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BlizzCon 2026 preview: Speculation, hopes, dreams — what to expect for Warcraft, StarCraft, Overwatch, Diablo, and even more surprises

BlizzCon 2026 kicks off in full next weekend, and for the Blizzard faithful, hype is reaching fever pitch already.

Last month, Blizzard President Johanna Faries declared internally that the Warcraft division is now the "top-performing" within Xbox, beating out Bethesda, Call of Duty, and other franchises. It follows a massive year for Blizzard, where Diablo IV's Lord of Hatred expansion landed incredibly well, and a resurgent Overwatch reconnected with its audience and found new players in the process.

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There still exists enormous untapped potential within Blizzard franchises, in my view. World of Warcraft has yet to reclaim the heights of the Wrath of the Lich King days, although I would argue the potential still exists therein. Dormant franchises like StarCraft are waiting in the wings for a big-budget revival, and even classic games like Heroes of the Storm would likely have a new audience with the right business model and investment.

We haven't seen BlizzCon since 2023, as the firm now typically waits for a wider variety of announcements to coalesce before spinning up the event. As such, I'm expecting this year's BlizzCon to be perhaps its biggest and most important yet — in an age where competition for Blizzard's staples is also more aggressive than ever.

RELATED: How to watch BlizzCon 2026

Here are some spoiler-free hopes, dreams, speculations, and information about what to expect from Blizzard Entertainment's big show.

The big one: StarCraft at Blizzcon 2026

Three armored soldiers in blue and metallic suits stand on a dusty, rocky planet surface against a backdrop of a large, glowing blue planet in space.

Long dormant, StarCraft remains one of Blizzard's most beloved and nostalgic franchises. (Image credit: Blizzard Entertainment)

StarCraft is coming back this year, after a long period in cryostasis.

StarCraft is Blizzard's flagship sci-fi franchise, although it has been dormant since the conclusion of StarCraft II: Legacy of the Void back in 2015. If we're talking about major tentpole releases, the wait has been even longer.

StarCraft is set in a bleak future where humanity is besieged by futuristic Protoss and Alien-like infesting Zerg. StarCraft and Battle.net were both instrumental in legitimizing esports in general, particularly in Korea, where the game's demanding real-time strategic gameplay won over millions.

In the Activision era, former CEO Bobby Kotick preferred franchises that could reach mass mainstream audiences, and eschewed "niche" genres even if their fans were incredibly engaged. Now under Xbox, which arguably specializes in "niche," there's every chance we could see StarCraft see a bombastic revival.

StarCraft Remastered in-game screenshot

Even in 2026, the classic StarCraft games more than hold up. We all know about the long-rumored StarCraft shooter, but what about a revival for the RTS games too? (Image credit: Blizzard Entertainment Inc.)

The big reveal is most likely going to be the StarCraft shooter, first reported on by Bloomberg's Jason Schreier.

Blizzard has been hiring for an "open world shooter" for many years, seeking disciplinary expertise for vehicular gameplay and first- and third-person combat. I've personally seen some early test footage of the project Schreier first reported on, featuring playable Terran marines battling Zerg threats in what appears to be an open-world setting, complete with high-end visuals and cinematic campaign treatment.

It's unclear exactly what the finished product will be like, but I'm expecting and hoping for a full-blown co-op campaign with multiplayer PvE content, akin to Gears of War's new Siege mode, for example, or perhaps something broader like Helldivers 2. Schreier recently said on his podcast not to expect it to be an MMO-lite akin to Destiny, but StarCraft would surely be a ripe option for multiplayer PvE content on the side, or maybe even PvP content, pitting Protoss, human, and Zerg players against each other somehow.

Led by Far Cry alumni Dan Hay, I'm fully expecting StarCraft to lead the biggest announcements at the show, particularly since the StarCraft website mysteriously began "glitching out" recently.

