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UGREEN’s Power Bank Uses Liquid Cooling, and You Can Actually Watch It

UGREEN’s MagFlow Pro treats overheating as a design problem worth solving with actual engineering, not just a bigger heat sink. This 10,000mAh magnetic power bank borrows liquid cooling from gaming PCs and squeezes it into a pocket-sized charger, aiming to keep wireless charging fast without turning your phone into a hand warmer along the way.

Qi2 charging has always had a dirty secret hiding under its magnetic convenience. Wireless systems lose up to 30% of their power as heat during transfer, which means a phone sitting at 25W often throttles down within minutes to avoid overheating. UGREEN built the MagFlow Pro around fixing that exact bottleneck rather than just chasing a bigger battery number.

Designer: UGREEN

Inside sits CryoPulse, a cooling system built around a micro-pump that circulates liquid coolant past the charging coil and other heat-generating components. Copper foil spreads that heat further, while a layout that physically separates key parts keeps warmth from concentrating in one spot. It is a scaled-down version of what keeps a gaming rig from throttling under load, just built to survive inside a phone charger.

A transparent panel on the front turns that entire process into something you can actually watch, showing coolant moving through the internal channels while your phone charges. It is an odd, almost theatrical touch for a power bank, but it doubles as reassurance that the system is doing its job. UGREEN calls it the Cyber Window, and it is hard to look away from once it is running.

That cooling translates into real numbers, too. UGREEN claims the system keeps peak surface temperatures on a phone up to 18°F below its own reference benchmark, letting a device hold onto higher wattage for longer instead of stepping down early. In practice, that means someone topping up before a flight or during a commute gets closer to advertised charging speeds instead of a slow crawl once things heat up.

A small display embedded in the shell keeps track of charging wattage, remaining battery percentage, cycle count, and cooling status, turning what used to be a guessing game into actual visible data. Paired with a built-in USB-C cable capable of 30W and a combined output of up to 45W, the MagFlow Pro can charge a phone, tablet, and another accessory simultaneously without demanding a bag full of extra cables.

If the battery degraded quickly, all of those fancy features would be pointless, so UGREEN built the cell around Dymondcell 2.0 protection, retaining more than 80% of its capacity after 800 charge cycles. It also survived seven hours of continuous overcharge testing without failure, a detail aimed squarely at anyone who leaves their charger plugged in overnight out of habit rather than necessity.

At $149.99, the MagFlow Pro costs considerably more than other 10,000mAh power banks on the market, and that price tag puts real weight behind its cooling claims. It is a bet that people charging phones daily care as much about consistent performance and battery longevity as they do about raw capacity, and that a bit of visible engineering can justify paying extra for it.

The post UGREEN’s Power Bank Uses Liquid Cooling, and You Can Actually Watch It first appeared on Yanko Design.

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TCL’s P80 Pro and Ultra Are the Phones That Replaced Your Kindle Too

TCL’s P80 Ultra and P80 Pro prove a phone screen doesn’t have to pick one personality and stick with it. Unveiled at IFA 2026 in Berlin, both handsets fold a vivid AMOLED panel and TCL’s paper-like NXTPAPER technology into the same sheet of glass, letting the display shift moods with a flick of a switch instead of forcing a trade-off between color and comfort.

Run a finger along the frame, and you’ll find a thin slider, a small physical detail that carries plenty of weight in daily use. Slide it, and the 6.83-inch panel drops its saturation, taking on a warmer, textured look that mimics a printed page. A commuter buried in a novel or someone proofreading a document late at night gets a screen that behaves like paper, without losing the sharpness underneath.

Designer: TCL

Push that same slider one notch further, and the screen drops color entirely for Max Ink Mode, a stripped layout that silences notifications except for calls and texts. It reads like a design decision as much as a software one, TCL betting people want to quiet their phone rather than mute it completely. The payoff is a battery that can stretch across roughly a week of steady reading.

That reading-first mindset carries into the software too. Both phones can convert e-books into audiobooks or podcast-style narration using on-device AI, giving Max Ink Mode a voice to lean on when eyes need a break instead of ears. It is a small addition, but it treats the slower, paper-like mode as a genuine feature rather than a bolted-on gimmick for a keynote slide.

None of that would matter if the screen looked washed out the rest of the time, so TCL leaned on a 1.5K AMOLED panel that hits 3,200 nits and covers the full DCI-P3 color range. A Nano Crystal Shield coating cuts glare enough to keep the display readable under direct sun, marking TCL’s first pairing of NXTPAPER with OLED rather than the LCD panels it used before.

The frame wrapping that screen is aluminum rather than the plastic often found at this price, giving both phones a sturdier grip without piling on bulk. TCL backs that up with an IP68 rating against dust and water, plus MIL-STD-810H certification for the inevitable drop. Buyers get to pick between Sunlit Gold, Burgundy, and Midnight Blue, three finishes that lean more toward jewelry-box color choices than typical slab-of-glass smartphone palettes.

Where the two models part ways is around the back. The P80 Ultra carries a 50-megapixel main camera next to a 50-megapixel periscope lens for 3x optical zoom, tucked into a housing shaped to avoid throwing off the phone’s balance. The P80 Pro drops the periscope for a simpler dual-camera arrangement, trading reach for a slimmer build that still shares the same main sensor and 8-megapixel ultrawide.

TCL is rolling both phones out across Europe first, with the P80 Ultra priced from €549 (around $635) and the P80 Pro starting at €429 (around $500), before a Latin American launch follows in October. A wider release is expected to reach additional regions afterward. In a category full of identical glass rectangles, these two phones actually behave differently depending on what someone needs from them that day.

The post TCL’s P80 Pro and Ultra Are the Phones That Replaced Your Kindle Too first appeared on Yanko Design.

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TECNO and Tonino Lamborghini Prove You Can’t Fake a Real Collab

Slapping a famous badge on a phone’s back panel is the easy version of a brand partnership. TECNO and Tonino Lamborghini clearly wanted the harder version instead. The POVA 8 Pro 5G Tonino Lamborghini Limited Edition builds its entire identity around a black-and-red palette and a hexagon pattern lifted straight from Lamborghini’s mechanical heritage, then carries that language past the glass and into the software running underneath.

The rear panel does the heaviest visual lifting. A dual-layer stacking process gives it a reflective quality built from countless internal mirror structures that refract and redirect light, so red accents seem to surface and sink back into shadow as the phone tilts in your hand. A physical height difference between the two layers adds genuine spatial depth, echoing the layered geometry found in actual mechanical engineering rather than faking it with a printed graphic.

Designer: TECNO x Tonino Lamborghini

That commitment doesn’t stop at the hardware. A bespoke interface theme reworks dozens of icons in matching black-and-red tones with glass-like material effects, while a custom boot animation and ringtone carry the same mechanical energy into everyday use. Opening the phone in the morning feels less like waking up a generic Android device and more like starting an engine built around a specific mood.

Underneath the styling sits a dual-chipset setup pairing a MediaTek Dimensity 7400 Ultimate platform with a TECNO-built P1 Graphic Chip, backed by a vapor chamber cooling system spanning over 22,000mm² of dissipation area. That combination pushes supported titles as high as 144FPS, turning a commute or a lunch break into legitimate gaming time instead of a compromise. A dedicated one-tap button on the side keeps favorite apps and gaming shortcuts one press away.

Photography leans on a Sony-engineered LYTIA 700C sensor with a larger light-sensitive area, giving low-light shots and handheld video noticeably steadier results thanks to built-in optical stabilization. A 50MP high-pixel mode and 2x lossless zoom cover the detail-obsessed shots, while an 8MP ultra-wide lens handles group photos and landscapes without anyone needing to step backward to fit everyone in frame.

