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Call of Duty: Modern Warfare 4 review — A beautiful but violent farewell

I fell in love with Call of Duty way back in 2009, when my friend group pushed me to make the jump from Halo 3 to Modern Warfare 2. While initially I was concerned I couldn't get a handle on certain mechanics, like learning weapon types beyond the simplified "AR" and "BR" I had grown accustomed to in Halo, I ended up really getting my footing in Modern Warfare 2 after a couple of months. It was the start of a fixation with Call of Duty that only 2016's Infinite Warfare could put at risk. I still quote several lines from MW2 (2009) to this day, even.

17 years after my first foray into Call of Duty's Modern Warfare subseries, my attachment to the franchise has only grown. For quite a while, I considered the 2019 reboot of the Modern Warfare franchise among my favorite games of all time. After completing Call of Duty: Modern Warfare 4, however, I think that list has been shaken up — and I can finally tell you why.

Call of Duty: Modern Warfare 4 — Story, setting, and art

Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ.

Consequences are the name of the game. (Image credit: Cole Martin for Windows Central, Activision)

Call of Duty: Modern Warfare 4 is divided up between three different modes: a single-player campaign, the revival of the PvPvE experience in DMZ, and classic multiplayer.

Modern Warfare 4 was piecemealed out over the last week, with players who had preordered gaining access to the Campaign one week in advance, followed by an early access period for DMZ lasting a few days before the launch of MW4 multiplayer (which the team ended up releasing a few hours earlier than originally planned, as well).

Because of the staggered launch window, I went ahead and wrote a longer review explaining why I felt the campaign for Call of Duty: Modern Warfare 4 is a cinematic masterpiece, as well as an individual article discussing my first impressions of the DMZ. But I'd also like to reflect on those modes as part of the full launch, too.

The singleplayer campaign for Call of Duty: Modern Warfare 4 is a cinematic masterpiece

I'm reiterating that headline because I don't think I can say it enough to stress how incredibly well done the campaign for MW4 truly is. In the very beginning, MW4 introduces a new squad — Sierra-1, a collaborative group of young soldiers consisting of South Korean conscripts and American Marines.

The narrative team from Infinity Ward really showed their chops with the opening sequence, as the American soldiers introduce the ROK members of Sierra-1 to Wu-Tang's rap classic, C.R.E.A.M. The team banter and poke at one another before side-questing into a convenience store to purchase junk food and stomach medicine for some light hazing of the squad's newbie.

The sequence feels like a video game's cold open and more like an expertly shot film, with care and attention to detail oozing from every neon light, every brightly colored and meticulously packed item on the corner store's shelves, all the way to the silly expression on the American corporal's face when you lie and tell him that a specific food item is, well — fish soaked in piss.

Two S. Korean soldiers shop in a brightly lit convenience store in Call of Duty: Modern Warfare 4.

These guys have no idea they're about to be invaded by North Korea just because a cigar-smoking British Captain had to have some revenge in a snowy alleyway in New York. (Image credit: Cole Martin for Windows Central, Activision)

Modern Warfare 4 is a war game, though, not a shopping simulator, so of course things have to go awry for our charming young squad when they find themselves thrust into the front lines of urban warfare in downtown Seoul after North Koreans invade under the cover of night.

Fighting through this battle with this inexperienced squadron adds more risk to the invasion of North Korea, and as they are forced to retreat, we learn that the story here is not being told in a linear fashion. Instead, we're pushed back to 5 days before NK's attack on Seoul.

It's through these time jumps that Infinity Ward's narrative team weaves a complicated tale of brotherhood and comradery between squad mates, the weight of grief when a squadmate is lost in battle, and the consequences of how that grief is dealt with. Sierra-1's story intertwines with MW staple, Task Force 141, which has been severely affected by the loss of Johnny "Soap" MacTavish (at the end of Call of Duty: Modern Warfare 3 (2023).)

While the young squad of Sierra-1 grapples with loss in one way, TF141's leader, Captain John Price, has gone the revenge route. Now rogue after having killed American General Shepherd, Price finds himself at the mercy of his former enemy, El Sin Nombre (Valeria Garza.)

