrial small series. That self-awareness matters.

The question people tend to ask about objects like this is whether they’re worth it. I’d reframe the question. Luna isn’t competing with your iPhone or your smartwatch. It’s not trying to optimize anything in your day. It’s making an argument about how we relate to time, which is a thing most of us don’t think about until we’re running out of it. The fact that it’s beautiful while doing this isn’t a bonus. It’s the method. Design, when it’s working at its best, changes how you see the thing it’s describing. Luna does that with time. And for an object that started life inside Formula 1 engineering labs, that’s a remarkable distance to travel.

The post The F1 Engineer Who Turned Time Into a Kinetic Sculpture first appeared on Yanko Design.

A rare price drop hits the budget Xbox Ally, and it changes the value equation in a big way: A true Windows-based answer to the Steam Deck

The Xbox Ally is currently one of the most affordable ways to play Xbox PC games on the go, with an above-average display and additional gameplay-enhancing features, all for 17% off.

AI-Generated image of the Xbox Ally visualized

The Xbox Ally is currently one of the most affordable ways to play Xbox PC games on the go.

  • ✇Yanko Design
  • Beethoven Gets a 200th Anniversary LEGO Set Complete With Für Elise Sheet Music
    Beethoven composed his Ninth Symphony completely deaf. He never heard a single note of it performed, yet it remains one of the most emotionally overwhelming pieces of music ever written. That particular detail about his life has a way of stopping people cold, the idea that the instrument of his perception was gone, and yet the music kept coming, arguably better than ever. There are very few stories in human history that capture creative resilience quite like his. Fan designer CousinExcitedCactu
     

Beethoven Gets a 200th Anniversary LEGO Set Complete With Für Elise Sheet Music

6 avril 2026 à 16:30

Beethoven composed his Ninth Symphony completely deaf. He never heard a single note of it performed, yet it remains one of the most emotionally overwhelming pieces of music ever written. That particular detail about his life has a way of stopping people cold, the idea that the instrument of his perception was gone, and yet the music kept coming, arguably better than ever. There are very few stories in human history that capture creative resilience quite like his.

Fan designer CousinExcitedCactus has channeled that legacy into a 358-piece LEGO Ideas set timed to a significant milestone: March 26, 2027 marks the 200th anniversary of Beethoven’s passing. The result is a compact, modular display set with a grand piano, a Beethoven minifigure, a candlelit writing table, and a removable “Für Elise” sheet music backdrop, plus a surprisingly moving recreation of his grave monument in Vienna.

Designer: CousinExcitedCactus

The piano is the heart of this build, and it’s different from your average modern day grand piano. The design draws from two instruments Beethoven actually owned and played: the Érard grand gifted to him in 1803, and the Conrad Graf fortepiano he used in his final years, by which point his hearing was almost entirely gone. Both instruments were period pieces with a lighter, more intimate tone than the thundering concert grands of today, and the LEGO recreation captures that sense of a working composer’s instrument rather than a showpiece. The lid is propped open, strings are visible inside, and a small sheet of music rests on the stand, the kind of atmospheric detail that makes a display scene feel lived-in rather than staged.

The candelabra beside the piano is a three-flame setup rendered with white cylinder candles and transparent flame elements, casting the whole scene in an implied warm glow. The Beethoven minifigure stands on a warm-toned wooden stage floor, white hair, dark formal coat, red cravat, with his signature in gold script on a nameplate tile at the front edge. Behind everything, a large printed tile carries the full opening bars of “Für Elise” in period calligraphy, functioning simultaneously as a backdrop panel and the set’s most immediately recognizable design element. It is a clever piece of dual-purpose design, the kind of thing that looks obvious only after someone else has already thought of it.

My favorite detail, though, is the grave monument. The builder has included a fully separate modular sub-build recreating Beethoven’s actual resting place at Vienna’s Zentralfriedhof, a white obelisk on a columned base with “Beethoven” lettered across the front, pink flowers at the perimeter, and a golden butterfly at the apex. The reverse side of the “Für Elise” sheet music tile features a printed reproduction of the grave, which means the backdrop itself does double duty depending on which way you face it. That is a genuinely thoughtful design decision.