The 6.78-inch AMOLED display pushes brightness to 4,500 nits and refreshes at 144Hz, numbers that matter most outdoors under direct sun or during fast-paced gaming sessions where lag ruins the moment. A touch layer rated for wet and oily fingers keeps the screen responsive through rain, sweat, or sunscreen-covered hands, useful for anyone who refuses to put their phone down just because the weather did.

Durability rounds out the package rather than acting as an afterthought. Corning Gorilla Glass 7i, IP69-rated water and dust resistance, and SGS 5-Star Drop certification mean the phone can survive a dropped call turning into a literal drop without ending the relationship. A 6,500mAh battery retains over 80% of its health after 2,000 charge cycles, translating to roughly six years of daily use before a real decline sets in.

TECNO and Tonino Lamborghini spent more effort here proving that a licensing deal can produce something with actual mechanical thinking behind it, rather than a badge glued onto commodity hardware. The result reads less like a co-branded accessory and more like a phone that happens to share a bloodline with the cars.

The post TECNO and Tonino Lamborghini Prove You Can’t Fake a Real Collab first appeared on Yanko Design.

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Cloud AI Means Someone Else Has Your Data, MINISFORUM Fixes That

Running a serious AI model at home usually means renting someone else’s cloud server and hoping your data stays private along the way. MINISFORUM built its newest pairing to remove that trade-off entirely. The AI Agent NAS N5 MAX-P495 and AI Mini Workstation MS-S1 MAX-P495 combine for up to 131 TOPS of AI compute performance, 192GB of memory at 8533 MT/s, and up to 160GB of graphics memory, enough headroom to keep the heavy lifting on a desk instead of in a data center.

The N5 MAX-P495 takes the shape of a compact black cube, but what it holds inside matters more than how it looks sitting on a shelf. It combines powerful AI computing with up to 200TB of local storage, enabling users to store, manage, and process large volumes of data within a single AI platform. That capacity turns a spare corner of an office into a private archive large enough to hold years of project files, footage, or research without ever touching a third-party server.

Designer: MINISFORUM

Storage alone doesn’t make an AI system useful, so MINISFORUM built the N5 to run the AI itself. From RAG knowledge bases and AI models to embeddings, databases, and AI agents such as OpenClaw and Hermes, N5 MAX-P495 keeps data and AI workloads local, enabling continuous and private AI operations. A small business could lean on that setup to run its own customer-support agent without routing conversations through an outside company’s servers.

That local-first approach extends to how the N5 fits into a larger setup. Designed to work alongside AI computing devices, N5 MAX-P495 serves as a centralized backend for data, models, knowledge, and long-running AI workloads, bringing storage and computing together at the edge. It’s less a standalone gadget and more a quiet engine room, built to keep working in the background while something faster handles the parts people actually interact with.

That faster half of the pairing is the MS-S1 MAX-P495, a compact tower wrapped in a ventilated, diamond-textured front panel that looks more like a piece of desk sculpture than a workstation. It delivers powerful local AI computing for demanding model inference, AI development, and computationally intensive workloads, built for intensive local AI tasks, engineering, and workflows in an ultra-compact footprint. Developers get workstation-class muscle without giving up desk space to a full tower case.

Speed matters just as much as raw power for certain jobs, and MINISFORUM designed the MS-S1 with that in mind. Designed for low-latency AI workloads, MS-S1 MAX-P495 enables responsive local inference for AI agents, computer vision, generative AI, and other real-time applications. A security camera system or a live creative tool built on generative AI benefits directly from that kind of immediate response instead of waiting on a round trip to the cloud.

Connectivity rounds out the workstation’s role in a larger setup. With extensive connectivity and expansion capabilities, MS-S1 MAX-P495 serves as a powerful AI compute frontend, supporting models, applications, and connected devices across flexible edge AI environments. That flexibility means the same box can sit at the center of a home lab or plug into a small studio’s existing hardware without forcing a rebuild.

Paired together, the two devices split the work the way a good team would. The MS-S1 MAX-P495 and N5 MAX-P495 form a complete edge AI computing system, delivering high-performance AI compute at the frontend while integrating compute, massive storage, data, and AI knowledge at the backend, providing a powerful foundation for real-time inference, persistent AI workloads, and scalable local AI applications. It’s a compact answer to a question more households and small teams are starting to ask: whether AI still needs to live somewhere else at all.

The post Cloud AI Means Someone Else Has Your Data, MINISFORUM Fixes That first appeared on Yanko Design.

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The 8 Best Gadgets of September 2026

September always arrives with a different energy. The summer concept season wraps up, the shipping boxes start showing up, and the gadgets worth keeping finally separate from the ones that were only ever interesting in a render. This month’s lineup is unusually strong: a $2,000 iPhone that finally killed the foldable crease, a Dyson toothbrush with a camera inside the brush head, and a telescope that fits in a bag you could carry onto a plane.

What connects all eight is not a price bracket or a category. It is the feeling that the designers started with a known compromise and refused to accept it. Foldable phones have always had a crease. Astrophotography has always needed a trunk full of gear. CD players have always been opaque boxes. Each gadget below found that exact problem and built past it. September’s best gear does not update existing things. It quietly makes them look dated.

1. iPhone Ultra

Apple saved its most aggressive design argument for last. The iPhone Ultra lands September 18 at $2,000, and the headline detail is the one that sounds impossible until you hold it — the visible crease is gone. Foldable phones have carried that horizontal line across the display since the format began, and every manufacturer called it a reasonable engineering compromise. Apple did not agree. The crease is gone, which means either the engineering problem is finally solved or a new one was quietly created in its place.

At $2,000, it is the most expensive iPhone Apple has shipped, and the price will be the loudest objection for most people. That is fair. It is also a phone that, when unfolded, gives you a display large enough to genuinely replace a small tablet, without the crease that made every foldable feel like a prototype. Whether the price is justified depends on how much that line across the screen has bothered you. For a certain buyer, the number will feel completely reasonable.

What We Like

  • The visible crease is gone, a problem every other foldable has simply accepted as permanent
  • September 18 availability means no waiting on a vague launch window

What We Dislike

  • $2,000 is a significant ask even for the most committed Apple buyer
  • At that price, the upgrade calculus is genuinely difficult for anyone coming from a recent iPhone

2. Dyson CameraJet Toothbrush

Dyson hid a 1mm camera directly under the brush head, and it reads 28 images a second while you brush. Within 100 milliseconds of detecting a gap in your coverage, the feedback loop kicks in. This is not an app that grades you on timing or buzzes when two minutes are up. It sees exactly where the bristles are not reaching and responds in real time, which is a fundamentally different answer to a problem the toothbrush industry has spent decades pretending does not exist.

The $499 price reads as absurd until you consider what it replaces. Most people spend years brushing the same spots and missing the same gaps, and no timer-based electric toothbrush has fixed that because timers do not know where your brush is. The camera does. Dyson also redesigned the toothpaste to work alongside the system, which suggests they understood that this product was not adding a feature to an existing object but rebuilding the assumptions around one entirely.

