Vue normale

Reçu — 27 juin 2026 Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Read Bungie's statement as Sony PlayStation layoffs come down on its Destiny 2 and Marathon devs — "we wish to extend our gratitude and compassion"

On Thursday morning, bad news that many were fearing unfortunately came to pass, with Destiny 2 and Marathon developer Bungie hit by major layoffs from PlayStation maker Sony, its publisher.

The cuts have affected "a significant number of employees, including most of the Destiny team and some Marathon team members." Additionally, it's been confirmed that some Sony workers that assist Bungie have been impacted by the workforce reductions as well.

Though the layoffs were, sadly, somewhat expected Bungie announced the end of Destiny 2's live-service development last month, and it was recently reported that the developer would soon be struck with "significant" cuts — they're no less devastating for the studio's staff, and represent a large cutback of its resources from Sony.

Notably, separate from Sony CEO Hermen Hulst's memo to his employees on the matter, Bungie itself has also publicly shared a letter about the news to its fans and staff members, both former and current. I've embedded the post below, and the text of the letter has been included below that:

With great sadness, we are announcing a reduction in force as we reorganize Bungie.

As the leaders of Bungie, past and present, we recognize Destiny 2 fell short of expectations these past several years. Following our final content update to Destiny 2, and with our future projects still in early incubation, we unfortunately could not continue operating at our previous size.

We know this decision has a profound impact on the people affected, their families, friends, and teammates. While these changes are necessary to best position the studio now and for the future, that does not lessen the difficulty of this moment or the impact it has on those affected.

Later, we will share more about that future with you all but today is not that day.

Today, we wish to extend our gratitude and compassion to every member of the Bungie team who has been impacted and to those who remain.

We hope you will do the same.

— Bungie

This is the third and largest wave of layoffs that Bungie has faced after being acquired by Sony in 2022, with the studio also hit in October 2023 as well as in July 2024. At the time, 155 employees were shifted from the developer's workforce to Sony's as well.

The letter directly references Destiny 2's gradual decline throughout the last several years, which is all but assured to be the primary reason for the cuts we've seen. It's worth noting that recently, former Bungie and Destiny 2 community manager Liana Ruppert asserted that "A lot of money didn't go into Destiny" due to leadership "greed," leading to a lack of valuable resources for the game's development.

She then reported the lack of adequate funding became so severe that the merger between Bungie and Sony was done as an "emergency acquisition," and that if the PlayStation publisher hadn't absorbed the studio, it would have been "very close to shutting its doors."

We may never know the exact truth of what's happened at Bungie, but one thing is clear: the studio's last few years have been quite tumultuous, and sadly, its employees have suffered as a consequence.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Destiny 2

Destiny 2, the live-service looter shooter Bungie has developed and maintained since 2017, got its last major update earlier this month.

Microsoft and Xbox announce another console price hike, and this one is steep — things may get even worse in 2027, all thanks to AI and memory shortages

If you've had your sights set on a new Xbox console, I strongly recommend you get one as soon as possible, because in just over a month, they're about to get much, much pricier.

On Thursday afternoon this week, Microsoft announced that its Xbox Series X|S consoles are getting a price hike come August 1, and this one is steep. Specifically, the cost of all 512GB models of these systems is climbing by $100, while 1TB units are skyrocketing an eye-watering $150. Microsoft is also sunsetting its 2TB Xbox Series X entirely.

I've included what the MSRP of Xbox Series X|S consoles will be after these price increases go into effect in the table below:

Product

New Price

Previous Price

Xbox Series S (512GB)

$499.99

$399.99

Xbox Series S (1TB)

$599.99

$449.99

Xbox Series X Digital

$749.99

$599.99

Xbox Series X

$799.99

$649.99

As you can see, we'll soon be living in a sobering reality in which the Xbox Series S — once heralded by many as an affordable and low-cost option for enjoying modern gaming on a budget — costs as much as the Xbox Series X did at launch, and in which the Series X has hit the $800 mark. Awful.

It's important to note that these price hikes are coming after Microsoft and Xbox already rose the cost of its consoles twice last year, with one increase in Spring 2025 and another that came in October.