The set currently sits at 720 supporters on LEGO Ideas, the fan platform where community-made MOCs (My Own Creations) gather votes toward the 10,000-vote threshold required to trigger an official LEGO design review. With 414 days left on the clock, there is plenty of time to get it there. If you want to see this one make it to store shelves in time for the 2027 anniversary, head to the LEGO Ideas page and cast your vote here.

The post Beethoven Gets a 200th Anniversary LEGO Set Complete With Für Elise Sheet Music first appeared on Yanko Design.

  • ✇Yanko Design
  • 7 Handheld Gaming PCs That Actually Look Like the Future — Not a Fisher-Price Toy
    The handheld gaming PC market has a design problem. For every device that earns a second look, there are three more that look like they escaped from a toy aisle — chunky plastic grips, aggressive LED halos, fonts borrowed from energy drink cans. It adds up to a category that has historically rewarded specs over sensibility, power over the kind of quiet confidence that makes an object worth owning. That’s starting to change. A new wave of devices is rethinking what portable gaming hardware shoul
     

7 Handheld Gaming PCs That Actually Look Like the Future — Not a Fisher-Price Toy

26 mars 2026 à 07:40

The handheld gaming PC market has a design problem. For every device that earns a second look, there are three more that look like they escaped from a toy aisle — chunky plastic grips, aggressive LED halos, fonts borrowed from energy drink cans. It adds up to a category that has historically rewarded specs over sensibility, power over the kind of quiet confidence that makes an object worth owning.

That’s starting to change. A new wave of devices is rethinking what portable gaming hardware should look and feel like: objects you’d carry without embarrassment, leave on a clean desk, or hand to someone who doesn’t play games, so they can appreciate the craft before they’ve touched a button. Some of these seven handhelds earn their place through industrial restraint. Others earn it through engineering honesty — upgradeability, connectivity, or a refusal to treat the buyer as someone who only needs to be impressed in the first five minutes. What they all share is an understanding that good design is a feature, not a finish.

1. AYANEO 3

The curves are the story. AYANEO’s third flagship iteration takes a category that has historically prioritized power over personality and gives it something more interesting: softness. The smooth, pleasing curves on the AYANEO 3 extend beyond the ergonomic grip area on the back to the corners of the device itself, rounding off every edge that might otherwise make the hardware feel aggressive or alienating. It is a small visual distinction that makes an enormous tonal difference. The result is a device that looks like it was designed for people rather than exclusively for the kind of person who already knows what a TDP setting is and can tell you why it matters.

The diagonal orientation of the analog joysticks and D-Pad mirrors the Xbox controller arrangement, which is one of those invisible ergonomic improvements you only register when a device gets it wrong. The larger back buttons are a genuine upgrade in theory, giving players more surface area to work with during extended sessions. Their positioning, though, introduces the real possibility of accidental presses during intense gameplay. This trade-off will feel familiar to anyone who has tried to improve on a layout that was already functional. The AYANEO 3 makes the strongest argument for design as a feature in its own right. Whether that argument is worth the price is the question you’ll be asking yourself after you pick it up for the first time.

What We Like:

  • Rounded, curve-forward chassis makes it the most approachable-looking handheld in its category
  • Diagonal joystick and button orientation mirrors Xbox ergonomics for more natural long-session play

What We Dislike:

  • Back button placement may result in accidental presses during fast-paced gameplay
  • Softened design language may not satisfy players who want their hardware to read as purposeful and performance-oriented

2. Acer Nitro Blaze 7

Acer enters the handheld arena with something the market actually needed: a device that solves Windows gaming’s most persistent pain point before you even load your first title. The AMD Ryzen 7 8840HS packs 39 AI TOPS, placing it on the same performance tier as many AI-powered laptops currently on the market. Paired with the AMD Radeon 780M and 16GB of RAM, the Nitro Blaze 7 arrives as serious hardware in a compact form. The 7-inch 1920×1080 144Hz IPS touchscreen with 100% sRGB color gamut coverage is the kind of display specification that makes comparable handhelds feel like compromises — vibrant and bright enough that even the darkest visual environments read clearly on screen.