What We Like

  • A 1mm camera reading 28 frames per second gives real-time coverage feedback no other toothbrush can match
  • Dyson redesigned the toothpaste alongside the brush, showing the depth of thinking behind the product

What We Dislike

  • $499 is a difficult number for a toothbrush regardless of what it does
  • Proprietary toothpaste dependency is a meaningful lock-in that will frustrate buyers over time

3. ZWO Seestar S50 Pro

Astrophotography has always had a reputation problem. Getting a decent image of a nebula or galaxy traditionally meant a telescope, a tracking mount, a camera body, a set of filters, a laptop running capture software, and a location dark enough to make the whole trip worth it. The ZWO Seestar S50 Pro compresses that entire setup into something you could carry in a camera bag. That compression is not a minor convenience. It is the difference between astrophotography being a hobby you have and one you actually practice.

The S50 Pro is not a crowdfunded concept or a prototype. It is a shipping device sold through B&H, Amazon, and ZWO directly, part of a line that has been refining the smart telescope format for several years. For people who have wanted to try astrophotography without committing to a several-thousand-dollar hardware stack, it is the most credible entry point available right now, and the images it produces at this size are the kind that still feel surprising every time you see them.

What We Like

  • Compresses a full astrophotography rig into one bag without requiring a tracking mount or separate laptop
  • Sold through established US retailers with confirmed availability, not a waitlist product

What We Dislike

  • Smart telescopes in this class still need a reasonably dark sky to produce compelling results
  • The app-dependent workflow means the imaging experience is only as good as the software behind it

4. Camera With Digital Film

 

Every digital photo you have ever taken lives in a folder. Most of them stay there. The Camera with Digital Film changes the end of that process by ejecting a physical e-paper cartridge when you fire the shutter. Because e-paper holds its image without power, that small rectangle stays a picture permanently. You can lean it against a monitor, pin it to a wall, or hand it directly to the person you just photographed, and none of that requires a printer, an app, or a subscription to anything.

This is a personal maker build, not a retail product, which means you cannot order one. But the project is documented and open, which is its own kind of contribution. Instant cameras eject paper prints that fade over years. This ejects a display that does not. The object you walk away with is not a printout of a photo. It is the photo, held in a piece of hardware that draws no power to stay that way. The difference is not subtle once you hold one.

What We Like

  • E-paper holds the image without power indefinitely, making every shot a permanent physical object
  • The format lets you hand a photo to someone in the moment without a printer anywhere nearby

What We Dislike

  • This is a maker build with no purchase option — you build it, or you do not have it
  • E-paper’s limited color range means images read closer to a graphic print than a full-color photograph

5. ClearFrame Speaker + CD Player

The ClearFrame puts a CD player and a speaker into a frame you can see straight through, and the transparent design earns its place by making the mechanical parts of the player the visual feature rather than something hidden behind matte plastic. Watching a disc spin inside a clear housing is a different experience from staring at a closed box, and the ClearFrame is built around the idea that the hardware itself is worth looking at. The mechanism is the aesthetic. Nothing about that is accidental.

For anyone building a desk around objects that hold their own visually, the ClearFrame gives the CD player a reason to be out in the open rather than tucked away. The disc, the mechanism, the speaker housing: all of it visible, all of it intentional. It is not a nostalgia product. It is a design argument about what audio hardware looks like when it stops hiding its own workings.

Click Here to Buy Now: $240.00

What We Like

  • The transparent frame turns the mechanical components into the centerpiece rather than concealing them
  • Combines a CD player and speaker into one object with a coherent visual identity

What We Dislike

  • Listed under upcoming drops only, so exact pricing and shipping timeline are not yet confirmed
  • A clear housing will need regular cleaning to maintain the effect it is entirely built around

6. Cyberpunk 2077 x Commodore 64

The Commodore 64 launched in 1982. Cyberpunk 2077, the game, is set in 2077. The gap between those two years is roughly the entire history of consumer computing, and this collab leans into that distance rather than papering over it. The result sits at the intersection of two very specific aesthetics: the beige plastic of early home computing and the neon-drenched maximalism of Night City. Somehow they feel like they were always related. The Retro Games Ltd license makes it a real retail product, not a limited drop built on hype.

For people who grew up with a C64 or remember it as the machine that first felt like a home computer, this collab has a logic that is hard to argue with. Cyberpunk’s world is built on the idea that technology accumulates rather than replaces, and a computer from 1982 sitting alongside a game set in 2077 makes that point visually without needing to explain itself. It is the kind of object that earns its shelf space because it means something beyond what it does.

What We Like

  • The 95-year gap between the C64’s launch and the game’s setting is the entire premise, and the design commits to it
  • A real licensed retail product through Retro Games Ltd, not a concept or an event-exclusive run

What We Dislike

  • The appeal is almost entirely to people with an attachment to either the C64 or Cyberpunk 2077 specifically
  • As a niche collab object, it will be difficult to track down outside dedicated retro gaming retailers

7. OrigamiSwift Folding Mouse

Standard mice do not pack flat. They sit awkwardly in bags, take up more space than their function warrants, and feel like a compromise every time you travel with a laptop. The OrigamiSwift uses an origami-influenced folding structure that collapses the mouse into something genuinely flat: the kind of object you forget is in your bag until you need it.

Travel mice as a category have existed for a long time, but most of them solve portability by making the mouse physically smaller rather than foldable. Smaller mice are less comfortable to use for any extended session. The OrigamiSwift’s approach is different: it folds to pack and unfolds to a full grip, which means you are not choosing between portability and comfort every time you pull it out. For anyone who works from multiple locations, that trade-off has been the quiet frustration with every travel mouse that came before this one.

Click Here to Buy Now: $85.00

What We Like

  • Folds flat for packing without reducing grip size for use, a problem most travel mice simply ignore

What We Dislike

  • Folding mechanisms introduce hinge wear over time that rigid designs never have to account for
  • Travel-first positioning may mean trade-offs in sensor performance compared to a dedicated desk mouse

8. ROG Ally X Dual-Screen Mod

Dual-screen handhelds usually mean buying an entirely new device built around that feature from the ground up. This ROG Ally X mod skips that purchase. It snaps a 120Hz secondary display onto an existing Ally X using a mount system that removes just as easily, which means you get the dual-screen setup when you want it and a standard handheld when you do not. The engineering problem this solves is not new, but the solution here is additive rather than architectural, which makes it the more interesting answer.

It is a maker project, which means you build it rather than buy it, and the plans are documented and freely available. That limits its audience to people comfortable with a hobbyist build. Within that group, it is one of the more compelling uses of a gaming handheld’s form factor to surface this year. The 120Hz refresh rate on the secondary screen is not a placeholder spec either — it keeps up with the primary display rather than undercutting it, which has been the consistent weakness of every dual-screen attempt before this one.

What We Like

  • Snaps on and off without permanently modifying the Ally X itself
  • 120Hz on the secondary screen matches the primary display rather than being a visible step down

What We Dislike

  • No kit to order — you source and assemble the components yourself, or you do not have it
  • A second active display will draw additional power from the Ally X battery, which is already a known constraint on the device

September is not a month that usually swings this hard. Three products you can buy today, two from the YD shop, a maker build you can start this weekend, and an iPhone that lands in 16 days at a price that will generate more conversation than almost anything Apple has shipped in years. The range across eight picks is wider than usual, and that width is the point.

The through line is stubbornness. Every one of these objects exists because someone decided the accepted version of the thing was not good enough and built a different answer. A crease-free fold. A toothbrush that watches you brush in real time. A CD player you can see straight through. A photo that ejects itself from a camera. That kind of thinking does not happen every month. September had a good one.

The post The 8 Best Gadgets of September 2026 first appeared on Yanko Design.