Tariffs were largely responsible for those, though this time around, the ongoing RAM and storage crisis that's being perpetuated by the tech industry's all-in bet on AI is to blame.

AI's insatiable hunger for silicon has brought on severe worldwide memory and storage shortages, driving up component costs and making just about every electronic device on the market more expensive as a result. Tragically, the problem is projected to get even worse next year, which may mean additional price hikes are on the horizon.

"Unfortunately, console storage and memory prices have increased by more than 2.5x and we expect another doubling by the fall of 2027," Xbox lamented in its notice about new prices. "The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles. Unlike phones, computers, speakers, and other consumer devices, consoles are typically not sold at a profit, but instead for less than they cost to make."

Xbox CEO Asha Sharma and Xbox CCO Matt Booty, on a green background

Ironically, the new Xbox price hike comes days after CEO Asha Sharma made a point of discussing the fact that "gaming is unaffordable in many cases." (Image credit: Microsoft (edit by Windows Central))

Ironically, these price increases come mere days after Xbox CEO Asha Sharma made a point of discussing the fact that "gaming is unaffordable in many cases" and highlighting that that's a serious problem. Granted, Microsoft isn't in control of what's going on in the industry...though, it's certainly contributed to it majorly with its own pushes for AI.

It's also worth noting that Sharma believes contending with memory shortages is Xbox's next big "challenge and opportunity"; making "affordable products during that time" is her goal, though evidently, things are getting worse before they get better.

How do you feel about the latest round of Xbox console cost increases? Do you believe the Xbox Series X|S is still worth getting at their new prices? Let me know, and be sure to check out the incredible Prime Day deal on the Series X I've included below. It's a killer chance to get one for less before August.

With new steep price hikes only about a month away, this killer Xbox Series X deal is a must buy right now if you're interested in picking the console up.

Windows Central review: ⭐⭐⭐⭐½

👀ALSO at Target for $573.99

💲 Price check: $649.99 at Best Buy | $639.99 at NeweggView Deal

Xbox Series X surrounded by cash money

If you want a new Xbox console, you would be wise to try and get one now before their price climbs by $100 or more in August.

"We have made the decision to reduce Bungie’s workforce": Destiny 2 dev Bungie hit with major layoffs across "most of the Destiny team" and Marathon, says Sony CEO

Original article: Just over a week after it was reported that Bungie — the developer of the 2017 live-service shooter Destiny 2 and this year's extraction shooter Marathon — would soon face "significant" layoffs, major cuts at the studio have now come, having been announced by Sony CEO Hermen Hulst.

Hulst revealed the news in a letter to Sony employees that was also published publicly, writing that the layoffs have impacted "a significant number of employees, including most of the Destiny team and some Marathon team members." Sony teams tasked with supporting Bungie have also been affected.

He went on to explain that "This decision was made only after extensive discussion and careful consideration," and that Sony worked with Bungie's leadership to evaluate its long-term plans, resource demands, and place within the PlayStation portfolio "before concluding that a reduction was necessary to align the studio’s resources with its current priorities and long-term goals."

"What Bungie has accomplished with Destiny over the past decade has been truly remarkable," Hulst wrote, of the space fantasy looter shooter's legacy. "The franchise has left a lasting mark on players and the industry, and everyone who contributed to its success should be proud of what they helped create."

He also made a point of mentioning that "Marathon remains an important part of our portfolio, and we will continue to support the team as they build on the strong foundation established in Season 1 and 2, and as they work on incubation efforts for future projects." Though the sci-fi extraction shooter reboot hasn't been a massive hit for Bungie and PlayStation, it does have a passionate and dedicated community of players.

Logos of PlayStation and Bungie on a blue background. PlayStation's logo is on the left, while Bungie's shield logo with a fist holding a bolt is on the right.

Sony acquired Bungie for $3.6 billion in 2022, adding the studio to its live-service game development group. According to one former Bungie worker, though, the merger was done as an "emergency," as Bungie would have been "very close to shutting its doors" without it. (Image credit: PlayStation)

"Our immediate priority is supporting affected employees through this transition. We are providing transition support and, where possible, working to identify opportunities across SIE and our global network of studios," Hulst continued.