What separates the Nitro Blaze 7 from the competition isn’t the chip — it’s the software thinking wrapped around it. The Acer Game Space feature consolidates titles from every platform and source into a single unified library, removing the multi-menu navigation friction that makes Windows gaming handhelds feel like a productivity task compared to SteamOS devices. Touchscreen support lets players interact directly with interface elements rather than routing everything through controller input, which matters more than it sounds when you are three minutes into a launch session and still navigating settings. The dedicated hotkey that drops you straight into your library is a small thing that solves a real and recurring problem, and that is exactly the kind of design thinking this category needs to normalize.

What We Like:

  • Acer Game Space consolidates multi-platform libraries into one interface, fixing Windows gaming’s biggest UX friction point
  • 144Hz IPS display with 100% sRGB delivers premium visual quality for a 7-inch handheld screen

What We Dislike:

  • The IPS panel means the Blaze 7 lacks the contrast depth and blacks of OLED competitors
  • At 7 inches, the display is smaller than the growing number of competitors now shipping with 8-inch screens

3. Steam Deck OLED Limited Edition White

Valve’s limited edition white Steam Deck is the rare hardware release that justifies its price premium through object quality alone. The off-white shell with gray buttons and a single orange power button is a restrained, confident color story that most hardware brands spend years failing to tell. The OLED panel with HDR support already positioned the standard Steam Deck a visual step above the LCD models, and the white chassis makes that contrast even more vivid — display colors read differently against a lighter surround, and the overall effect is closer to a premium consumer electronics object than a gaming peripheral. Valve pairs the device with a matching white carrying case and a microfiber cloth, because they know exactly what that surface will attract daily.

Available only in the 1TB configuration, the limited edition white Steam Deck is not a casual purchase — it is priced above the standard black variant, and that premium is entirely about the colorway rather than any specification difference. Valve has been direct about the potential for further bold color options depending on how this version performs in the market, and the design language of this release suggests they genuinely understand that hardware can carry emotional weight beyond its spec sheet. Their stated commitment to continued software and hardware improvements also changes the calculus on what the purchase represents. You are not buying a device at its peak; you are buying into an object that the people who made it intend to keep improving.

What We Like:

  • The off-white and orange colorway is the most considered visual design statement in the handheld gaming category
  • 1TB OLED configuration with HDR support represents the best display quality available in a handheld gaming PC

What We Dislike:

  • The white shell will show dirt and wear significantly faster than the black variant, demanding frequent cleaning
  • Limited edition pricing premium is cosmetic rather than functional, which makes it a harder case to make to practical buyers

4. MSI Claw 8 AI+

MSI’s second attempt at a handheld gaming PC makes a strong case for listening. The original Claw’s 53Wh battery was one of the most discussed disappointments in gaming hardware, and the Claw 8 AI+ responds with an 80Wh unit that matches the ROG Ally X — immediately removing that criticism from the conversation. The redesigned chassis is more comfortable to hold than the original, which sounds like a modest correction but represents the difference between a product you use and one you tolerate through a session. The 8-inch display at 1080p and 120Hz is the screen you can actually picture using across several hours without fatigue, and the overall hardware package reflects a manufacturer that took its first attempt as useful data rather than a finished result.

The dual Thunderbolt ports are the detail that separates the Claw 8 AI+ from most of its direct competition. In a category where connectivity has generally been an afterthought, Thunderbolt transforms the device into something more versatile than a dedicated gaming handheld. It can drive an external display, connect high-speed peripherals, and function as a desktop replacement when docked — a use case that justifies the form factor for people who travel and need their hardware to earn its carry weight across more than one context. MSI’s continued driver support for the original Claw also signals something about the relationship they want to build with buyers, which matters when you are deciding which ecosystem to invest in for the long term.