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Get a Laptop or Get a Tablet, TECNO MEGABOOK T15 360 Pro Is Already Both

A laptop that only knows one shape stops being useful the moment the day changes its mind. TECNO built the MEGABOOK T15 360 Pro around that exact problem, wrapping a full 360-degree hinge inside an all-metal body machined with precision CNC tooling. The screen folds all the way back, turning one device into four distinct working postures without asking anyone to carry a second gadget.

Flip it flat into Laptop mode, and it behaves like any focused productivity machine, keyboard ready and screen upright for spreadsheets or long email threads. Push the display back further and Tablet mode takes over, letting fingers or an optional MPP 2.0 active pen sketch, annotate, and jot notes directly onto the 15.6-inch touchscreen. The same hardware just keeps reshaping itself around whatever task shows up next.

Designer: TECNO

Fold it into a triangle and Tent mode appears, propping the screen up on a cramped tray table or a corner of a crowded desk where a full laptop footprint would not fit. Stand it up the other way and Stand mode turns the same hinge into a presentation tool, angling the display toward a room full of people instead of a single set of eyes typing at a keyboard.

None of those positions would matter much without a screen worth looking at, and TECNO gave the Pro model a 2.5K panel running at 120Hz across 2560 by 1440 pixels, covering 100% of the sRGB color space at 350 nits brightness. Colors hold up during video edits, photo review sits closer to accurate, and scrolling through documents in Tablet mode feels noticeably smoother than on a standard 60Hz screen.

Under the hood, configurations climb as high as an Intel Core Ultra 9 185H processor paired with LPDDR5X memory running at up to 7,467MHz, enough headroom for video exports or a dozen open browser tabs without slowdown. A PCIe M.2 2280 SSD handles storage, and select configurations add a second M.2 slot, giving anyone running out of space room to expand rather than shop for an external drive.

Powering all of that is a 70Wh battery paired with a compact 65W PD GaN charger, a combination built to survive a full workday of meetings, note-taking, and streaming without hunting for an outlet. The included charger sheds the bulk of older power bricks, and the 1.8-meter cable gives enough slack to keep the laptop charging from across a conference table instead of right next to the wall.

Connectivity keeps pace with the rest of the machine. Wi-Fi 6E and Bluetooth 5.4 handle wireless duties, while seven physical ports, including two Type-C connections rated for 10Gbps data and display output, cover everything from external monitors to storage drives. TECNO OneLeap ties the laptop into phones, tablets, and other PCs, letting files and clipboard content move between devices without emailing anything to yourself first.

Smaller touches round out daily use. A backlit keyboard with its own numeric keypad handles spreadsheet-heavy work, and a fingerprint reader built into the power button skips the password screen entirely with one press. Dual speakers tuned for DTS:X Ultra and a pair of digital microphones back up video calls and casual media playback, so switching between a meeting and a lunchtime show does not require headphones.

TECNO prices the MEGABOOK T15 360 Pro at €1,099 (around $1,280), with European availability starting in the fourth quarter of 2026. That price sits closer to a well-specced conventional laptop than a premium convertible, positioning the T15 360 Pro as the rare 2-in-1 that does not ask for a luxury markup just because the hinge bends further than everyone else’s.

The post Get a Laptop or Get a Tablet, TECNO MEGABOOK T15 360 Pro Is Already Both first appeared on Yanko Design.

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Acer’s Packard Bell Crashed IFA 2026 Like a Box of Crayons

Packard Bell spent a century teaching people that new technology doesn’t have to feel intimidating, and its 100th birthday present to itself leans hard into that idea. Under Acer’s ownership, the brand relaunched at IFA 2026 with a philosophy it calls “Tech it easy,” built around a lineup that trades beige plastic and quiet corporate design for colors loud enough to notice from across a room. Four products anchor that comeback, and each one argues that everyday tech gains something when it stops taking itself so seriously.

The DotBook carries the heaviest expectations as the collection’s flagship, a 14.5-inch laptop finished in a red-orange shell bright enough to spot on a crowded coffee shop table. Weighing under 1.3 kg and measuring just 17.9mm thin, it’s built for browsing, streaming, and everyday work rather than chasing benchmark scores, backed by up to 512GB of storage and 16GB of memory running quietly under Windows 11. It’s a laptop designed to disappear into a bag, not a spec sheet debate.

Designer: Acer

Where the DotBook plays it relatively straight, the DotLoop commits fully to spectacle. Housed inside an actual briefcase shell with a 1970s silhouette, the turntable pops open to reveal a working tonearm flanked by RGB-lit speaker grilles that glow while a record spins. Two built-in 3W speakers handle sound on their own, though Bluetooth and RCA outputs let the DotLoop hand audio off to a proper stereo system whenever the moment calls for something louder.

That willingness to have fun with format extends into the DotLine, a feature phone built for anyone tired of feeding a smartphone’s constant appetite for attention. A 2.8-inch display and physical keypad keep the experience deliberately simple, while an 1800mAh battery stretches across roughly two weeks between charges, a number that sounds almost mythical next to a modern flagship’s overnight anxiety. Four color options keep it from feeling like a consolation prize.

Rounding out the focus lineup, the DotCombo bundles a keyboard and mouse into a single color-matched purchase, eliminating the usual mismatched beige-on-black desk setup that so many peripherals default to. Both pieces run on rechargeable batteries good for hundreds of charge cycles, connecting over Bluetooth or a 2.4GHz receiver without a single AA battery required. Round keycaps borrowed from typewriter design give the whole thing a tactile, almost toy-like presence on a desk.

Beyond these four, Packard Bell rounds out its centennial collection with a portable speaker (DotTune), audio glasses (DotLook), a ring light for creators (DotShine), matching headphones (DotBass), and even a countertop food steamer (Steasy), all sharing the same saturated color palette and straightforward pricing. None of them ask for much attention individually, but together they paint a lineup unwilling to blend into a beige office shelf.

Pricing stays approachable across the board, with the DotBook starting around €499 (around $578), the DotLoop at €149 (around $173), the DotLine at €69 (around $80), and the DotCombo at just €39 (around $45). Packard Bell’s return proves that a century-old brand can still find something new to say, mostly by refusing to whisper it.

The post Acer’s Packard Bell Crashed IFA 2026 Like a Box of Crayons first appeared on Yanko Design.

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Finally, a Smart Home You Can Control Without Your Phone

For some years now, the idea of a smart home has been more than just science fiction. We’ve watched lights, thermostats, speakers, security systems, and countless other devices become “smarter.” One issue with these connected homes, though, is that most of their controls are app-based, meaning you always need your phone handy just to turn something on or off. That’s why a dedicated smart home hub is such a welcome idea: a control center that doesn’t live inside your phone.

The Homey Portal, created by Dutch company Athom, is a physical smart home controller with a tactile surface that helps you manage all your connected devices. It lets anyone in your household do things like turn the lights on or off, see who’s at the door, check how much energy you’re using, find out what’s playing on your speaker, and trigger various other smart functions you’ve set up.

Designer: Athom

Having a physical smart home controller can be more convenient than relying on a phone-based one, and Homey proves it with this newly launched device. It features a 2.8-inch round touchscreen wrapped in a stainless-steel rotary ring. You can tap the screen to select and toggle your smart devices on or off, then twist the rotary dial to adjust things like brightness, volume, and temperature.

There’s a lot you can do with this little hub. If you have smart lights, you can turn them on and off and then twist the dial to dim or brighten them. It can also show the real-time temperature and humidity of your room, and you can twist the dial to adjust the temperature accordingly. If you’re playing something on your smart speaker, the screen displays the artist, track, and even the album art. From there, you can twist the dial to adjust the volume or swipe on the touchscreen to skip to the next song or go back to the previous one.