"I want to sincerely thank every affected employee for their hard work, creativity, and contributions to Bungie, SIE, and the broader gaming community," he added. "I know today’s news is deeply difficult not only for those leaving, but for those colleagues and friends that remain. Please take the time you need to process this news and support one another."

These cuts come a month after Bungie announced the end of Destiny 2 development would come with its final Monument of Triumph content update on June 9, capping the title's nine-year lifespan. Though fans passionately rallied to try and save the game and get a Destiny 3 greenlit, there's been no sign that they've influenced Sony's plans.

In the weeks that followed, ex-Bungie community manager Liana Ruppert took to social media to claim that "A lot of money didn't go into Destiny" due to leadership "greed," leading to funding issues for the game. It also came to light that Sony's $3.6 billion merger with Bungie in 2022 was also reportedly an "emergency acquisition" that was necessary to keep the studio afloat.

Ultimately, after everything that's happened and come out in the last several weeks, I had a bad feeling that these steep layoffs were inevitable — and now that they've come down, I can't help but be very worried about Bungie's future as a developer. I also want to extend my best wishes to everyone affected at Sony and Bungie. I hope you're able to find new success in the industry or elsewhere as soon as you can.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Destiny 2

Destiny 2, the live-service shooter Bungie has developed since 2017, ended earlier this month when its final content update released.

Is Xbox CEO Asha Sharma right that "gaming is unaffordable" for many? We asked you — and you had a scathing message for Microsoft in your answers

One of this week's bigger stories in the world of Xbox was the platform's new CEO Asha Sharma stating that "gaming is unaffordable in many cases" in a recent interview with Entertainment Weekly.

Though it was hardly the main focus of the interview — most of it was centered around Microsoft's current and upcoming multimedia projects like the Fallout TV show, Netflix's work-in-progress Gears of War series, and a newly announced Sea of Thieves movie — the comment does stick out at a time when the cost of gaming is rapidly becoming a hotter and hotter topic.

We were curious to hear how you, our readers, feel on the matter, and so when we reported on Sharma's statement, we included a poll about it in our article in which many of you voted to voice your opinion. It remains ongoing, and I'll embed it below, but even now, the way our community feels has been made clear by the votes we've tallied up thus far.

At the time of writing, of the 228 of you that have participated in the poll, a whopping 151 gamers — 66% — believe that the cost of gaming is getting out of control. 28% of you, a count of 63, think it's a growing problem but that affordable options still exist, while the remaining minority think gaming isn't unreasonably expensive.

It's clear that the vast majority of you feel that gaming has become partially or completely unaffordable, and honestly? I'm not surprised.

In fact, I'm right there with you; between the ongoing RAM and storage crisis brought on by the tech industry going all in on AI and rising development costs leading to higher game prices (GTA 6 is $80, by the way), the cost of both new games and the hardware to play them on is becoming untenable.

Asha Sharma sits at a wooden table, wearing a green jacket, while the blurred background of a modern office space is tinted in a deep red hue.

Xbox's new CEO Asha Sharma is correct in saying that gaming has become unaffordable for many, though ironically, Microsoft has driven much of the AI push that's led to hardware shortages affecting the game industry. (Image credit: Microsoft)

Just look at the Steam Machine and the Steam Deck; the former costs over $1,000 no matter which version of it you want, and the latter got a brutal price hike last month that's made it a significantly less attractive option for portable gaming.

Sharma made a good point that memory shortages aren't the only culprit, and that "the attention economy and competing subscriptions" in other entertainment mediums like film and TV have made it harder for many to afford games and gaming devices too.

With that said, though, it's undeniable that the AI-driven hardware crisis is largely responsible for what we're seeing, which is why Sharma considers navigating it Xbox's next big "challenge and opportunity." In your responses to Sharma's comments over on our subreddit, though, many of you have rightfully pointed out that Microsoft itself has massively contributed to this problem with its own push for AI.

Blank Pixel

"Wonder who's fault that is? 🤔," wrote one reader, reacting to Sharma's statement about the price of gaming in 2026. "Well, of course gaming is becoming unaffordable at the moment. No s***, Sherlock. The call is coming from inside the house," said another.