What We Like:

  • 80Wh battery resolves the original Claw’s most criticized weakness, matching the ROG Ally X for endurance
  • Dual Thunderbolt ports offer versatility that positions the device beyond pure gaming into broader portable computing

What We Dislike:

  • 1080p resolution on an 8-inch screen sits at the market standard rather than pushing the category forward
  • The redesigned chassis was not available for hands-on evaluation at launch, leaving the real-world grip feel unconfirmed

5. ADATA XPG Nia

The XPG Nia arrives with a design philosophy that most handheld manufacturers have been too conservative to commit to: repairability as a genuine feature. The use of LPCAMM2 memory modules, which are not soldered to the motherboard, makes this one of the very few handheld gaming PCs where upgrading the RAM is a realistic possibility rather than a route to a voided warranty. The M.2 2230 SSD slot handles storage upgrades in the same way, borrowing the kind of upgrade-friendly architecture that better laptops have offered for years. ADATA, better known for its data storage solutions than gaming hardware, brings exactly the right technical background to a product that treats longevity as a design consideration rather than an inconvenience.

This matters more than it sounds in a category that has normalized the idea of buying new hardware every two years because your existing device can’t be updated. Handheld PCs are essentially miniature laptops running laptop-grade hardware with constrained cooling, which has traditionally meant buyers are locked into the specs they purchase on day one. The XPG Nia pushes back against that assumption. It may not carry the brand recognition of Valve or ASUS, but the decision to make memory and storage user-upgradable in a handheld gaming PC is genuinely forward-thinking hardware design. The category is full of devices optimized for the unboxing moment. The XPG Nia is designed for year three.

What We Like:

  • Upgradable RAM via the LPCAMM2 module makes it one of the only handhelds built for long-term ownership
  • Upgradable M.2 2230 SSD slot extends the device’s useful lifespan well beyond its launch-day specifications

What We Dislike:

  • Real-world ease of RAM upgrades remains unproven, as LPCAMM2 is a relatively new memory format
  • ADATA’s identity as a storage brand creates unanswered questions around long-term software support and gaming ecosystem depth

6. GPD Pocket 4

The GPD Pocket 4 does not belong in this list by conventional logic, and that is precisely why it does. There are no joysticks, no D-pad, no face buttons. What it has instead is a compact clamshell form factor built around a full QWERTY keyboard, a small touchpad in the upper right corner designed for right-thumb operation in a two-handed grip, and mouse buttons positioned on the opposing side for the left thumb. The AMD Ryzen AI 9 HX 370 with AMD Radeon 890M graphics, 64GB of RAM, and up to 4TB of upgradable NVMe SSD storage inside this chassis is a genuine statement about what a pocket-sized device can accomplish. It is a handheld PC for the person who refuses to separate productivity from portability.

Where most devices in this roundup are gaming handhelds that can also browse the web, the Pocket 4 is a legitimate laptop replacement that can also play games within certain limits. Content creation, entertainment, productivity, and travel computing are all addressed by hardware that fits in a jacket pocket. The 44.8Wh battery is the honest trade-off — you are carrying a compressed laptop, not an augmented gaming console, and the battery reflects that compromise directly. For the person who travels constantly and wants one device that handles most things well rather than two devices that each do one thing perfectly, the Pocket 4 makes more sense than almost anything else in this roundup. It is the most unusual recommendation here, and the most interesting.

What We Like:

  • Full laptop-grade specifications, including up to 64GB RAM and 4TB upgradable storage in a genuinely pocketable form factor
  • Functions as a true laptop replacement for content creation and productivity without requiring a second device

What We Dislike:

  • No gaming controls confine its gaming capability to keyboard-compatible titles only
  • The 44.8Wh battery is significantly smaller than competitors that prioritize gaming endurance over overall portability

7. ZOTAC ZONE

The ZOTAC ZONE wears its Steam Deck influence openly and then raises the conversation. The OLED display puts it in rare company — most handheld gaming PCs are still shipping IPS panels, and the presence of an OLED screen here is not incidental. The PlayStation-style button layout mirrors Valve’s device directly, setting it apart from the Xbox-influenced arrangement that the rest of the Windows handheld market has effectively standardized around. The built-in kickstand is the detail that reveals the ZONE’s genuine design thinking. It is an obvious feature that a surprising number of handheld PCs have decided to leave out, and its presence changes how the device lives in practice — on a plane tray table, a cafe counter, or a hotel room desk, where you’d rather not hold the thing for two hours straight.