You can also set up Flow-based alerts, like a reminder to water your plants or a snapshot from your doorbell camera showing who just rang the bell. If you pair the Portal with a Homey Energy Dongle or another supported energy tracker, you can even check real-time household wattage, solar yield, and the cheapest hours to run your appliances.

The device itself is small enough to mount on a wall or simply place on your desk, side table, or countertop, whichever works best for you and the people you live with. It’s designed to work with the more than 70,000 devices from 2,000-plus brands that Homey already supports, as well as the broader Homey ecosystem, including Homey Pro, Homey Pro Mini, and Homey Cloud. The Homey Portal is available for pre-order now at an introductory price of $249, with the regular price set to rise to $299 once the first batch sells out. Orders are expected to start shipping before the end of the year, and every unit comes with both a desk stand and a wall mount included in the box, so you won’t need to buy any extra accessories to set it up wherever you like.

At its core, the Homey Portal is trying to solve a problem most of us didn’t even realize we’d accepted: that “smart” homes had quietly made simple tasks more complicated. Turning on a light shouldn’t require unlocking a phone, opening an app, and tapping through menus, and the Portal brings back the simplicity of just walking up to a dial and giving it a twist.

It also solves a more personal problem, since not everyone in a household wants to install an app or learn a new system just to turn off a lamp. Because each Portal can be placed in a specific room and used by anyone who walks by, it turns the smart home into something the whole family can actually share, not just the one person who set it all up. Whether it ends up on a kitchen wall, a bedroom nightstand, or a home office desk, it’s a small device aiming to make an increasingly complicated corner of our homes feel simple again.

The post Finally, a Smart Home You Can Control Without Your Phone first appeared on Yanko Design.

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This $119 Ultrasonic Cutter Sense Materials And Auto-Adjusts To Cut EVA Foam, Resin, PLA 3D Prints

There are power tools, and then there are smart tools. A power tool gives you brute force; a smart tool gives you controlled, consistent results. Think of a simple drill that just spins versus one that manages its own torque to avoid stripping a screw. For delicate work like trimming EVA foam for a cosplay project or cleaning up support structures on a 3D print, you definitely want the smart one. The problem is, most handheld cutters are pretty basic, giving you one speed and just hoping for the best.

The SonicMax Slice 10 is aiming for that higher IQ. It’s a cordless ultrasonic cutter that senses the material you’re cutting and adjusts its own power output in real time. Slice through dense plastic and it pushes harder; trim the thin walls of a resin print and it eases back. This adaptive system, combined with cooling that prevents heat-related power drops, makes it feel like proper workshop equipment in the palm of your hand. It runs at 40kHz, delivers up to 50 watts of dynamic peak power, and does all of this without a single cable getting in your way.

Designer: SonicMax

Click Here to Buy Now: $119 $215 (45% off). Hurry, only 13/500 left! Raised over $124,000.

Most ultrasonic cutters on the market use transducers with a mechanical quality factor, or Qm, somewhere between 150 and 250. A higher Qm means the transducer converts electrical energy into vibration more efficiently, which directly translates to less heat generated during use. SonicMax claims a Qm of over 500 for the Slice 10, and lab data backs that up with a verified measurement of 541.1. That’s roughly two to three times higher than a typical competing tool, and it’s the foundational reason the Slice 10 can sustain longer sessions without thermal drama. That single transducer decision cascades into everything else, from runtime and cut quality to how comfortable the tool actually stays in your hand.

As the blade meets resistance, the Slice 10’s Smart Material Auto-Detection reads that feedback and adjusts power output and vibration frequency without you touching anything. Cutting through a stiff chunk of EVA foam feels different from trimming the thin walls of a resin print, and the tool responds to each material accordingly. You’re not locked into a fixed setting that works okay for most things but perfectly for nothing. The system also preserves cut quality across a long session, where material resistance can shift as the blade warms. The result is consistent cuts from the first pass to the last, regardless of what you’re running the blade through.

Heat is the reason most cordless ultrasonic cutters force you to stop every five to ten minutes, and the Slice 10 attacks that problem from two directions. Corded bench tools sidestep this issue by drawing steady power and dissipating heat more easily, but you give all of that up the moment you cut the cord. The high-efficiency transducer generates less heat from the start, and the built-in active cooling fan manages whatever thermal load does build up during a session. Overheat protection kicks in automatically at 80 degrees Celsius at the motherboard level, so the tool protects itself without you having to babysit it. You only appreciate how good this is after you’ve spent a session on a cutter that kept shutting itself off on you mid-cut.

A 5000mAh 21700 lithium-ion battery powers the Slice 10, and SonicMax made it user-replaceable, which you’ll end up appreciating far more than any spec sheet number. The 21700 is a high-performance cell format found in premium flashlights and power tools, so sourcing replacements from SonicMax or compatible third-party brands should never be a problem. SonicMax’s own branded replacement cell is rated for 500 charge cycles at 80% capacity retention, a reasonable lifespan for a tool you’re actually putting to work regularly. An 18W USB-C pass-through charging system brings it from zero to full in about 70 minutes, and the tool keeps running while plugged in. Claimed runtime sits at up to four hours, and when you run low mid-project, swapping in a spare takes seconds.

Blade choice gives the Slice 10 a lot of its bench-tool personality. SonicMax offers five blade styles that let the same handheld body take on very different jobs: a Standard Utility Blade for everyday trimming, a Precision Long Blade for tighter access and more delicate reach, a Fine Chisel Blade for careful cleanup work, a Heavy Duty Chisel Blade for more aggressive material removal, and a Wide Flat Scraper Blade for broader surface work. That range matters because it turns the Slice 10 into something closer to a compact cutting system than a one-trick knife. If you’re the kind of maker who bounces between foam, plastic, supports, edges, and surface cleanup in the same afternoon, this is where the tool starts looking properly versatile.

Lift-to-Activate sensing turns the tool on when you pick it up and off when you set it down, keeping your fingers away from controls mid-session and preventing accidental activation on the bench. A small OLED display shows real-time power output and battery level, so you’re never left guessing how much runtime remains. Built-in LED lighting illuminates the cut line, which sounds like a minor detail until you’re trying to trace a clean edge on a dark-colored print at your desk at some ungodly hour. Auto-shutdown kicks in after five minutes of idle, and low-battery protection activates before the cell drops to a damaging voltage. Together, these details make the Slice 10 feel like a tool that respects your workflow rather than constantly asking you to manage it.

The Slice 10 measures 260.5mm long and 28mm across, weighing 236 grams, keeping it firmly in single-hand, pen-grip territory across long sessions. Just the Slice 10 is available for a discounted $119, and ships with 10 replaceable Standard Utility blades. Upgrade to the Maker’s Bundle for $169 and you get the Slice 10 along with 50 blades spread across the five blade profiles (standard, precision long, fine chisel, heavy duty chisel, and flat scraper) as well as a 5000mAh replacement battery. If you’re looking for versatility and pushing your prints to the max, the $50 price bump does bring a fair share of value. You can also buy extra blades and batteries as add-ons. Shipping is expected to begin mid-October 2026 with worldwide delivery available, and SonicMax has not publicly confirmed warranty terms at the time of writing.

Click Here to Buy Now: $119 $215 (45% off). Hurry, only 13/500 left! Raised over $124,000.

The post This $119 Ultrasonic Cutter Sense Materials And Auto-Adjusts To Cut EVA Foam, Resin, PLA 3D Prints first appeared on Yanko Design.