I'm also curious if Blizzard plans to revive some of the StarCraft RTS games as well. Nexon has reportedly pitched to Blizzard to build a game within the StarCraft IP. I've heard rumors that Blackbird Interactive, which was a co-dev on Warcraft Remastered, might also be once again involved in Blizzard's classic RTS efforts — although perhaps that is for Warcraft itself again. Speaking of ...

Warcraft at BlizzCon 2026

World of Warcraft: Midnight

The conclusion of Xal'atath's story arc should be revealed at BlizzCon 2026. (Image credit: Blizzard)

Warcraft remains Blizzard's most visible franchise, more than likely, as the industry-leading subscription-based MMORPG enters its third decade.

I'm fully expecting that Blizzard will reveal not only the next major content patch for the current expansion, Midnight, but also give us the full rundown of The Last Titan.

World of Warcraft is in a bit of an odd place in my view, with something of an identity crisis. Warcraft's writing team seems intent on making it more "cozy" and appealing to broader audiences, at the cost of the franchise's historical bite and edge. Horde and Alliance faction war has been edited out of the story, and the game's writing in general has been a lot more "gentle" in recent times.

I've long thought World of Warcraft still has a ton of untapped potential to reach its old-school audience; whether that comes in the form of gameplay or story direction (or a combination of both) remains to be seen, but I'm expecting Blizzard to over-deliver for World of Warcraft in the near future. Why? Blizzard potentially has some serious competition looming on the horizon in the form of the League of Legends MMO, long in development at Riot Games. Final Fantasy 14 has also proven itself to be a viable alternative. Blizzard tends to do best when it has competitors biting at its heels.

Warcraft 3

With RTS games like Age of Empires and WH40K: Dawn of War getting a lot of love this year, could Blizzard circle back on classic Warcraft RTS games too? (Image credit: Blizzard)

Beyond World of Warcraft retail, there are strong rumors of a so-called "Classic+" reveal on the horizon.

Blizzard has been trying to deliver two separate experiences of WoW for some time, with the more RPG-leaning classic rendition of the game re-emerging as a separate experience. Fans of that gameplay style want something more, leading many to think that codename "Camelot" might represent a World of Warcraft Classic "prequel" of sorts, taking place in Azeroth's ancient history.

On top of that, there are also rumors that Blizzard might be exploring Warcraft's RTS roots again. A title, "Warcraft Chronicles," emerged alongside the Camelot codename, and given rumors I've heard about RTS aficionados Blackbird Interactive being on board with Blizzard again, perhaps we could see new expansions for Warcraft 3, or remakes of Warcraft 1 or 2 even.

It does seem like a general industry trend right now to bring new content to older games. Witcher 3 is getting a new expansion, for example, and Microsoft un-canceled expansions for Age of Empires II and III both, as the franchise finds a small but very passionate audience. I think new content for Blizzard's classic RTS games is something I personally highly expect, given what we've heard.

Overwatch, Diablo, and ... Heroes of the Storm?!

Heroes of the Storm

Could we see an Age of Empires-style Heroes of the Storm revival? (Image credit: Windows Central)

Finally, we have Overwatch and Diablo. Overwatch is arguably Blizzard's biggest franchise now, enjoyed by millions across the world. Blizzard's strategy of over-delivering a huge tranche of heroes all at once really helped Overwatch regain popularity, and remains one of the few big service games capable of tapping both Gen-Z and Millennial audiences in equal measure.

I'm expecting Overwatch to continue its upward trajectory with new hero announcements, and perhaps, finally, we'll see some form of transmedia announcement for the franchise. Overwatch's lore and characterization have received a ton of investment in recent months. What better way to top that off than a big-budget Netflix Anime or perhaps even an animated movie?

Speaking of, I'm also expecting Diablo to get the same transmedia treatment. I've been hearing for months that Diablo has a TV show in development. It's unclear whether it's at Netflix or Amazon or whoever else. Perhaps we'll see that revealed in full here at BlizzCon 2026, if it's indeed true.