Captain Price and Valera Garza stare at one another after coming to an arrangement for the cartel to assist Price in finding MW4 antagonist

Themes of trust and betrayal drive the story for Modern Warfare 4. (Image credit: Cole Martin for Windows Central, Activision)

Every element of the Call of Duty: Modern Warfare 4 campaign will have you pulled in, waiting with bated breath to see what happens next. For a franchise that has historically been considered a vapid first-person shooter without any sort of deep-rooted story to tell, Modern Warfare 4 pulls out all the stops and effectively proves anything uttered by detractors as wrong.

MW4 juxtaposes the actions of its younger, inexperienced squad against those of the battle-hardened TF141. Both bands of brothers tackle grief and motivations for continuing on in the face of a heavy loss, doing so in ways that affect the other squad without their even knowing it.

These parallels also appear in the campaign's other subplot, which highlights the brutality of the invading North Korean regime and its hunt against defectors. We get yet a third angle to study the issue of blind loyalty and defecting from the safety of what one knows because it is inarguably just the right thing to do.

The MW4 campaign is a gut-wrenching story that serves as the finale for the Modern Warfare reboot. While we see several known characters' storylines come to an end in one way or another, there are still some characters for the subseries that are left in the wind who do not have neat little ties to their loose ends.

The story continues with the tense, beautifully haunting DMZ

Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ.

The DMZ intro cutscene is much closer to mimicking in the DMZ player experience than I was ready for. (Image credit: Cole Martin for Windows Central, Activision)

Modern Warfare 4's "third mode" is a return of the MW2 (2022)'s PvPvE experience, DMZ. Set in a demilitarized zone in Hajin, on the border of the Korean peninsula and Russia, players can infiltrate the region and carry out missions to check off objectives for several missions that expand upon the post-credits world of Modern Warfare 4.

DMZ differs from the single-player campaign in that it takes on the form of an extraction shooter, with players able to take an operator from one of the game's story characters and put that operator through their paces in the DMZ, completing story missions and dynamic ops to level up and loot for better gear.

The Hajin tactical map for Call of Duty: Modern Warfare 4 DMZ.

Hajin is the first official map for DMZ in MW4. (Image credit: Activision)

Because the Modern Warfare campaign wraps up most characters for the subseries, we're given a varied roster of operators, many of which have previously served as multiplayer Operators for Modern Warfare titles past.

Hajin is visually stunning. The open-world map is mostly controlled server-side, so Infinity Ward has been able to introduce new mechanics like dynamic weather to the mode. All players on a server will see the way weather and other factors affect Hajin collectively, so you can't blame the weather for your untimely demise in the DMZ.

A classic multiplayer experience tries something new for Modern Warfare 4

In an interview with Infinity Ward's multiplayer team, I was once told that the battles that go down in multiplayer should be looked at as if they're happening a block or two over from the events that happen in the campaign.

You can see that philosophy very clearly in Modern Warfare 4's 12 launch maps, each of which features very noticeable elements from the campaign that are arranged in a way that makes them feel like they could have been nearby, but not quite the same.

Multiplayer's maps offer an impressive variety of biomes, from a small, tight bus yard to the dilapidated remains of an old coal mining operation. It would be easy to expect Infinity Ward to let the visuals for multiplayer lapse — after all, who would even notice if the paint cans spill when hit or that bullets impact surrounding set pieces?

But the team wasn't content to just let these maps exist. Instead, the multiplayer maps of MW4 are beautiful sets ripe for destruction that offer adequate flanking opportunities and enhance the sustainability of using non-meta weapons, even on small maps, through the power of good design and reasonable player movement.

Infinity Ward did not just stop with multiplayer's classic map structure, though. Modern Warfare 4 introduces a new concept for how to play multiplayer with the new dynamic map, Kill Block.

Kill Block rotates the available set pieces for the map and selects three to piece together to create one unique gameplay experience from mere pieces. Despite being pulled from a multitude of different styles from Modern Warfare's past and present, Kill Block still manages to be a cohesive (and addictive) new feature for MW4.

Call of Duty: Modern Warfare 4 — Gameplay

Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ.

(Image credit: Cole Martin for Windows Central, Activision)

Call of Duty: Modern Warfare 4 is a first-person shooter with intense action at its core. Everything about the game is meant to make you feel like you're a war hero, fighting the good fight, across all of its modes. However, there are some notable differences in how each mode gets you to that point (or keeps it dangling in front of you like a carrot.)