"'Gaming is becoming unaffordable' says CEO of a company making gaming unaffordable," added another, hammering home the point as another of you did: "Yeah. Maybe she should talk to her boss about that."

Like many of you, I too believe that Microsoft has effectively stepped on a rake as it continues to invest in AI through initiatives like its partnership with OpenAI, sabotaging the game and tech industry alongside other big-name AI developers even as its AI products fail to move the needle and AI in general still lacks a clear road to any kind of stable profitability.

Put simply, gaming has become unaffordable — and quite a bit of the blame for that frustrating truth lies on Microsoft's shoulders.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Windows Central readers react to Xbox news

We asked you if Asha Sharma is right that gaming has become too unaffordable. Here's what you said.

New Xbox update lets you make your gamertag longer so it "feels like you" — backwards compatible Xbox 360 games and Cloud Gaming got some huge buffs, too

Throughout the last several months, Microsoft and Xbox have made a wide range of improvements to the platform on consoles and PC, including an overhaul to the Achievements system, visual updates for its user interface, and the introduction of more customization options, among other things.

Now, in the latest Xbox update — available now for Xbox Insiders in the Alpha Skip-Ahead ring of the Xbox Insider Program, and hopefully soon to all — Microsoft has further elevated the Xbox user experience with a few major feature enhancements and additions.

The first and arguably most exciting part of the update is a change for Xbox gamertags that expands their character limit from 12 to 15. Provided you create a gamertag that's both unique and doesn't contain non-Latin characters, you can take advantage of this. Non-unique gamertags will still have a 12-character limit, and will be assigned a random numerical suffix.

"This update applies to gamertags that are unique and available, giving you more room to create a gamertag that feels like you," reads Microsoft's blog post.

Xbox 360 games playable through the Xbox Backwards Compatibility feature have also been updated so that they have game hubs within their game cards in the Xbox UI. These allow you to "quickly view achievement progress, captures, and other useful information," and give these titles parity with Xbox One and Xbox Series X|S games in the Xbox Dashboard.

Official image showing features in the latest Xbox update available to Xbox Insiders.

Xbox 360 games now have game hubs within their game cards thanks to this update, giving them parity with Xbox One and Xbox Series X|S titles in the Xbox UI. (Image credit: Xbox Game Studios)

Another big addition for Xbox Game Pass subscribers specifically is the ability to play a game through Xbox Cloud Gaming while you're updating it. This allows you to circumvent the time you'd normally have to spend waiting for an update to finish entirely, and jump right in while one downloads in the background. Do note that this feature will only work with games that support play through streaming.

Finally, you now also have the ability to add games to your wishlist directly from game cards, making it quick and easy to bookmark a title you're interested in when you come across it on the Xbox Dashboard. This works with "both released and upcoming games," notably.

All in all, I think these are some excellent improvements to the Xbox platform, and continue the streak of speedy updates that have come after Xbox's new CEO Asha Sharma stepped into the position earlier this year.

They also come about a month and a half after Sharma vowed to deliver new Xbox updates every two weeks, admitting that "We have to sweat every single detail" and announcing that one of her core goals this year would be to "fix the fundamentals on console and PC."

That objective is part of a wider plan to make Xbox "where the world plays," and coincides with an ongoing 100-day "reset" of the brand. Sadly, it's been reported that this reorganization will likely bring layoffs as well as a variety of studio closures and/or divestments, but one silver lining is that the Xbox user experience has been getting quite a lot better.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Official images showing features in the latest Xbox update available to Xbox Insiders.

Xbox's latest platform update is available now to Xbox Insiders, and supports longer gamertags, game hubs for Xbox 360 games, the ability to stream games you're updating through Xbox Cloud Gaming, and more.

"To further refine and strengthen the overall experience": The sequel to this Xbox Game Pass Soulslike got delayed into 2027, but I don't mind after reading why

I'm a huge fan of many "Soulslike" action RPGs that draw heavy inspiration from FromSoftware hits like Elden Ring and the Dark Souls series, though ultimately, I feel many of them lack the refinement and polish of the studio's work.

With that said, there are titles such as Lies of P and Wo Long: Fallen Dynasty that compare, and notably, both of them are available on Xbox Game Pass. Another Game Pass Soulslike that quickly became a favorite of mine is the 2023 Lords of the Fallen reboot, and I've very much been looking forward to its sequel that was announced in 2024.