Lillith from Diablo IV

Lillith's story arc might be over, but Diablol (Image credit: Blizzard)

I expect we'll also hear what's next for Diablo. One thing I've heard is that Blizzard wants the waiting time between tentpole Diablo launches to be shorter, although it's probably still too early for a reveal of Diablo 5 if I had to guess. It's more likely we'll see a big season reveal for Diablo 4, and if we're lucky, maybe more classic content for Diablo 2 like the recent Warlock DLC. This is one area where Blizzard could surprise me, though.

I'm not expecting a new Diablo 4 expansion right now, instead with resources flowing towards Diablo 5. But I could be wrong; I'm excited to find out what they're cooking here.

Beyond that, we'll likely get new content for Hearthstone (perhaps the long-awaited Monk class inclusion?), and I wouldn't be surprised if Blizzard also announces other new mobile game spin-offs from third parties, such as Overwatch Rush.

But what about ... Heroes of the Storm? Blizzard's long-dormant MOBA has been getting an uptick in love recently, with updates filtering through, and it even has some esports tournaments at BlizzCon this year as well. A little birdie has been teasing me that this upcoming weekend could be exciting for Heroes of the Storm fans ... what would it look like if Heroes of the Storm got a similar Overwatch-style multi-hero announcement?! Let me have my hopium ...

What do YOU want to see from BlizzCon 2026?

Heroes of the Storm

Heroes of the Storm is ready for a revival in my view. Bring on the classics! (Image credit: Blizzard)

Blizzard is one of the game industry's most legendary outlets, on par with the likes of Nintendo. Few studios have managed to deliver so consistently for so long, creating so many millions of fans across such a wide variety of genres.

I have my issues with Blizzard's direction at times, particularly with World of Warcraft's writing, and the lack of love for games like StarCraft and Heroes of the Storm. BlizzCon is always an opportunity to see Blizzard addressing feedback, however. And we know that they can do it: Overwatch is proof that awesome games can be revived with the right amount of love and investment. Diablo 4 is proof that Blizzard can still deliver top-shelf story writing, too.

BlizzCon 2026 feels like the first time in years every major Blizzard franchise has real momentum again.

I'd love to see Heroes of the Storm get a console port to Xbox, PlayStation, and even Nintendo Switch. MOBAs absolutely can work on console, and with an eclectic cast of known characters, I think Heroes of the Storm could find a huge new audience, especially if they opened it up to third-party characters. Microsoft-owned characters like The Doom Slayer, Master Chief, and even weirder stuff like Banjo would be a perfect fit for the game in my view, even if some Heroes fans might consider it sacrilegious ... it hardly makes a ton of sense for Tracer to be fighting Deathwing in the first place, no?

Adding new content to Warcraft 3 or remaking classic RTS titles like StarCraft 1 or Warcraft 1 and 2 would also help the genre's resurgence. I'd love to see something surprising and new for Overwatch too, beyond new heroes, and I'm intrigued to see where Blizzard takes Diablo from here.

Writing a spoiler-free BlizzCon predictions/preview/hopes and dreams article today. What do YOU want to see?September 8, 2026

Either way, there's still so so much potential within Blizzard in my view, despite how big it already is. BlizzCon is becoming an industry event in its own right, now featuring content from third parties like CD Projekt RED for the first time. Could we eventually see it evolve to include even more games and franchises? It's exciting to think about.

Let me know what you want to see from BlizzCon 2026 in the comments. I'll be out there, so say hi if you see me!

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Blizzard is potentially planning something big for StarCraft by intentionally glitching its website and hiding cryptic lore messages within

For a few years now, rumors have been spreading that Blizzard Entertainment's iconic StarCraft series is being revived with a new shooter action game, and very soon, those rumors may finally turn into reality.

This is because StarCraft's official legacy website has been 'glitching' out recently, with certain bits of the UI warping and turning into static in a very artistic way that doesn't look like real glitches.