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This CD Player Doesn’t Hide Its Mechanism, It Puts It on Display

If you think compact discs are a thing of the past, you probably haven’t been around a K-pop fan or a hoarder who still has their CDs from decades ago. Then there are people like me who have a stack of CDs collected over the years but no actual CD player to enjoy them on, since options that are strong on both quality and design are hard to come by.

The ClearFrame Speaker CD Player is a solid choice for anyone looking for a visually stunning player that won’t let a CD’s album art go to waste. It lets you slot the jacket art onto the front of the player so it becomes a rotating piece of wall or shelf art. Or, if you’d rather show off the mechanics, you can leave the artwork out and display the transparent body itself, watching your CD spin with all its moving (and non-moving) parts in full view.

Click Here to Buy Now: $240.00

Whenever I come across beautiful album art, I can’t help but think it’s wasted if it only ever gets seen as a tiny digital thumbnail on a streaming app. A player like the ClearFrame Speaker CD Player lets you put that kind of artwork on full display while you’re enjoying the music in your room. Seeing something that the artist, and the album art designer, worked hard on come to life while it spins gives it the justice it deserves. And if you’d rather see the clear, polycarbonate-style body become a piece of art in its own right, just take out the album cover and let it shine in all its transparent glory.

This is also an upgraded version of the original, and already popular, ClearFrame CD Player, since it now comes with a built-in speaker. That means you no longer need to hook it up to an external Bluetooth speaker or wired setup, which makes it even more flexible to display anywhere in your home. You actually have three ways to listen to your favorite CDs: through the built-in 40mm speaker, with wired headphones through the 3.5mm jack, or over Bluetooth 5.3 to external speakers or headphones if you already have a better setup you’d like to use.

Beyond the listening options, the ClearFrame Speaker CD Player was clearly designed with portability in mind. At just 454 grams (about a pound) and roughly the size of a hardcover book, it’s light enough to carry from your bedroom to your living room without a second thought. Its 1,800mAh battery gives you around six to seven hours of playback through the built-in speaker, or seven to eight hours if you’re streaming over Bluetooth, so you can enjoy a few albums back-to-back before needing to recharge via USB-C. There’s even a retro-style LED Nixie tube display that adds a warm, nostalgic touch to the whole experience, plus a 2MB SDRAM anti-shock buffer so accidental bumps won’t make your music skip.

For collectors, this player also solves a real problem: what to do with all the CDs sitting untouched in a drawer somewhere. Instead of treating them like outdated clutter, the ClearFrame gives them a reason to come back out, whether that’s a K-pop photocard-era album, a mix your best friend burned for you in high school, or a boxed set you’ve been meaning to revisit. It turns “old technology” into a genuine decor piece you’d be proud to leave out on a shelf.

If you’re looking to gift this to someone (or, let’s be honest, treat yourself), the ClearFrame Speaker CD Player comes in a few configurations depending on how you plan to display it. You can pick it up on its own, or add a wall mount, book case, or display stand, so it fits neatly into whatever corner of your home you have in mind. It isn’t the cheapest CD player on the market, but if you have a stack of CDs with nowhere to go and album art too good to keep hidden, this one earns its price tag by turning something you already own into something worth looking at every single day.

The post This CD Player Doesn’t Hide Its Mechanism, It Puts It on Display first appeared on Yanko Design.

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Finally, a Compass That Works Without Opening Google Maps

Anyone who has wandered around an unfamiliar neighborhood searching for a boutique that Google Maps insists is “on your left” when it is actually tucked behind a parking garage knows the specific frustration I am talking about. Small, independent stores rarely have the budget for a flashy storefront, and a pin on a map that is close enough to be tantalizing and far enough to be maddening is usually all you get. A Pow Studio designed something to fix exactly that: a small NFC-embedded fixture called the Navigation Tool that turns a single phone tap into a live compass, guiding you down the block to a physical destination without asking you to download anything.

That solves the first problem. The second one is subtler but just as real. Even after you find the store and walk through the door, most brands have no clean way to hand you off to their digital world. You try something on, feel vaguely inspired, and leave with no easy path to the website, the product specs, or the broader catalog. The Navigation Tool closes that gap too. The same NFC chip, this time embedded into the store’s hanging display system, redirects your phone tap to an online page loaded with product details and brand information. Two taps, two problems solved, zero apps required.

Designer: A Pow Studio

The mechanics are genuinely elegant. Outside, you tap your phone on the tool and a search bar appears asking for the coordinates of your destination. The system pulls from Location-Based Services and your phone’s built-in gyroscope to calculate real-time distance and direction, then renders everything as a clean, minimal compass interface on your screen. MagSafe compatibility is built in so the phone can physically attach to the tool while you navigate, which is a small detail but the kind that signals someone actually thought about what your hands are doing when you are half-lost and moving.

No app to download, no QR code cluttering a window decal, no clunky onboarding screen asking you to create an account you will use exactly once. You tap, and it works, the same quiet mechanism already living in Apple Pay or a subway fare card, just pointed at a completely different problem. American shoppers are already fluent in tap-to-pay and tap-to-unlock behavior, so repurposing that same gesture for navigation feels less like a gimmick and more like an overdue extension of something we already trust.

It also lands at an interesting moment for retail. Brick-and-mortar shopping has been quietly reasserting itself as something people actually want, not just tolerate, but brands still need their physical spaces to feed the digital ecosystem that keeps the business running. A tool like this treats the store not as a dead end or a photo backdrop but as one stop in a longer, connected journey. That feels like a more honest way to think about retail design than another Instagram wall ever could.

The visual language matches the intention. The compass interface on screen is stripped back to the point of being almost architectural: a circle, a crosshair, a tilt reading, a direction bearing. Nothing decorative, nothing unnecessary. It looks like something a navigator or a cinematographer would recognize before a tech blogger would, which feels right. Precise without being cold, minimal without being precious.

I do wonder about scale. A single boutique installing this is a lovely, considered gesture. A mall trying to retrofit hundreds of storefronts with individual NFC compass units is a different logistical conversation entirely, and I am not convinced every brand needs this level of ceremony just to get someone through the door. But as a proof of concept, it is a genuinely smart answer to a problem most retailers pretend does not exist. Sometimes the best design solution is not a flashier app. It is a small, physical object that refuses to overcomplicate the walk from curiosity to the front door.

The post Finally, a Compass That Works Without Opening Google Maps first appeared on Yanko Design.

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This Foldable A2 Scanner Fits in a Bag and Doubles as a Live Presenter

Scanners haven’t changed much in how they occupy a workspace. A flatbed sits in the middle and claims that real estate whether it’s in use or not. Overhead models are more flexible, but they still tend to take up a fixed spot in any setup. For anyone working from a compact home office or shared studio, that trade-off rarely gets a proper answer.

Joyusing’s ScanMax 320 approaches the problem from a different angle, quite literally. Rather than occupying the center of a workspace, it’s built to sit at the edge of a desk, positioned in the corner while its arm reaches overhead. It handles documents, books, artwork, and large-format materials up to A2 size, without taking over the surface it’s meant to serve.

Designer: JOYUSING

Click Here to Buy Now: $379 $649 (42% off). Hurry, only 32/220 left! Raised over $88,000.

Folded down, the ScanMax 320 measures 355mm x 68mm x 51mm, slim enough to slip into the included carrying bag and move between rooms without any effort. It runs entirely on USB-C power, so getting started means plugging in a single cable. There’s no proprietary adapter to hunt down, no driver installation ritual, and nothing complicated to deal with before the first scan. You can directly use the ScanMax 320 as a live presenter camera, and scanning as well as other advanced features simply require the free Joyusing Scanner intelligence software.