The configurable controls are where the ZONE earns its premium positioning. Two-stage adjustable triggers and programmable dials around each joystick represent the most granular control customization available on any handheld gaming PC currently on the market. It runs more recent hardware than the Steam Deck, inside a chassis that clearly understands what it is trying to be. The steep price is a real barrier, and the ZONE will not make sense for every buyer. For the player who has worked through two or three handheld PCs already and knows precisely what they want from their next one — better controls, better display, a stand, and hardware that will not feel dated inside eighteen months — this is the device that was built with them specifically in mind.

What We Like:

  • Built-in kickstand and OLED display address two genuine gaps in the Steam Deck’s design, both meaningfully improving day-to-day use
  • Two-stage adjustable triggers and programmable joystick dials offer the deepest control customization in the handheld gaming PC category

What We Dislike:

  • Premium pricing places the ZONE significantly above most competing devices, narrowing its realistic audience
  • Strong visual and layout parallels to the Steam Deck make it a difficult upgrade pitch for buyers already in Valve’s ecosystem

The Category Grows Up

The seven devices above represent a category finally learning to want more from itself. Some of them get there through craft — the AYANEO 3’s considered curves, the ZOTAC ZONE’s OLED display and kickstand, the Steam Deck’s limited edition color story. Others earn their place through a harder kind of honesty: the XPG Nia’s upgradable RAM, the GPD Pocket 4’s refusal to be just one thing, the Claw 8 AI+’s willingness to publicly correct its own mistakes.

What unites all seven is a seriousness about the object itself — a sense that the person holding the device deserves hardware that respects their intelligence, their living space, and the money they are spending. The Fisher-Price era of handheld gaming PCs is not entirely over. But these seven devices are making a strong case for what comes after them.

The post 7 Handheld Gaming PCs That Actually Look Like the Future — Not a Fisher-Price Toy first appeared on Yanko Design.

AYANEO can't sell its NEXT 2 Windows gaming handheld anymore because it's "no longer sustainable" — AI and the RAM and SSD shortage crisis are to blame

Sales of AYANEO's enthusiast-class NEXT 2 handheld gaming PC have been suspended due to ongoing RAM and SSD shortages caused by the AI boom.

Ayaneo Next 2 key image

An official marketing image of AYANEO's NEXT 2 handheld, sales of which have now been suspended due to AI-driven RAM and SSD shortages.

  • ✇Yanko Design
  • KFC’s Pickle Puffer Is Fashion’s Weirdest Power Move
    At some point, the line between fashion and performance art quietly dissolved, and I think we need to have a serious conversation about who’s holding the needle. Because KFC just debuted a puffer jacket filled with real sliced gherkins and acid-green brine, and it is fully, sincerely, unapologetically real. The Pickle Puffer is exactly what it sounds like. A clear plastic puffer jacket, entirely see-through, packed with floating slices of pickled cucumber and brine so vividly green it almost lo
     

KFC’s Pickle Puffer Is Fashion’s Weirdest Power Move

25 mars 2026 à 04:45

At some point, the line between fashion and performance art quietly dissolved, and I think we need to have a serious conversation about who’s holding the needle. Because KFC just debuted a puffer jacket filled with real sliced gherkins and acid-green brine, and it is fully, sincerely, unapologetically real.

The Pickle Puffer is exactly what it sounds like. A clear plastic puffer jacket, entirely see-through, packed with floating slices of pickled cucumber and brine so vividly green it almost looks radioactive. The insulation is gone, replaced with hundreds of actual pickles that shift and float with every movement.