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Curious to know what's going on, a Reddit user with the username u/RaiausderDose started digging into the StarCraft website via console commands to figure out what's wrong, and what they found was quite intriguing.

u/RaiausderDose found these in the glitching starcraft website.
 from r/starcraft

u/RaiausderDose discovered a lot of cryptic messages that resemble medical reports, cargo manifestos, and reports of a group plotting something illegal and nefarious.

Plus, the messages state that they were written in August 2575. Eagle-eyed StarCraft fans have noticed that this date is roughly 69 years after the events of StarCraft II's last expansion, Legacy of the Void, which was released over a decade ago on November 10, 2015.

With BlizzCon 2026 just over a week away, StarCraft's website glitching and hiding secret lore messages cannot be a coincidence. Blizzard Entertainment is definitely planning to announce some StarCraft news at the event.

But what could this announcement be? Is it the aforementioned rumored shooter, a new real-time strategy game, a StarCraft movie, or maybe Blizzard Entertainment is restarting development on the cancelled stealth shooter from the early 2000s, StarCraft: Ghost?

Either way, we won't have to wait much longer to find out when BlizzCon 2026 kicks off on September 12, 2026.

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BlizzCon 2026 is about to open its doors: Here's where you need to go if you're attending it live and how to watch its grand streaming reveals at home

BlizzCon 2026 is almost here, and Blizzard Entertainment is getting fans prepared for the event with a step-by-step tutorial of its programming guide, floor plan map, viewership guide, and more on the official BlizzCon website.

So whether you're attending the event in person or watching the announcements at home via streaming, here's what you need to know about how BlizzCon 2026 will work when it opens its doors on September 12 to September 13, 2026, at the Anaheim Convention Center, California, USA.

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BlizzCon 2026: Programming Schedule

First off, here's a gallery of the full BlizzCon 2026 programming schedule, including the Opening Ceremony; developer updates for World of Warcraft, Overwatch, and Diablo; insider interviews with the developers; Overwatch and Hearthstone tournaments; and more.

The schedule also includes the main halls where each event will take place at the venue.

A dark blue event schedule grid for Day One, listing various gaming tournament stages, times, and activities from 9:00 AM until 7:00 PM closing.
BlizzCon 2026 Programming Schedule, Day OneBlizzard Entertainment
A dark blue event schedule grid for September 13th, showing various gaming panels and tournaments across seven stages with color-coded event labels.
BlizzCon 2026 Programming Schedule, Day TwoBlizzard Entertainment

BlizzCon 2026: Viewership Guide

If you can't make it to BlizzCon 2026 in-person, you will be able to watch the announcements at home for free on Blizzard Entertainment's following platforms:

Additionally, you will be able to earn special rewards by watching BlizzCon streams on YouTube/Twitch or attending BlizzCon 2026 in person by linking your BlizzCon Pass to your Battle.net account before September 18, 2026.

For more details, check the BlizzCon 2026 Viewership Guide.

BlizzCon 2026: Show Floor Plan

If you're attending the event in person and need to know where to go, here's a Show Floor Plan for BlizzCon 2026 in Anaheim so you don't get lost.

An isometric map of BlizzCon 2026 in Anaheim, showing the layout of halls, stages, the arena, and amenities with color-coded zones and a legend.

Show Floor Plan for BlizzCon 2026's Anaheim venue. (Image credit: Blizzard Enterainment)

Are you ready for the epic comeback of BlizzCon?

Tons of new game announcements for Warcraft, Diablo, and Overwatch won't be the only reason to attend BlizzCon 2026, as it will be jam-packed with fun recreational activities for fans to partake in, such as cosplay competitions, the Darkmoon Faire, buying merch at the BlizzCon Merch Store, Community Night, March of the Murlocs, and more.

Plus, Blizzard Entertainment is offering a metric ton of in-game bundle collections for its games for a limited time until September 28, 2026.

We'll be covering the event here at Windows Central for its biggest announcements, so stay tuned when BlizzCon 2026 commences its opening night ceremony on September 12, 2026. Here's hoping the rumors of StarCraft making a comeback with a shooter turn out to be true.