The shooting area extends to a full A2, or 594mm x 420mm, with a 32-megapixel sensor capturing at up to 380 DPI. That covers blueprints, double-page book spreads, large technical drawings, and oversized artwork in a single pass. An intelligent auto-switching system detects whether the material is A2 or A3 and adjusts accordingly, so there’s no manual input needed between sessions.

Overhead scanners tend to have a lighting problem, particularly near edges or when capturing materials that aren’t perfectly flat. The ScanMax 320 uses a rectangular illumination system shaped to match the scanning area, distributing light evenly and keeping shadows from washing out fine detail near the sides. Three brightness levels, at 30%, 70%, and 100%, are accessible with a single touch for quick adjustments in different environments.

Book scanning is where overhead devices tend to earn their keep, and also where they tend to frustrate. Pages curve at the spine, fingers get in the way, and binding shadows creep in from the edges. The ScanMax 320’s software handles most of this automatically, applying auto-flattening, finger removal, de-skewing, and shadow removal without manual adjustment. Book mode, paired with the included finger cots, keeps pages steady for continuous capture.

Once everything is captured, the software’s OCR engine converts printed text into editable, searchable files, with support for 180 languages and export options including Word, PDF, and TXT. A page of Japanese text, a technical report, or a multilingual research paper can go from physical to fully searchable in seconds, turning raw captures into documents you can actually search, copy, and share.

What’s less obvious about the ScanMax 320, and arguably more interesting, is that it also functions as a live visual presenter. Point it at a printed page, a hand-drawn sketch, or a physical object, and the feed goes live to whatever screen or projector it’s connected to. For a teacher going through annotated notes or a designer reviewing a layout with a client, that extra mode earns its place quickly.

Software compatibility covers Windows, macOS, and several Linux distributions including CentOS, Ubuntu, and Debian, though macOS users will find some features limited compared to the Windows version. Everything connects over USB-C, keeping the setup free of dongles and extra cables. Built-in annotation tools allow for direct markup of scanned content, which makes it easier to prepare materials before presenting or sharing them.

There’s something refreshingly considered about a scanner built to work with your desk rather than on top of it. The ScanMax 320 doesn’t ask you to clear space or rearrange anything. It folds, parks at the edge, and gets on with the job. Whether you’re archiving a collection, digitizing a sketchbook, or presenting something in a meeting, the fact that it stays in its corner is, in itself, the point.

Click Here to Buy Now: $379 $649 (42% off). Hurry, only 32/220 left! Raised over $88,000.

The post This Foldable A2 Scanner Fits in a Bag and Doubles as a Live Presenter first appeared on Yanko Design.

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This $99 Trackball Has Gesture Controls That Work Without Any Software

The computer peripheral market has always been more experimental at its edges than in the mainstream. Ergonomic trackballs, in particular, have attracted a devoted following among power users, but the options tend to cluster at two extremes: consumer-facing products with locked-down firmware, and niche open-source hardware that trades polished finish for deep customizability. Finding something that genuinely does both has rarely been straightforward.

Ploopy’s Adept trackball made a compelling case for the latter category, earning a loyal following with its open-source, 3D-printed design and QMK compatibility. But it always felt like it had more to say. Its circuit board had always reserved space for two more switches that never made it to production, and the base had slots for a wrist rest that never materialized. The A+ is that unfinished story, now finished.

Designer: Ploopy

The most visible addition is the button count. The Adept had six; the A+ has eight, two of which also function as knobs. Out of the box, the knobs handle high-resolution vertical and horizontal scrolling, but both are fully reprogrammable for other functions. That dual-purpose approach keeps navigation and control within a single hand without needing a separate scroll wheel or accessory sitting alongside it.

The gesture system is arguably the more interesting addition. Hold a button and flick the ball in any of eight directions, and the device fires a command. By default, the left knob activates cut, copy, paste, desktop switching, and media controls. For someone who lives inside a browser and a text editor all day, that’s a significant amount of functionality without ever lifting a hand off the device.

Layers add another dimension. The A+ has two: a navigation layer for everyday use and a control layer accessed via the right knob. The control layer handles on-device configuration, covering left-hand mode switching, toggling between high-resolution and stepped scrolling, and other adjustments. It’s the first trackball to bring this kind of layered behavior, working entirely without any software running on the host computer. There are also two bright LEDs that can be used to visually tell you what layer you’re on without having to rely on some embedded screen.

The detachable wrist rest is another long-promised feature that finally arrives with the A+. It slots in or out during use and can be screwed on permanently if preferred. The device stays ambidextrous throughout, and its 3D-printed shell means the community can print modified bodies, alter the layout, or swap in custom colors. That kind of adaptability isn’t an afterthought; it’s part of how the whole thing is designed.

The Pixart PMW-3360 sensor carries over from the Adept, running at a 1,000Hz polling rate with the tracking accuracy that has made it a standard for performance-oriented pointing devices. Omron D2LS-21 switches handle the physical buttons. The firmware remains QMK, configurable through VIA, with all design files, firmware, and assembly instructions freely available on GitHub. Kits start at $99 CAD.

The post This $99 Trackball Has Gesture Controls That Work Without Any Software first appeared on Yanko Design.

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Streaming Took Something From Us. The ENSA T1 Wants It Back

Do you remember the last time music actually demanded something of you? Not just your attention while you scrolled, but your hands. The deliberate pull of a record from its sleeve. The small, mechanical click of a CD case. The unhurried ritual that came before every song, every mood shift, every late-night session on the floor with the volume just loud enough. Vladimir Dubrovin remembers. The California-based multidisciplinary designer has been quietly building a case for returning physicality to the act of listening, and with the ENSA T1, his latest concept design, the argument gets considerably harder to dismiss.

The T1 is the newest addition to Dubrovin’s ENSA line, an evolving design series that began with the ENSA P1, a portable audio player concept that reimagined what a music device could look and feel like in the post-streaming era. The P1 introduced Dubrovin’s concept of C-NAND cartridges: small, disc-shaped, solid-state storage units where each cartridge holds one complete album. There are no moving parts, no spinning mechanisms. They’re fully digital in how they handle audio, but they exist in the physical world the way vinyl does. You pick one up, turn it over, look at it, choose it. The act of choosing your music becomes deliberate again, and that matters more than it sounds.

Designer: Vladimir Dubrovin

Where the P1 was built for portability and kept its design trim and pocketable, the T1 feels like the next chapter. Visually and conceptually, it carries the same DNA: clean, considered industrial design with an aluminum body and restrained detailing. But the T1 reads as something more anchored, a device you set somewhere permanent and return to, rather than slip into a bag. It’s a design that seems to understand the difference between music you consume and music you actually sit down for.

Aesthetically, Dubrovin’s approach has always felt less like tech product design and more like furniture-level thinking. The ENSA devices belong to the same visual conversation as early Braun electronics or a Dieter Rams concept sketch, where every detail either earns its place or gets removed entirely. The T1 continues that restraint. Its form doesn’t shout, which is precisely why it catches your eye. In a market saturated with speakers shaped like pebbles and smart displays with glowing rings, an audio device that looks like it was designed by someone who genuinely thought about what it means to own a piece of music is genuinely refreshing.

The broader question Dubrovin keeps posing with the ENSA project is one worth sitting with: what did we actually lose when music went weightless? Streaming solved convenience so completely that most of us never stopped to notice what the tradeoff cost. We gained access to everything and lost the kind of focus that comes from committing to a single album, from having music you could see, hold, or lend to a friend. The ENSA T1 is not trying to compete with Spotify. It’s asking whether the experience of music could mean something again, even if you have to build an entirely new format to get there.