Lords of the Fallen 2 was originally scheduled to launch in 2026, but developer CI Games has just announced that it's delaying the dark fantasy ARPG into Q1 2027. Given how excited I am for the game, I was quite disappointed to see this at first, but after reading the studio's reasoning, I actually don't mind the extra wait at all.

"Lords of the Fallen II is now set for a Q1 2027 release window. As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team," writes CI Games CEO Marek Tyminski. "Their valuable ongoing input, combined with the team’s vision, has identified meaningful opportunities to further refine and strengthen the overall experience."

"These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch," he added.

Tyminski then went on to note that moving the release date back also gives Lords of the Fallen some breathing room, as plenty of big games are set to come out on the tail end of 2026. One that will no doubt come to mind for pretty much everyone is GTA 6, which is expected to have a launch so massive that the entire industry is shifting release schedules around it.

"This updated release window also strategically positions Lords of the Fallen II outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves," he said.

He then promised fans that "The team remains fully energized by the strong response to our recent reveals and is deeply focused on delivering a standout dark fantasy action RPG and a worthy successor to the Lords of the Fallen franchise."

"We are grateful for the continued passion, feedback, and support from our community, and we look forward to sharing more updates in the coming months," Tyminski added.

So, ultimately, Lords of the Fallen 2 is being pushed back for continued gameplay refinements and to give it a better chance to perform well — both of which will hopefully result in a more enjoyable and successful experience. For that, I hardly mind waiting a few more months, though after seeing how good the game looks in trailers like the one I embedded above, I'd be lying if I said I didn't wish I could get my hands on it sooner.

What are your thoughts on how Lords of the Fallen 2 is looking? Let me know in the comments, and in our poll.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

An official cinematic of a boss fight in Lords of the Fallen 2, the upcoming sequel to the 2023 reboot of the long-running Soulslike franchise.

An official cinematic screenshot of a boss fight in Lords of the Fallen 2, the upcoming sequel to the 2023 reboot of the long-running Soulslike franchise.

Xbox announced Halo: Campaign Evolved's PC system requirements and recommended specs, and woof — I have bad news if you were hoping for a small file size

One of this year's biggest new games for Microsoft and Xbox is Halo: Campaign Evolved — a full-fledged remake of the first game, 2001's Halo: Combat Evolved, that features new gameplay additions, expanded replayability, and an Unreal Engine 5-powered graphical makeover.

It's headed to Xbox Series X|S, Windows PC, and PS5 late next month, with Xbox confirming its long-rumored release date of July 28 during the Xbox Games Showcase. Notably, you can jump in on July 23, five days early, if you purchase the Premium Edition; I imagine that's incentivized many players to preorder, leading to the game climbing the Steam sales chart.

Now that the Halo remake is just over a month away from its full launch, something PC players in particular have been wanting to know is what the game's system requirements and recommended specs are.

Thankfully, they've now been announced by Xbox and developer Halo Studios, and I've included them in the below image and table for your convenience:

The official PC requirements for Halo: Campaign Evolved as listed by Xbox and Halo Studios.

The official PC requirements for Halo: Campaign Evolved as listed by Xbox and Halo Studios. (Image credit: Xbox Game Studios)
Halo: Campaign Evolved PC requirements

Settings

Low (Minimum), 1080p @ 60 FPS

Medium, 1440p @ 60 FPS

High (Recommended), 4K @ 60 FPS

Ultra, 4K @ 60 FPS

CPU

AMD Ryzen 5 3600 / Intel Core i7-10700K

AMD Ryzen 7 5700X / Intel Core i5-12600K

AMD Ryzen 7 7700 / Intel Core i7-12700K

AMD Ryzen 9 7900X / Intel Core i9-13900K

GPU

NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 6600 / Intel ARC A580

NVIDIA GeForce RTX 3070 / AMD Radeon RX 7600 XT

NVIDIA GeForce RTX 3080 Ti / AMD Radeon RX 9070

NVIDIA GeForce RTX 4080

RAM

16GB

16GB

32GB

32GB

VRAM

8GB

8GB

12GB

16GB

OS

Windows 11 22H2 64-bit (ReBAR recommended)