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Blizzard is now the "top performing" Xbox studio, says internal emails — as the Overwatch-maker ends FY26 over-delivering on Microsoft's projections

Microsoft purchased Blizzard as part of its big Activision acquisition a few years ago. The Warcraft maker has had a roller coaster decade in a variety of ways, with downturns in hit franchises like Warcraft and Overwatch prevented the legendary studio from finding its mojo.

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Free from the reins of Activision, Blizzard now operates as a limited-integration entity within Microsoft's Xbox division, and the results well and truly speak for themselves. Overwatch is arguably better than ever, with a razor-sharp focus on fan feedback and new content. World of Warcraft still has issues with its writing and polish, but the content cadence has never been so consistent. Genre-defining franchise Diablo has also seen a stunning return to form, with an overhaul of the endgame loop atop a truly spectacular expansion in the form of Lord of Hatred.

All of that painstakingly hard work has seemingly paid off. A new email sent by Blizzard President Johanna Faries to staff this past week celebrated the division's roaring return to growth.

Blizzard President Johanna Faries opened the email rallying the team ahead of BlizzCon 2026, set to go live in Anaheim on September 12, "the weekend will reflect the bold and collaborative work of everyone reading this," she said. "It's my hope that the event can shine a light on the work underway at Blizzard, and that it can serve as a powerful springboard into a new era of momentum and excitement behind our mission to bring joy and belonging for communities worldwide."

Faries also laid out Blizzard's performance through FY26, which just ended for Microsoft with Xbox 11% down overall (owing to some big franchises like Call of Duty and Candy Crush having a difficult year). While Xbox overall has struggled, Blizzard is one area that continues to thrive and grow.

"In FY26 Blizzard ended the year as the top-performing studio in Xbox's studios division, and this past year has marked our third highest fiscal for top line revenue in Blizzard's history."

Faries went on to explain that Blizzard has begun seeing consecutive years of growth again for the first time since Overwatch launched back in 2016. It's a huge feat considering intense competition from the likes of Roblox, Fortnite, and other service-type entities eating up a lot of the attention.

"FY25 and FY26 were our first back-to-back years of growth since FY17," Faries explained. "Diablo 4: Lord of Hatred and Overwatch drove exceptional performance in particular, with Overwatch delivering its strongest quarter since 2022." Faries emphasized that the success will help them invest even more in Blizzard games, staff, and other initiatives that will "shape Blizzard's future."

BlizzCon could be a really huge moment

Image of Blizzard logo

Blizzard stewards some of the most popular franchises in gaming history. (Image credit: Jennifer Young)

The news comes against a fairly negative backdrop at Xbox over the summer, who is known to be seeking cuts to the tune of thousands of employees throughout the next 12 months. Microsoft has already laid off thousands of staff across its divisions, with divestitures hitting Xbox staples like Undead Labs, Ninja Theory, and others. id Software of DOOM fame has been particularly hard hit with cuts, and it remains to be seen what other studios might be hard hit in the coming months.

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Given Faries' upbeat note, it would be dire indeed if Microsoft's c-suite spreadsheet spectres decided Blizzard also needed to bear some of the burden of higher-up managerial failings of late. Xbox's confused strategy over the last few years hurt the division's revenue diversification, leading to an over-reliance on mega-franchises like Candy Crush, Minecraft, and Call of Duty to subsidize growth. A lack of investment in Xbox's core, i.e. console, has led to a decline in the division's most lucrative user base by Microsoft's own admission. Although incoming Xbox CEO Asha Sharma has begun work to strengthen this aspect of the business.

Starcraft 2

More StarCraft could be on the horizon. (Image credit: Blizzard)

In September, BlizzCon will offer a glimpse at the near and long-term future of Blizzard's universes. We should see the next Warcraft expansion, dubbed The Last Titan, revealed in full. I've heard Blizzard is working on a variety of mobile game spin offs with partners too, as well as potential trans-media projects similar to Cyberpunk Edgerunners or the Fallout TV show for its own franchises. Blizzard is also known to be working on a StarCraft third-person shooter led by Far Cry director Dan Hay, and the next core Diablo project is also moving ahead.