Modern Warfare 4's campaign gameplay is a reminder that sometimes we have to get our hands a little dirty

"We get dirty, and the world stays clean" is a recurring mantra throughout the Modern Warfare subseries. The idea is that Task Force 141 may sometimes make decisions or act in ways that might seem questionable or otherwise dirty, but it's okay when the end will inevitably justify the means.

So then it should come as no surprise that Captain Price, who is clearly built to be a brawler, gets his hands dirty in the literal sense by carrying out some of his revenge plot.

Most sequences with Sierra-1 feature classic linear COD set pieces that put you in the heart of battle. But some of Capt. Price's appearances lean into his ability to take down friends and foes in some good old-fashioned fisticuffs, pushing the player into using LT and RT to block, counter, and attack.

Infinity Ward also breaks up the long linear sequences by introducing classical mechanics like rappelling down a skyscraper with night vision goggles, clearing stairwells and rooms where enemies are waiting to take you out under the cover of darkness.

One mission, "Stranded", deviates from the standard gameplay funnel by introducing a semi-open world with three objectives that players can interact with in any order they choose. In addition to the three main objectives, there are multiple secrets littered around, including yellow storage crates with loot and keypad puzzles to unlock for bonus gear.

DMZ gets a major glow up thanks to feedback from the 2022 Beta

Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ.

Potential character traits are randomized, and can lead to players putting together some really innovative operator builds. (Image credit: Cole Martin for Windows Central, Activision)

When Infinity Ward first introduced the concept of the DMZ in 2022, I was intrigued. I was originally a fan of The Division's Dark Zone concept, and really fell for the extraction mode DLC "Survival". But few games had managed to recapture the excitement of that PvPvE experience that won me over in the Dark Zone.

When the DMZ Beta dropped, I actually spent quite a lot of time with my friends exploring but ultimately ignored the mode sometime before it began to receive new content updates like Building 21.

The things that I felt were lacking and failed to keep me engaged in the DMZ beta for the long term seem to have been addressed with MW4's Beta. Players select their operator, which can be leveled up by earning XP completing story missions and Dynamic Ops, or free roaming to take out lieutenants and other players.

Unlocking Trait Perks lets you spec out a skill tree for your operator, but should they succumb to an untimely demise without extracting their gear and loot, the operator becomes MIA. MIA operators require in-game currency to recover.

Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ.

The MW4 story continues in the DMZ, but you may have to hunt for some of the lore that Hajin has to offer. (Image credit: Cole Martin for Windows Central, Activision)

This system has proved to add a significant amount of tension to the DMZ, which also offers players a heightened sense of discomfort by introducing NPC characters that behave much more like players than any we have ever seen before. These NPCs drive recklessly, attempt to run players over or take off-road shortcuts, flank squads, and otherwise offer a formidable foe to the DMZ.

It's a challenging new mode, and the community seems to be at odds over whether PvP or PvE elements should reign supreme, but as it stands at launch, DMZ's a tense and exciting experience with friends that has managed to make loss and success both feel more gratifying than its predecessor.

The desire for nostalgia meets the push for innovation in multiplayer

Players wait for a server to be found for a Modern Warfare 4 multiplayer match.

Modern Warfare 4 embraces more vertical menus than its predecessors. (Image credit: Cole Martin for Windows Central, Activision)

Despite having reviewed every single Call of Duty that has launched in the last 5 years, I still find myself pointing out with each one just how much the development team has had to find a balance between half of a player base that longs for a nostalgic past and half of a player base that craves something new for multiplayer.

Modern Warfare 4 is no different, but I do think there's a chance that Infinity Ward has found a way to walk that line with precision. Launching into Modern Warfare 4's multiplayer when it went live, I immediately felt at home. Despite new menus that allow players to attach custom class loadouts to one specific operator, the system feels familiar and comfortable.

Many of the menus for Multiplayer have gone back to a vertical layout, making them more manageable and a welcome change of pace from the last few years of seemingly endless horizontal options.

A screenshot of multiplayer gameplay on the Hijack mode for MW4.

Hijack is a new mode that offers football-like gameplay. (Image credit: Cole Martin for Windows Central, Activision)

Like how DMZ had a glow-up based on player feedback, so has Multiplayer. Many of the game's ills from its open beta earlier this fall seem to have been addressed. UAV spam, for example, led to the developers increasing the cost of all killstreaks by one to help lessen their frequency.