It’s a concept project, not a product you can buy, and the realist in me knows that’s a significant caveat. Building out a new physical media format in 2026 is an uphill proposition at best. The infrastructure alone, manufacturing cartridges, convincing labels, and getting devices into homes, would require a level of industry commitment that’s difficult to imagine right now. But design concepts don’t have to ship to matter. The best ones articulate a desire most people feel but haven’t named yet, and the ENSA T1 does exactly that. The desire for music that has weight, that takes up space, that gives you something to do with your hands before the first note plays.

That’s why Dubrovin’s work keeps getting attention. The ENSA line isn’t nostalgic in the way that feels defensive or retrograde. It’s just honest about the fact that we traded something real for something convenient, and it’s asking, politely but persistently, if we’d like it back.

The post Streaming Took Something From Us. The ENSA T1 Wants It Back first appeared on Yanko Design.

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Honor Robot Phone Hands-on: Bold Phone With A Moving Camera Few Can Buy

After many teasers and demos, the Honor Robot Phone has finally and officially launched in China. It is also staying exclusive to the Chinese market for now, with Honor not planning an international release at this stage. That alone will make it a frustratingly out-of-reach device for many, because this is one of the rare smartphones that feels genuinely different at first glance.

Part of the reason the launch has drawn so much interest is that Honor first revealed the Robot Phone at MWC earlier this year, where it quickly became one of the event’s biggest conversation pieces. Even in a show packed with concept hardware and camera claims, this was the device that made people stop, stare, and ask how it actually worked. Now that it has moved from trade show reveal to commercial launch, the Robot Phone still feels just as unusual.

Designer: HONOR

Rather than chasing attention with another familiar camera bump or an incremental spec upgrade, Honor has built a robotic gimbal directly into the phone itself. The result is a camera system that can physically move, track, tilt, and stabilize in ways a conventional flagship simply cannot. After spending time with the device, it is clear the Robot Phone is not just trying to be another premium handset with a long feature list. It is trying to pitch a new idea for what a creator-focused smartphone can be.

The big story is movement, not just megapixels

The core pitch behind the Honor Robot Phone is easy to understand once you see it in person. Honor has integrated what it calls a 4DoF Titanium Agile Gimbal into the phone, effectively turning the camera into an active moving system rather than a static sensor setup. The company says the module is 65 percent smaller than traditional gimbal solutions while also offering a 200 percent increase in structural strength, allowing it to fit inside a premium smartphone body without turning the device into a bulky experiment.

That change in hardware philosophy is what makes the Robot Phone immediately stand out. In practice, the moving camera module is meant to deliver smoother stabilization and more dynamic motion than a normal smartphone can manage on its own. Honor is also building in multiple movement modes, including Tilt Lock, First Person View, FPV Vertical, and AI SpinShot, all of which are designed to make mobile footage look more deliberate and more cinematic.

Honor is aiming this squarely at creators

The second half of the launch story is imaging. Honor says the Robot Phone is the first major product from its Cinematic Imaging Partnership with ARRI, bringing selected elements of ARRI Image Science and professional cinema workflow ideas into a smartphone. That includes ARRI LogC3 recording in ARRI CINEMA mode on the main gimbal camera, alongside ARRI Wide Gamut 3 and ARRI Looks.

On paper, the camera hardware is also extremely ambitious. The rear setup pairs a 200MP Agile Gimbal Main Camera with a 1/1.28-inch sensor and F1.6 aperture with a 200MP periscope telephoto camera using a 1/1.4-inch sensor and 2.7x optical zoom. A 50MP ultra-wide camera completes the setup. Honor is also claiming AI noise reduction improvements, up to 14 stops of dynamic range, and a video pipeline designed to preserve more usable information for post-production.

That is a lot of technical language, but the broader message is straightforward. Honor does not want the Robot Phone to be seen as a novelty. It wants this to be taken seriously as a compact filmmaking and creator tool.

Hands-on: The Honor Robot Phone feels different right away

The most striking thing about the Robot Phone in person is that its main feature is visible. So many smartphone launches revolve around internal improvements that are difficult to appreciate without extensive testing. Here, the big idea is immediately obvious. The camera module moves. It tracks. It gives the phone a sense of physical intention that most handsets simply do not have.

That makes the Robot Phone more memorable than most new flagships before you even get into image quality. Instead of relying entirely on software stabilization and fixed hardware, Honor is trying to introduce actual camera movement into the smartphone experience. In a short hands-on session, that makes the device feel less like a standard phone with a flashy camera and more like a compact production tool that happens to fit in your pocket.

The tracking and movement features are also easier to appreciate in person than they are on a spec sheet. AI Live-Tracking, gesture controls, and voice-directed movement all sound abstract on paper. Once you see the phone physically following a subject or repositioning itself, the concept becomes much easier to understand. Whether that turns into something essential in everyday use is a bigger question, but as a first impression, the idea lands more convincingly than I expected.

Using the on-screen virtual joystick, I was able to adjust the gimbal with surprising precision. The interface crams in a lot of features, so it does take some time to learn. Even so, the gimbal feels very responsive, which helps the controls feel more intuitive once you settle in.

There is still a full flagship wrapped around the concept

Outside the headline camera hardware, Honor is still treating the Robot Phone like a proper premium device. It is powered by the Snapdragon 8 Elite Gen 5, backed by a custom cooling system that is meant to keep performance stable during longer recording sessions. There is also a 7060mAh silicon-carbon battery, with support for 120W wired charging and 50W wireless charging.

The rest of the hardware sounds suitably high-end too. Honor is using an all-metal unibody design paired with a 6.31-inch LTPO OLED display, an adaptive 1 to 120Hz refresh rate, and a claimed peak brightness of 6800 nits. On paper at least, this is not a concept phone built around one attention-grabbing trick. Honor is trying to package an experimental camera idea inside a full flagship experience.

China-only for now, and that is a shame

For now, the Honor Robot Phone is launching only in China, where it might be staying indefinitely. Honor is not planning to release the device outside China at this stage, which means this unusually creator-focused phone is set to remain a domestic-market curiosity rather than a broader global play.

That is disappointing, because the Robot Phone feels like exactly the kind of launch the smartphone market needs more of. It may not be for everyone, and there are obvious questions about durability, long-term usefulness, and whether creators will trust a built-in robotic camera system over dedicated gear. Even so, it is difficult to dismiss because the concept is so easy to understand once you see it in action.

Early thoughts

After a brief hands-on, my early take is that the Honor Robot Phone feels niche but genuinely fresh. The robotic gimbal is not just a visual gimmick for launch-day headlines. It changes the way the device presents itself, and potentially the way some people shoot with it. Whether that translates into a truly great camera phone will need more time to answer, but as a statement of intent, Honor has made one of the boldest smartphone moves of the year.

The bigger frustration is that, for now, it is a bold move that most of the world will only be able to watch from a distance. First teased at MWC earlier this year and now officially on sale in China for 9,999 yuan (roughly $1,483) for the 12GB+512GB variant and 12,999 yuan (around $1,928) for the 16GB+1TB variant, the Robot Phone is not about to become the next mainstream global flagship. Still, even as a limited-market release, it stands out as one of the most unusual and ambitious smartphones to arrive this year.

The post Honor Robot Phone Hands-on: Bold Phone With A Moving Camera Few Can Buy first appeared on Yanko Design.

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