Who knows what other surprises could be awaiting us? A Heroes of the Storm revival maybe?! Higher-quality remakes of Blizzard classics? Something completely new?! It's exciting to think about as a long-time Blizzard fan, but more importantly, it's encouraging to see Blizzard's industry-leading devs have a spot in the sun after many years of turbulence. Faries and the team at Blizzard should serve as an example for Xbox CCO Matt Booty to follow. Let's hope (and pray) Microsoft continues to let them cook.

What Blizzard franchise do you want to hear most about at BlizzCon? Vote in our poll!

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Pictures taken around Blizzard campus of logo and artwork

Blizzard is having a stunning year, per internal emails.

If Blizzard won't bring back the 'War' in Warcraft, we'll do it ourselves in this D&D: World of Warcraft Tabletop RPG crossover

Rumors of a crossover between World of Warcraft and Dungeons & Dragons have become true, as these two iconic franchises have confirmed they are working on D&D: World of Warcraft, as announced during an official D&D Vision Keynote livestream on July 30, 2026.

This TTRPG will blend the rich roleplay mechanics of Dungeons & Dragons with the expansive lore, playable races, and classes of World of Warcraft, allowing players to create their own custom-made adventures within the realms of Azeroth.

Here's everything you need to know about this crossover.

According to World of Warcraft's news post, D&D: World of Warcraft will include:

  • Six new Subclasses and thirteen Class Skins modelled after the classes of World of Warcraft — the new subclasses are the Oath of the Ebon Blade and Oath of the Holy Paladin, the Demon Hunter Ranger, the Shadow Domain and Discipline Domain Cleric, and the Path of the Elements Barbarian. Plus there will be updates for the Swashbuckler Rogue, Path of the Spiritual Guardian Barbarian, and Warrior of Mystic Brews Monk subclasses.
  • Playable races from World of Warcraft — including WoW-themed updates for existing D&D races and 11 new races for D&D, including Dracthyr, Draenei, Earthen, Forsaken, Haranir, Mechagnome, Pandaren, Tauren, Troll, Vulpera, and Worgen.
  • Sixty new Spells, twenty-five new magic Items, over ten new Professions, new mounts, and new companion creatures.
  • Over 50 new monsters and 30 dungeon bosses, each with their unique stat blocks.
  • Seven iconic World of Warcraft dungeons reimagined for Dungeons & Dragons — These locales include Azjol-Nerub, Blackfathom Deeps, Deadmines, Dire Maul, Onyxia's Lair, Scarlet Monastery, and Shadowfang Keep.
  • Twenty-five factions to earn renown rewards with.
  • D&D: World of Warcraft, Icecrown Citadel Map Pack and Digital Adventure — these include five double-sided poster maps (22"×30") covering 10 of Icecrown Citadel's boss arenas, two taken sheets for the Lich King's forces, a digital adventure spanning 16-20 levels across five chapters, 10 maps, and 10 boss encounters, and sixteen new magic items to grab such as the infamous Frostmourne sword.
  • A D&D: World of Warcraft Dungeon Master's Screen.

Pre-orders for D&D: World of Warcraft are now available at D&D Beyond, where players can grab the core D&D: World of Warcraft gameplay expansion rulebook ($39.99), Icecrown Citadel Map Pack ($19.99), and the D&D: World of Warcraft Dungeon Master's Screen ($24.99) separately or all together in one of two Ultimate bundle packs.

The D&D: World of Warcraft Ultimate Bundle will contain the core D&D: World of Warcraft gameplay expansion, the Icecrown Citadel Map Pack and Digital Adventure, the D&D: World of Warcraft Dungeon Master's Screen, a limited edition Murloc Promo Miniature, and digital pre-order bonus items, which include in-game World of Warcraft items like a Black Dragon Mount, a Gazer pet, a Mimic Chest toy, and a Mimic Chest decor.