Designer: KFC

Picture a standard puffer silhouette, the kind you’d wear on a cold commute, except every quilted chamber is sealed, transparent, and filled with floating pickle slices suspended in green liquid. The jacket moves the way a lava lamp moves. Tilt left and the gherkins drift. A hydration hose runs along the chest like something from a trail runner’s kit, except it feeds into a reservoir of pickle juice. The zipper pull is shaped like a pickle. The whole thing is lurid and weirdly beautiful in the way that only objects with absolutely no interest in being subtle can be.

I genuinely don’t know whether to call this genius or absurdist theatre, and I’m starting to think the distinction doesn’t matter anymore. What makes the Pickle Puffer particularly fascinating is its origin story. It didn’t start in a brand meeting or a creative studio. It started with an AI-generated video on TikTok of a man handing out gherkin slices from a pickle-filled puffer jacket. The video had barely a hundred likes. A hundred. And yet something about it triggered that very specific brand instinct that says: we should make this real.

The fact that KFC actually followed through says a lot about where we are right now. We’ve officially entered an era where a low-engagement AI fantasy can become a physical product, and the feedback loop between online imagination and real-world manufacturing has compressed to almost nothing. KFC UK brand manager James Channon was refreshingly candid, calling it “a bit unhinged, but that’s the point.”

And it is unhinged. But it’s also timed to perfection. The jacket dropped alongside KFC’s new Pickle Mania Menu in the UK, which includes Pickle Loaded Fries and a Pickle Pepsi, riding the wave of a full-blown cultural obsession. The #pickles hashtag on TikTok has racked up billions of views, and apparently the correct brand response is to wear that moment on your body, literally soaked in brine.

Now, this is a one-off. You can’t buy it. You have to win it through an Instagram giveaway, which is its own kind of genius because the scarcity makes it collectible and the competition makes it content. KFC isn’t really selling a jacket. They’re selling a news story, a talking point, and a social media moment that will keep circulating long after the pickles start to turn. That’s the actual product here.

It also puts the Pickle Puffer in the company of a growing category of fashion-as-marketing stunts increasingly committed to the bit. Aldi’s Jacket Potato Jacket came before it. Lidl has played in this space too. There’s a whole lane developing for grocery and fast-food brands to use absurdist outerwear as their loudest advertising medium, and it’s clearly working. I’m writing about a pickle jacket right now, so there’s your proof.

What I keep coming back to is how genuinely well it’s designed for what it’s supposed to do. The translucency is intentional. The floating pickles are the visual. The hydration hose is the punchline that also happens to be functional. Every element is deliberate and considered, even if the whole thing is engineered to make you laugh first and think second. Plenty of brands try for weird and land on confusing. KFC landed on weird and made it covetable. Fashion has always been partly spectacle. The Pickle Puffer just has better snacks.

The post KFC’s Pickle Puffer Is Fashion’s Weirdest Power Move first appeared on Yanko Design.

I sent my Xbox ROG Ally X away for repair, and now it's back — but I've already moved on to another handheld (with some guilt)

The Xbox ROG Ally X that betrayed me is back, but I've found solace in the detachable arms of the Lenovo Legion GO and don't know if I can go back.

A handheld gaming device with a large screen and controls on each side rests on a pink surface.

I've been playing happily on the Lenovo while my Xbox ROG Ally X remains waiting for me to reinstall my games

A free Xbox Ally X update could deliver up to 30% smoother performance for your handheld games — "Automatic Super Resolution" preview starts soon

Xbox has confirmed that Automatic Super Resolution will arrive on Xbox Ally X in a preview this April. The AI powered feature uses the device’s NPU to upscale games and improve performance.

Xbox in 2026 banner: Fallout, Fable, Halo, Gears, Forza, backed on an Xbox Ally.

Xbox in 2026 banner: Fallout, Fable, Halo, Gears, Forza, backed on an Xbox Ally.

Your handheld PC might soon play old PlayStation 3 games better — here's why developers want your help

RPCS3 is asking handheld PC users for feedback as it works on improving the portable experience for its PlayStation 3 emulator. Planned updates include a redesigned in-game home menu, better button mapping, quick settings, and the ability to add games to Steam directly from the emulator.

ROG Ally playing Little Big Planet

Uncharted 3 on Xbox Ally X

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