There is still some room for improvement, however. The Time-to-Kill speed was adjusted based on player feedback during the beta, but the open beta period only offered a core playlist. That means players who preferred Hardcore modes were unable to experience exactly what Hardcore had to offer before its launch.

As an avid hardcore fan, I find that there's definitely still wiggle room for some minor weapon balance passes in the mode, but those sorts of quality-of-life improvements are typically made throughout the game's post-launch lifetime. It wouldn't even surprise me if the TTK for Hardcore wasn't already addressed even before this review goes live.

Call of Duty: Modern Warfare 4 — Should you buy it?

Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ.

Modern Warfare 4 leans into the nostalgia, while adding just enough newness to keep the experience fresh as the subseries comes to it's conclusion. (Image credit: Cole Martin for Windows Central, Activision)

Few games make it to the 4th entry in a subseries that has been rebooted from a franchise that has been running annually for more than 20 years. But here Infinity Ward sits with Modern Warfare 4. A game that blends the story of a nostalgic brotherhood coping with immeasurable losses with a fledgling brotherhood that is just forming under the burden of war and tragedy.

The nostalgia of the Call of Duty franchise oddly mirrors that of Task Force 141 in some ways. Similarly, the bright-eyed potential of Sierra-1 mirrors that of an Infinity Ward under new studio leadership and grappling with the loss of influential members of the team that are memorialized in the post-credits In Memorial screens.

Call of Duty: Modern Warfare 4 screen shot of Ghost with his mask but no gear.

Simon "Ghost" Riley knows the importance of a good squad. (Image credit: Cole Martin for Windows Central, Activision)

And yet, from the heartbreak and nostalgia and changing of the guard, there's room for something new. Something exciting that reinvigorates a community that refused to give up on CoD. Modern Warfare 4 may be the final chapter for Task Force 141, but it's just the beginning of this new era of Infinity Ward.

So, do I think you should buy Call of Duty: Modern Warfare 4? I think you'd be crazy not to, truthfully. For anybody who has ever played Call of Duty, Modern Warfare 4 is the love letter that reminds us of what was special about the franchise in the first place and gives us hope for what it can be going forward.

Call of Duty: Modern Warfare 4 square key art.

Call of Duty: Modern Warfare 4

Buy Call of Duty: Modern Warfare 4 now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience for yourself.

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Xbox hijacks your custom background for Call of Duty Modern Warfare 4 ads

Call of Duty: Modern Warfare 4 looks set to be the best Call of Duty this decade thus far, but I'd give this marketing stunt a 0/10.

Ads are annoying at the best of times. If you're reading Windows Central without an adblocker (thanks!), you're probably getting bombarded in all directions by ads right now (sorry. But also, no, us lowly writers have no control over that). But hey, they keep the lights on, and Windows Central is free without paywalls at least, right?

You know what isn't free? Your shiny Xbox Series X|S console. That wasn't free. You know what else isn't free? Xbox Game Pass, nor is Xbox Game Pass Ultimate. Nor is Call of Duty: Modern Warfare 4, in fact. And today, even if you already purchased the game, Xbox is making sure that your console has a very yellow theme this morning — whether you like it or not.

An official screenshot of Call of Duty: Modern Warfare 4 showing gas-masked soldiers.

Modern Warfare 4 seems like a banger, but c'mon Microsoft ... this is too much. (Image credit: Xbox Game Studios)

I get that Call of Duty is incredibly important to Xbox's bottom line these days, and funds from the franchise are effectively propping up a variety of other bets Xbox is making right now. I get that last year's "disappointing" Call of Duty pulled down Xbox's financials overall, heaping on additional pressure for Call of Duty: Modern Warfare 4 to deliver.

Reviews suggest that Call of Duty: Modern Warfare 4 absolutely has delivered, by the way, with what fans and critics have been calling the best campaign maybe in a decade. It even has the top spot in sales on both Xbox and PlayStation as of writing, beating out GTA 6 itself (for now).

Does it really really need to take over my entire Xbox dashboard, though?

Today, Xbox fans woke up and noticed that Call of Duty not only has the entire spread of those loathed advertising tiles across the bottom of the dash, but also usurps your custom background. I went over to the Personalization settings and no, changing the background doesn't fix it.

You can actually disable this, however, (thanks Donkeyz) using the following steps.