Windows 11 22H2 64-bit (ReBAR recommended)

Windows 11 22H2 64-bit (ReBAR recommended)

Windows 11 22H2 64-bit (ReBAR recommended)

Storage

SSD with 100GB available space

SSD with 100GB available space

SSD with 100GB available space

SSD with 100GB available space

All in all, for an Unreal Engine 5 title that's aiming to deliver peak visual fidelity, Halo: Campaign Evolved's CPU, GPU, and VRAM requirements aren't too bad at all. Targeting a 1440p / 4K resolution with 60 FPS and Medium or High settings can be done with hardware that's five to six years old, which is likely what many gaming rigs are equipped with.

The memory and storage requirements, though, are a bit harsher. Demanding 16GB of memory for the lower quality levels at 1080p and 1440p is fine — most players have that much — but the requirement for 32GB if you want to push higher is a little debilitating, especially during the ongoing RAM crisis.

Campaign Evolved requires a steep 100GB of SSD space, too, which is quite a lot for a campaign-only FPS game. You'll need to uninstall a game or two if your gaming hard drive doesn't have triple-digit room available.

Something worth noting is that it's unclear if these requirements were determined with or without performance-enhancing technologies like Super Resolution and Frame Generation factored in. What we do know, though, is that Campaign Evolved supports their use, alongside things like NVIDIA Reflex and other anti-latency tools. These will make taking advantage of the game's uncapped framerate easier.

Ultimately, the 100GB requirement aside? I'd say it sounds like the Halo remake has been optimized fairly well, and should run well on most PCs with optimal settings chosen. I can't say that for sure until the game is out, though.

Click to join us on r/WindowsCentral

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

Master Chief aims a sidearm in Halo: Campaign Evolved, standing before towering Forerunner structures and a ringworld landscape beneath a dramatic alien sky

Halo: Campaign Evolved is a complete remake of the first Halo game, 2001's Halo: Combat Evolved. It comes out late next month to Xbox Series X|S, Windows PC, and PS5.

Reçu — 28 mai 2026 Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

"An absolute passion project": Kingdom Come: Deliverance 2 dev vows its Middle-earth RPG will be "deeply immersive" and built "in a very specific Warhorse way"

Following the announcement that it's making a Middle-earth RPG, KCD2 dev Warhorse has shared some additional details about its development.

Kingdom Come: Deliverance 2

Kingdom Come: Deliverance and its sequel have some of the best medieval melee combat I've ever experienced in a game, so it will be interesting to see how Warhorse handles combat in a The Lord of the Rings RPG.

"Other ideas ... had to just fall by the wayside": Fallout: New Vegas director says Obsidian had to limit the RPG's scope due to a time crunch

Fallout: New Vegas dev Obsidian originally had "other ideas" for the RPG, but they "had to just fall by the wayside" due to time constraints.

Wallpaper artwork for the Fallout: New Vegas Ultimate Edition.

While Fallout: New Vegas developer Obsidian originally had more ideas it wanted to explore with the game, it had to rein things in due to a very short 18-month development cycle.

Valve's new Steam Deck restock comes with a huge price hike — "these new prices reflect the current state ... across the industry"

After months of being out of stock, Valve's beloved Steam Deck is available again — but its return has been accompanied by a massive price hike.

Steam Deck Trackpad

A close-up view of the Steam Deck. After the new price hike, it's significantly more expensive than it used to be.

"WHY IS HE ALWAYS BULLYING ME": Forza Horizon 6 players have it out for bowie knife99, an AI drivatar that rams players more than griefers do

The Forza Horizon 6 community has banded together against bowie knife99, a murderous AI drivatar that aggressively rams players during races.

An official screenshot of a nighttime highway race in Forza Horizon 6.

An official screenshot of a nighttime highway race in Forza Horizon 6. In <em>any </em>race, pray you don't run into bowie knife99...

Forza Horizon 6 races past Call of Duty's player count on Xbox — I knew the game was blowing up, but I'm still surprised it's beating the titanic FPS

Microsoft's official most-played Xbox games list shows that right now, Forza Horizon 6 has more players than Call of Duty on the platform.