The Collector's Edition of the Ultimate Bundle includes all of the above along with special versions of the core rules with book covers modeled after World of Warcraft's Horde and Alliance factions.

Windows Central's take

Two Dungeons & Dragons World of Warcraft miniature sets in boxes, with a green and a yellow murloc figure standing in the foreground for display.

You sold me on Murloc miniatures. (Image credit: Wizards of the Coast | Blizzard Entertainment)

I was wondering what a World of Warcraft x D&D TTRPG crossover was going to look like, and it did not disappoint.

Its pre-made adventure module is modeled after Wrath of the Lich King, one of my favorite World of Warcraft expansions. Plus, every class and race from World of Warcraft has been ported to D&D's 5th Edition tabletop system, which opens up all kinds of cool party synergy combinations if you combine them with the traditional classes of Dungeons & Dragons.

Most importantly, however, this module will allow us to craft our own stories and adventures within the World of Warcraft universe. So if you're sick and tired of seeing the Horde being pushed to the side, or you miss the "WAR" in World of Warcraft and want the Alliance and Horde killing each other again, now you can, since it looks like actual World of Warcraft has moved on forever from faction wars between players.

As for me, I'll be busy pre-ordering it so I can get my hands on the limited edition Murloc miniature because A) It looks awesomely adorable, and B) I want to take it apart and combine its parts with my Warhammer 40,000 miniatures to make a hilarious Murloc Space Marine figure.


The enigmatic Xal'atath and her army of Voidborn monsters have come to desecrate the Sunwell. Lead your band of heroes, master the new Devourer Demon Hunter spec, and become the new Haranir race to stop Xal'atath in the new expansion, World of Warcraft: Midnight.View Deal

But what about you? Are you impressed with D&D: World of Warcraft? Would you like to see World of Warcraft make more crossovers with other franchises, like, say, Final Fantasy, for instance?

If you have any thoughts on the matter, please let us know through the poll, the comments section, or our Reddit page.

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A split-screen fantasy illustration featuring a snowy landscape with armored warriors on the left and a fiery volcanic scene on the right, with a red D&D logo.

I never thought Dungeons & Dragons and World of Warcraft would ever crossover for real, but I'm all for it.

Xbox and Blizzard are hiring for "an upcoming AAA open-world shooter" that uses the Unreal Engine — is this the new StarCraft FPS we've been waiting for?

A new Blizzard job listing describes "an upcoming AAA open-world shooter," which has everyone hoping it's working on a new StarCraft FPS after all.

Key art for StarCraft 2: Wings of Liberty.

Official key art for 2010's StarCraft 2. There hasn't been a new game in the franchise since its launch.

Overwatch 2 drops the 2 with a colossal overhaul — the Reign of Talon begins with 5 new characters dropping next week and a freakin' Hello Kitty collab

Blizzard's new Overwatch Spotlight presentation revealed that Overwatch 2 is dropping the 2, and now has a completely new live-service structure.

Vendetta in the new "Reign of Talon" Overwatch cinematic.

A screenshot of Vendetta in the new "Reign of Talon" Overwatch cinematic.

Blizzard’s president says the studio is targeting one or two major game launches per year as it ramps up under Xbox — "Our fans are hungry."

Blizzard Entertainment president Johanna Faries says she wants the company to have one or two big launches a year, focusing on established games instead of new IP.

Promotional artwork featuring several of heroes from Blizzard Entertainment's games.

Blizzard announces new Diablo IV merch in celebration of Diablo IV: Lord of Hatred's reveal at The Game Awards — here's what they're selling

Hot off the heels of Diablo IV: Lord of Hatred's cinematic reveal at the 2025 Game Awards, Blizzard has revealed a line-up of new merchandise to commemorate it, from apparel to figures.

Collage image of new Diablo IV: Lord of Hatred merchandise

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