How to turn off full-screen background ads on the Xbox Series X|S dashboard

Disable event-themed backgrounds

Head into the Personalization settings to disable the "event" of Call of Duty marketing. (Image credit: Windows Central)
  • Open Settings via the Xbox guide menu.
  • Navigate to General.
  • Open Personalization.
  • Go to My backgrounds. You might have to enter your pin.
  • Disable "Show event-themed backgrounds."

Xbox's ads have long been a source of irritation. Sometimes they can be useful, helping discover new games (rarely, I might add), or deals and in-game events you might've missed. This, though? It's too much, IMO.

At least when Xbox was doing those full-screen pop-ups on boot, you could peruse and then dismiss at your leisure. It's not a big deal ultimately, you're not really on the dashboard for any length of time if you're just passing through to get to a game ... but it initially struck me as another annoying hint we don't actually own the shit we buy.

Big tech is aggressively fighting ownership

Living room with a Microsoft Xbox Series X home video game console alongside a television and soundbar, taken on October 9, 2020.

If purchasing isn't owning, then piracy isn't stealing, right? (Image credit: Getty Images | Future)

There seems to be a wider theme at play here. Yes it's just a temporary picture that will probably be gone by the end of the day, and yes you can disable it (for now ...) but it continues a trend of companies like Microsoft reminding us that we don't actually own or control the stuff we buy from them. Windows 11 itself has been blasted for the abundance of "recommended content" it comes with out of the box, and most don't know how to turn some of it off, or that they even can.

PlayStation has triggered a huge backlash over the summer by ending support for physical discs, with figures testifying in court that purchasing games grants you a license only — something many of us already knew, but they're increasingly testing the definition of this in recent years.

RELATED: How to turn off Windows 11 tracking and ads

Digital rights and even physical rights have been increasingly called into question in recent years. Whether it's companies like John Deere fighting against farmers' rights to repair their tractors, companies like BMW or Tesla charging a subscription to turn on features that already exists in your cars. What about companies like Apple intentionally making their laptops impossible to fix without specialist tools (offered by them only)? Companies are really really fighting against your right to actually own the things you buy from them.

Which comes back to the Xbox dashboard. Yes it's just a background today, no big deal right? But what happens tomorrow? Will Microsoft starting putting dashboard customization in as a premium feature? Microsoft is already charging playtime by the hour in Xbox Cloud Gaming ... is that the future of "ownership"? OpenAI's Sam Altman has been fully mask off with hopes that compute in general will be a rented accommodation in the future.

The Xbox Call of Duty: Modern Warfare 4 dashboard take over is irritating and inconvenient, and an pretty shameless reminder that Xbox can hijack your console whenever it feels like it, even if you paid the full recent $799 price tag ...

Am I paranoid? Maybe ... but maybe you're not paranoid ENOUGH! ... maybe.

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Make sure you have the RIGHT backpack to protect your loot in MW4 DMZ

So you've seen the title and think I've lost my mind, right? Of course the backpack matters when you're looting in Call of Duty: Modern Warfare 4 DMZ. How else do you carry those sweet rewards?

But it's not just about having a backpack; it's about having the right backpack and using it in such a way that it can protect your rarest rewards. One of the biggest thrills and disappointments of an extraction shooter like DMZ is that at any point you could get rinsed by another player and lose everything you worked so hard for.

But you can also protect items in your backpack in case of emergencies such as this. Even if you don't make it out, your precious items can. Here's what you need to know about the backpacks in Modern Warfare 4 DMZ.

The first good backpack is unlocked at DMZ Level 2

A screenshot of the backpacks menu in the 3D Printer Station in Call of Duty: Modern Warfare 4

You should always try and run at least this backpack, with the recipe unlocked at DMZ Level 2. (Image credit: Windows Central)

When you reach DMZ Level 2 and unlock the 3D Printer, the first good packpack is one of the initial recipes you'll unlock.

While the Small Backpack is the easiest one to craft, you should only consider using it if you're going on an ingredients run. It doesn't hold much, and it lacks the key feature we need for rarer, higher-quality items.

That would be the Secure Slot, and the rare-tier Medium Backpack is the cheapest one to craft that has at least one of these. The Secure Slot is where you want to place the most valuable item you find, because if you go down, that item will still be sent back to your FOB.