An official screenshot of a high-speed race through Japan in Forza Horizon 6.

Playground Games' Forza Horizon 6 has rapidly become a colossal success for Microsoft and Xbox in the days following its launch.

"It's not really an in-studio project": New Halo report suggests Xbox's Campaign Evolved remake used "a lot of outsourcing" for development

Xbox's upcoming Halo: Campaign Evolved remake was reportedly largely built by outsourced developers according to a new report about the game.

Halo Studios Master Chief

Our first look at what would become Halo: Campaign Evolved came two years ago when 343 Industries rebranded as Halo Studios, announcing its move to Unreal Engine 5 with a "Project Foundry" tech demo.

"Congrats to the owners of a brand new $6k paperweight": Valorant dev Riot makes players think Vanguard anti-cheat will brick their PCs, causing uproar — here's what's really happening

A new controversial post from Valorant studio Riot Games has sparked an uproar in the game's community, fueling a misunderstanding about its anti-cheat.

Official promotional key art for Valorant, Riot Games' popular free-to-play PvP tactical shooter.

The latest update to Valorant's Vanguard anti-cheat system gives it the power to stop DMA firmware cards used for hacking from working.

Reçu — 16 mai 2026 Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Xbox's Forza Horizon 6 gets its first Festival Playlist next week, includes 10 new cars and 4 from the Car Pass — here's what's racing your way soon

Forza Horizon 6 will soon get its first Festival Playlist, and while it's live, players will be able to earn 10 new cars in the hit Xbox racer.

An official screenshot of the 2008 Mazda Furai that's coming to Forza Horizon 6 soon.

An official screenshot of the 2008 Mazda Furai that's coming to Forza Horizon 6 with its first Festival Playlist next week.

Xbox Game Pass' Subnautica 2 blew up the Steam charts in minutes at its Early Access launch — it's peaked at nearly half a million concurrent players

Subnautica 2 has finally arrived on Xbox, PC, and Xbox Game Pass, and has already become a colossal hit on Steam alone. It's enjoying a huge launch right now.

An official screenshot of Subnautica 2.

An official screenshot of co-op gameplay in Subnautica 2. Notably, the first game lacked multiplayer, making its inclusion in the sequel a huge addition.

Microsoft's Xbox CEO Asha Sharma polls nearly 20,000 gamers on the brand's title — I can't believe this is what players want the Xbox name to look like

Xbox or XBOX? CEO Asha Sharma asked nearly 20,000 fans that question in a recent poll, and their preference for the title of Microsoft's gaming brand was clear.

Xbox Logo

The Xbox logo has often displayed the brand name with all caps in the past. Could we see Microsoft make that style official?

The amazing Dark Souls 2 path tracing mod is now available to download — I'm shocked at how it makes the ugliest Dark Souls look like a modern game

A long-awaited path tracing mod for Dark Souls 2 has been released publicly, and gives FromSoftware's ARPG a massive graphical glowup.

Official key art for Dark Souls 2: Scholar of the First Sin.

Dark Souls 2 is often thought of as the least appealing game in FromSoftware's trilogy visually, but this path tracing mod almost makes it look like a modern release.

"I just find AI to be creatively soulless": Star Wars: Fate of the Old Republic director Casey Hudson won't use AI because he's "really unimpressed with it"

Casey Hudson, director of the upcoming RPG Star Wars: Fate of the Old Republic, has noted its devs have no plans to use AI while making the game.

A screenshot from the reveal trailer for Star Wars: Fate of the Old Republic.

A screenshot of a mysterious ship from the reveal trailer for Star Wars: Fate of the Old Republic. Very little about the game is known, though we <em>do </em>know it's scheduled to release before 2030.

Start your engines, Xbox's Forza Horizon 6 release dates, launch times, and Early Access is upon us — here's when it comes out, and how to play early

Forza Horizon 6 is releasing in under a week, and ahead of its arrival, Xbox and Playground Games have announced its official release dates and launch times.

Forza Horizon 6 screenshots

Set in Japan with cutting edge driving systems and audiovisual presentation, Forza Horizon 6 looks to be the best game in the series yet.

❌