As an example, just last night I found another recipe early on in one of my DMZ matches. I put it straight in the secure slot, which was a good thing because as I left the building that I found it in, I was run over by another player. I lost my weapons, I lost my backpack, and I lost my consumables, but the recipe made it out and was unlocked on my 3D Printer.

The only slight downside is that weapons don't have a secure slot. There are backpacks that have weapon slots so you can stash more than just the ones you're carrying in your loadout, but you can't add weapons to secure slots.

But you can put recipes and manuals in them along with all sorts of other rare items to protect them should you fail to exfil.

How to get better backpacks in Modern Warfare 4 DMZ

A screenshot from Modern Warfare 4 DMZ showing a Zip Gun Recipe found in a red toolbox and an open Medium Backpack with Secure Slot.

See a recipe, slap it in the Secure Slot, and it'll always make it out even if you don't. (Image credit: Windows Central)

There are various ways to get backpacks in DMZ, and one of them is just finding them out in the wild while you're playing. Like all the other loot, such as parachutes, you can get lucky and find a better bag. Or take one from a player you downed!

In terms of crafting, there are two recipes you can guarantee you can add to your 3D Printer. The Medium Backpack is unlocked at DMZ Level 2, while the Large Backpack unlocks at DMZ Level 34. At DMZ Level 61 you also unlock the recipe to craft the Medium Weapon Backpack.

The rest require you finding their recipes while playing DMZ, so you'll need to put in some work to find them all.

Scavenger backpacks are good for looting runs, such as stocking up on 3D Printer ingredients. Secure backpacks are good for targeting higher-tier items. There's plenty to choose from, but if you always try and run with at least a Medium Backpack if you find a recipe, you can guarantee it gets out safely.

You can also get a new backpack in the FOB from the Vendor in exchange for DMZ Cash, and from Survival Kits. If an item pops up in the Vendor that you don't have a recipe for, it's always a good idea to add to your stash, assuming you have the funds. I've bought a Large Backpack already for 10,000 DMZ Cash.

Recipes and manuals are key items you want to get in DMZ and running a backpack with a Secure Slot is the easiest way to make sure you always get them out safely.

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How to use blueprints to get high-tier weapons in Modern Warfare 4 DMZ

The gameplay loop in Call of Duty: Modern Warfare 4 DMZ is a little different from other modes in the game and even previous extraction modes such as the DMZ beta, Modern Warfare Zombies, and Black Ops 7 Endgame.

You start out with nothing. Well, almost nothing. But the idea is you have to go out and scavenge for better gear, be that through doing missions, defeating world bosses, or even other players.

But there is a way to get high-tier weapons without spending DMZ Cash and without having to run the gauntlet of Hajin's battlegrounds. There is a catch, though. Well, technically two. But essentially it involves weapon blueprints you acquire for Modern Warfare 4, because you can craft them at the Gunsmith.

Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash.
The first time crafting a weapon blueprint is free. Windows Central
Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash.
You can do this from DMZ Level 10. Windows Central
Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash.
After you craft a blueprint once, any subsequent ones will cost DMZ Cash. Windows Central

Once you reach DMZ Level 10 the Gunsmith Station unlocks, which allows you to craft weapons you've found manuals for and extracted successfully. But it also allows you to craft blueprints you own, regardless of whether you have the manual or not.

Better still, the first time you craft one of these blueprints, it's completely free. But the catch is that it's only the first time. So, as an example, if you got the "Beta Forged" Han 86 blueprint from the Modern Warfare 4 beta, you can craft it once for free in DMZ and get a legendary tier weapon to add to your loadout.

To do so, you choose the "Builds" option next to the weapon and select the blueprint you want to craft. After this first time you can still craft them, but there will be a substantial DMZ Cash cost depending on the blueprint.

If you're playing during the earliest days of Modern Warfare 4, another catch is that unless you bought the Vault Edition, you won't have as many blueprints to choose from, and as a result, fewer free weapons to craft. As the game rolls into its post-launch content, you'll be able to add plenty to your stash, including a bunch from just levelling up. But out of the gate, those who paid more have more to choose from.

A quick tip as well to try and protect your higher tier weapons and gear is to make sure you have a backpack with a secure slot on it. Assign the thing you don't want to lose to the secure slot, and if you go down and fail to exfil, this item will at least make it out.

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